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  1. Past hour
  2. whats about the tombs ? do they float ? or they are on the sea floor ?
  3. Today
  4. Love it! I would probably add a bonfire and some torches from Red Ketchup's I See Fire mod on the shore.
  5. Bwaha! That's both awesome and terrible!
  6. Well, I figured out what it would do. When you give them the dock to get there, they go and walk under the water around the cemetery. If you remove the dock, they turn homeless because they can't get back. But they're more than happy to chill under the water and idle.
  7. That's a good point. I don't actually know what would happen. They walk under the water to go build things, but then can't walk under the water to get back. I don't know if they will go under to idle at the water cemetery.
  8. Yesterday
  9. They had to cut the school budget and combine students from both sides of the river, obviously. ;P
  10. People walk through graveyard while idling, right? So we'd get people either walking under lakes or magically walking on water?
  11. The stone building small school description reads "small school for 14 students" when it appears to edumacate 24.
  12. Probably. Although I guarantee that someone will build one and then forget about it and then come here and complain that they suddenly can't build in a certain spot (because there's a graveyard in the way).
  13. Would an invisible graveyard with invisible fences and invisible tombstones that can be built on water work?
  14. Did you start this game with RC3 or RC4? I thought I had fixed that problem with the RC4 update.
  15. Ok I LOOOOVVEEE This mod! best! however there is one little problem I have encountered...The flowers while they look very pretty .... THEIR TAKING OVER!!!!! I have massive fields of nothing but flowers they are smothering out all the natural trees. After about 50 years or so my game starts to chug as the flowers gobble up any available space they can! Take a look at the Image! I am in year 100 this area USED to be a forest....now its flat plains taken over by flowers!
  16. Last week
  17. OK, thanks - did not want to miss an opportunity to enhance the well-being of the Bannies with extra funds or food
  18. But you don't need CC and MegaMod, because CC is included in it.
  19. When I minimize Banished as it's loading, it actually does load faster. 90 seconds as opposed to 5 minutes! It doesn't matter if I surf or just look at the desktop. I have Windows 7, so I don't know if that makes a difference.
  20. MM8 is a huge mod and, depending on your computer, could take 20 minutes to load. Some people (like me) find that it loads faster if you use DX11; others find it crashes more frequently with DX11 and DX9 works best. Some say it loads quicker if they delete excess Save files. Also, make sure you aren't using any other mods - especially CC 1.75 which is included. Others use the time to make coffee and still others press Alt + Tab and surf for a while.
  21. I believe it is just decorative. Looks like a Bromeliad, which is a tropical plant.
  22. Hi guy's I'm a newbay just got the CC:1.75 and MegaMod 8 but not sure what other mods work best so any help would be greatfully appreciated
  23. Hi guys!! Its my first time here so im a little bit shy to tell you this guys...My problem is when i load the three part mod it goes black screen and never loads. I tried waiting but it never loads i need help guyss.
  24. Thank you for continuing to work on mega mod and fixing bugs !!! I would like to share the test of the new version 4: - the statue of an angel I still have "holey" /I saw pictures with this statue from others and I have to admit that the problem on my part, not with the mod/ - Kid1293's Medieval Grace Monastery still does not take on students - Game crashes when the easy (DSSV) start is selected /The rest of the starts DSSV without crashing the game, although not all were tested/ - When choosing the medium (DSSV) start, the storage was built strange /I do not think that it was planned/ This is all that was so far discovered after a quick test, it will be possible to find out more details in the process of the game, but so far there is no possibility. I think, the more fully everyone reports about the problems, the fewer versions will be with the fixes. And I apologize for possible errors when using Google translator.
  25. All mods go in your Banished > WinData folder. Mine is located at: C: > Program Files (x86) > Steam > steamapps > common > Banished > WinData. After you put the .pkm files in this folder, go into the game and check the mods you want to use and uncheck those you longer need (such as CC Journey 1.75 which is included in MegaMod 8). Then exit the game completely. This helps to prevent crashes. Then you can go back in and start a new game. Note that to extract the .pkm files from the .rar, you should make sure you are using an updated version of your extraction program (such as 7-Zip or WinRAR). Enjoy!
  26. Not sure which plant you are talking about. Can you provide a picture?
  27. So I purchased Banished on Steam. On the workshop, the latest version they show is 0.06 - so I came here to get the latest version of the Megamod. I'm unsure how to install the mod. On Steam you subscribe and then it is downloaded (to the correct place I suppose) and it is pretty automated. What do I need to do in order to install a mod like MegaMod on my computer. I see that I need to unrar the file into three parts, but where do I put them? Thank you in advance
  28. It appears to be in the Banished Workshop on Steam.
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