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For those that prefer not to have Iron Ore, and keep Iron production as it was in vanilla Banished.
- Iron surface deposits that are harvested will yield Iron instead of Iron Ore
- Mine will produce Iron instead of Iron Ore
- Iron Ore & Coal Mine will produce Iron instead of Iron Ore
- As of Version 3, the Blacksmith requires Iron instead of Iron Ore to build
Place ABOVE CC 1.7+ to override. Requires Banished 1.0.7 Beta or above.
By KralyergThis should allow all of your crops to grow in any of the Climates from CC 1.6.
They will grow in temperatures up to 130 degrees, and die when it's freezing. If your climate choice never gets freezing, the crops won't die in the field.
Place this ABOVE CC for it to work.
V3 Updated for CC 1.6
V4 Forgot Tulips
V5 Added crops from other mods
V6 Added Sweet Potato crop.
V7 Added Agave and Brussel Sprouts
V8 Added Carrots by Discrepancy
To be used with Colonial Charter 1.6 and above versions only.
Duplicate seeds were removed from Colonial Charter 1.6, this mod puts them right back in again. Especially useful if you enjoy 7 different looking kinds of lettuce (and more!)
Place BELOW CC 1.6 to use. Requires Banished 1.0.5 Beta 2 or above (as does CC 1.6)
Recent File Comments
Not sure what is wrong, but have you done all of the following? Make sure you are using Banished 1.0.7. The version is shown at the bottom of the opening screen. Make sure you have extracted the .rar files to .pkm files and have put them in your Banished > WinData file.
After you select the mods, it will ask if you want to restart. Say yes. When the game comes back, exit completely (helps prevent crashes). Make sure the mods are still checked and start the game.
The mods should be in this order:
- Compatibility Mod 1.0.7
- CC 1.75 (optional - MM contains 1.71)
- MegaMod .07
- MegaMod Deco .07
on this version,can i save game without crash?
Awesome!1 person likes this
The bigger file is the correct one. (2nd one listed.)