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  4. Damn, I was afraid you were going to say that!
  5. What program is asking for a password? What does the error say? When you download the .rar file, you need to extract the file into a .pkm file. You can use a free program like 7-Zip File Manager if you don't have another program that does that. Then put the .pkm file into your Banished>Windata folder.
  6. I'm afraid I have no clue how/why/what's going on or how to fix it then.
  7. I have. It makes no difference. I have also tried not using the steam overlay. Again, no difference.
  8. Have you tried the "Use Software Mouse" option? If you use the Steam version of Banished, have you tried to disable the Steam Overlay, in case that's what's messing things up in-game after a recent Steam update? (I don't see why it'd do that, but better safe than sorry)
  9. Bear with me, long read. Starting 2 days ago, my trackball's scroll wheel starting acting 'funky' with Banished-only banished. It's like the scroll wheel is on turbo mode because whenever I use it, it keeps scrolling, even when I stop scrolling with it. This makes it impossible to play as every menu, like a trading post buy/sell menu, or even just moving around the board a constant struggle as scrolling is impossible to control or regulate. I have played banished close to 1800 hours. I understand all the menus, etc. I also understand my trackball settings. Nothing changed. But when I tried to play after months of doing so without any problems, this weird glitch started happening. A glitch that doesn't affect any other game or program. I have uninstalled, reinstalled the game, the mouse drivers, etc. There is no way to disable the scroll wheel without changing mice, which is my next step. But, after 1800 hours of playing and using either my slingblade or the previous Kensington trackball, my muscle memory is used to a scroll wheel and all the functions it can perform in the game. Anyone else have this problem or more importantly, have suggestions for maybe something I haven't tried? Thanks ahead of time
  10. So my issue with this was that the version of "Slightly Ridiculous Storage" I was using enabled markets to stock Luxuries. I updated it to the November 2017 version and rebuilt my markets, and things seem to work now. I'd have sworn I had updated that mod in December, but I guess it had escaped my Big Cleanup And Update spree. I don't know how it is with just CC 1.75, could be that there's a bit of an error but if you get one of the recently updated "Ridiculous Storage" mod loaded above CC, it should fix the issue once you rebuild the markets. There are versions of that mod that only increase the storage capacities by a littl bit, so it doesn't feel too "cheaty".
  11. Glad that's working! The 8 x 15 fields are my favorites too. They just work so well with the size of the buildings around.
  12. I'm afraid the climate is something that can't be changed after you've started. You have to pick it before the map gets generated.
  13. It worked, thank you. Although I have been having a lot more success with the 8x15 model for crops and orchards, with one worker per field.
  14. Is this savegame compatible? I'm not sure if I notice any difference after installing this.
  15. Winrar error, there's an alternative way to download it? torrent, mega? (Srry for my horrible english)
  16. Need Password, what is the password???? PLS!
  17. Hi. Just wanted to chime in and say that I am also experiencing the issue of my luxuries getting stored (and stuck!) in markets. I'm running CC 1.75 without MegaMod. I am not currently running Ridiculous Storage, but if that offers a temporary quick fix for this problem, then perhaps I shall. Thanks! ;-)
  18. I bought it on sale at Steam and the graphics are great, I played it for awhile, but the game is just too hard to be any fun. I haven't played it since... I'm hoping more modding comes to it.
  19. To whoever created the groundcover addition in the flower & plant section, I would just like to say THANK YOU!!! I just love this little addition. It looks so cool in pastures and also cemeteries, and it just comes in so handy for so many things. You mod people are awesome!
  20. I know there are different starting conditions, but what I'm asking is, is it possible to change the climate in a saved game? and yes, I should have done that in the beginning, but I didn't...
  21. There are several climates that don't have snow; they are listed here
  22. I have such a great village going, but I'm so tired of the snow. My favorite part is decorating and it's so hard to see anything with snow. Is there a mod to get rid of snow? I've turned off the snow coming down part, but when it snows, everything is still all covered in white. (probably stupid question) but, is there anyway to change the climate in a saved game to not have snow at all?
  23. Last week
  24. Hello New Forum! I live in Piemonte, ITALY with my five cats pet and I am single mam.I love all kinds of games, especially management.
  25. I have tried both of the mulberry trees. I get the mulberries in my barn, but the silkworm hut does not produce silk..
  26. The Sawpit makes 60 Lumber per year. You could use two of those instead of the regular sawmill. Once I build a Stacks Burner, I no longer use Lumber (you get 11 Charcoal from each Log, but only 4 Firewood).
  27. run the mill for a while then switch the mill to firewood. when you want more lumber switch him again. there isn't much of a easy solution.we were lucky LUKE gave us the extra limits last year. there is so many itmes it is hard to balance them all.
  28. On the Sawmill, is there any way to add a lumber amount, I don't want them making 1000 lumber just 100, but there are other buildings using that for storage also. but I'd still think we can add individual stations like the lumber mill to a lower cap, and only need to raise them when we need too. If I have to babysit the lumber mill. The game will suffer.. because I can't watch it all at once and I will forget it capped at a 1000 and suddenly my wood will be caput. The way you did it before was better I don't care what anyone says. I mean it year 5 I can't have them turning out 1k in lumber, it ruin the game.
  29. there is 2 different mulberry's. the silk mulberrry has its own special orchard.is your mulberry forest orchard giving you red mulberries?
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