Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Forge (Community Mods)

Sign in to follow this  
Followers 0

Sub Category  

Mods by members of the community

2 files

  1. DS Tunnel Mine (CC edition)
    new  v2.1 - 28/11/2016
    Fixed issue with Mine upgrades only allowing 4000 resource production - changed to correct amount (6000) as stated in UI text. Changed build cost of Mushroom Farm - lowered cost of Logs & Stone, added in Mushroom build requirement. Should be save-game compatible, as long as you haven't built the Upgraded Mine. If you have, Upgrade that mine into the Cellar or Mushroom Farm. You should then be able to  update the mod in your WinData folder.
    Build a Tunnel Mine in your town:
    Random production version - produces Iron Ore, Coal and Stone randomly. Employs 1-8 Miners. (*allows 2000 resource production) Select production version - produces Iron Ore, Coal and Stone, select production via UI. Employs 1-8 Miners. (*allows 2000 resource production) once depleted, or if you like straight away, you can upgrade the mine to any of the following: Upgrade option 1: Tunnel Mine upgrade - upgrade the mines for further Iron Ore/Coal/Stone production. Employs 1-13 Miners. (*allows 6000 resource production) Upgrade option 2: Old Tunnel Mine Storage Cellar - stores all Foods, total capacity is 20000 by weight. Upgrade option 3: Old Tunnel Mine Mushroom Farm - Grow Mushrooms in the old mine. Employs 1-3 Farmers. You will find the DS Tunnel Mine menu button in the Resource Production menu.
     
    Installation:
    Download file "DSTunnelMineCC_v2.1.zip" 'Unzip'/'Unpack' file, and copy the file "DSTunnelMineCC.pkm" to your Banished WinData folder. Enable mod in mod list. Place below Colonial Charter TFA / Mega Mod / The North  
    Thanks to Kralyerg & BlackLiquid for use of Iron Ore Resource files enjoy.
     
    Change Log:

    261 downloads

    13 comments

    Updated

  2. Welcome to 17th century New England.  In the decades after the arrival of the Pilgrims at Plimouth Plantation, tens of thousands of settlers arrived from England.  Struggling through bitterly cold winters, war with the indigenous Algonquian population and internal conflict, the colonists forged a new world.  
    Encompassing what we today know as Massachusetts, New Hampshire, Maine, Rhode Island, Connecticut and Vermont, New Englanders created a distinct culture and architecture. 
    This first set of homes are base houses and several lean-to additions meant to be build directly abutting the houses.  Further updates will include more options for additions as well as cottage industries, more homes and several freestanding buildings. 
    Special thanks to (in no particular order..) @AzemOcram for turning my 2d designs into 3d models, @ShockPuppet for his exquisite texturing, and @Kralyerg for coding and packaging. 
    Enjoy!

    197 downloads

    7 comments

    Updated

Sign in to follow this  
Followers 0
  • Want to add your mod for the community? Submit it to the Forge :)