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Downloads

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Featured Downloads

  • MegaMod   By Kralyerg

    • 1410
    • 33
    Brought to you by the creators of Colonial Charter.  Download: After clicking Download you will be redirected to google drive files and see this icon  at the top right corner of a new page. Click it to download.  About: Have you ever wished you could download all of the most popular Banished mods compiled into one comprehensive package? Welcome to the mother of all Banished mods. The MegaMod - the ultimate Banished mod experience. 95 mods and counting.  Thanks to the hard work of all the modders who have contributed. RedKetchup, Kid, Discrepancy, embx61, tanypredator, TomSawyer, Wintin, Maal, Elfecutioner.  This is a completely standalone mod. All of the listed mods are completely included. Do not use any of the included mods alongside MegaMod.  You're welcome to use your choice of Aging mods, Storage mods, Resource quantity mods, or other mods of these types, as they are not included.  There is no guarantee that future versions will be save game compatible with this beta version. Things happen.  Toolbar entries are color coded by which modder made them.  Toolbar buttons with a colored border will open another toolbar. The color of the border indicated which modder made all of the entries inside that toolbar.  There will be periodic updates to this, as mods are updated, and work is done to continue to make them all cohesive.  It's going to take a long time to load a mod this large. Be prepared for a black screen for several minutes while it loads. 
  • Journey 1.7   By ShockPuppet

    • 167
    • 8
    A complete gameplay expansion. After countless hours of development and testing, we are proud to bring you Colonial Charter 1.7 - Journey Download: After clicking Download you will be redirected to google drive files and see this icon  at the top right corner of a new page. Click it to download.  Installing:
    Disable/Delete any previous version of Colonial Charter, enable Colonial Charter Journey in the mod menu.    NEW GAMES ONLY:
    CC: Journey does require a new game.    Introduction:  Journey reflects a maturation of development of the Colonial Charter mod for Banished Game. Unlike in previous versions where we overhauled production and resources, with Journey you have more access to new buildings that utilise the existing chains. Many of the existing buildings have been revamped or replaced in entirety. In CC: Journey you'll have an opportunity to build a truly rustic themed settlement in entirety, or using the new city wall kit and related new buildings you can build your own mini empire. We have added in all new pine tree models to the game as well as some new map types to expand the flavour of Colonial Charter. New start conditions are available that offer a variety of new challenges. We also remastered the forest audio, to allow a more natural, serene atmosphere. We hope you'll enjoy playing Colonial Charter 1.7 - as usual, it was a lot of hard work involving many hours of creation and testing. Easily our most challenging mod to date. Friends and family were ignored for prolonged periods of "One... More... Turn..." as well as "I think this would look good... what happens if we add this new feature?". We hope to put the same amount of distance between you and your loved ones, for all the right reasons of course! 
    Special Thanks in no particular order to the following people: 
    Estherhb, Mystitsu, Paeng, Vrayna, Denis de la Rive, Mizana, RedKetchup, OwlChemist, kica, Rageingnonsense, Delver, MrFlopsie, Maal, The Pilgrim, Necora, AzemOcram (any names missed, not on purpose!) 

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  • Recent File Comments

    • Nice! Downloading now.

      I haven't played for a long time, might do a plain CC game again.

    • Oh boy... time to start up my addiction again xD

    • OMG I would see this when I'm about to head in to work. I know what I'm doing later. :-)

    • 6 minutes ago, WintersoldierAK said:

      So I have never used any mods from outside of the steam workshop and I have no clue how to get it to load in game. 

      Find your Steam folder (this will depend on where you installed Steam, for me it's on a secondary drive and not in the Program Files folder i.e. E:\Steam\SteamApps\common\Banished\WinData

      You install any non-Steam mods into the WinData folder. Once you have done that you use the ingame menu to locate the Mods list. From the Mods list you activate the mod you want to use. Load order is important if you have more than one mod installed.

      The following link has some specific details http://banishedinfo.com/mods/resources/installingmods

      There's also this video guide 

       

      4 people like this
    • So I have never used any mods from outside of the steam workshop and I have no clue how to get it to load in game.