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2 files

  1. Brought to you by the creators of Colonial Charter. 
    Download:
    After clicking Download you will be redirected to google drive files and see this icon  at the top right corner of a new page. Click it to download. 
    This download is a .RAR file. You will need a program like 7zip or WinRar to open them. Don't put the .RAR file into your WinData folder. You need to extract the .PKM and put it in WinData.
    About:
    Have you ever wished you could download all of the most popular Banished mods compiled into one comprehensive package? Welcome to the mother of all Banished mods. The MegaMod - the ultimate Banished mod experience. 120 mods and counting. 
    Thanks to the hard work of all the modders who have contributed. RedKetchup, Kid, Discrepancy, embx61, tanypredator, TomSawyer, Wintin, Maal, Elfecutioner. 
    This is a completely standalone mod. All of the listed mods are completely included. Do not use any of the included mods alongside MegaMod.  You're welcome to use your choice of Aging mods, Storage mods, Resource quantity mods, or other mods of these types, as they are not included.  There is no guarantee that future versions will be save game compatible with this beta version. Things happen.  Toolbar entries are color coded by which modder made them.  Toolbar buttons with a colored border will open another toolbar. The color of the border indicated which modder made all of the entries inside that toolbar.  There will be periodic updates to this, as mods are updated, and work is done to continue to make them all cohesive.  It's going to take a long time to load a mod this large. Be prepared for a black screen for several minutes while it loads. 

    5,835 downloads

    95 comments

    Updated

  2. Brought to you by the creators of Colonial Charter. 
    Download:
    After clicking Download you will be redirected to google drive files and see this icon  at the top right corner of a new page. Click it to download. 
    About:
    Why is this a separate download? As I was building this version of MegaMod, I came across a little problem. Whenever I would compile a mod that was larger than 2GB, the game wouldn't load. I could load several mods that, combined, are more than 2GB, but it would never load a single pkm file that was larger than 2GB. It would give a memory allocation error during the game load every time.
    So, it needed to be split up somehow. The general idea behind MegaMod was to have it all combined, so this wasn't an easy decision. But until Luke can address this (which he may be working on already), a split version will have to suffice.
    What is in this mod? The entire MegaMod Decorations Toolbar is included in this mod. It is not in the mod titled MegaMod. To get everything, you need both of these MegaMod mods.
     

    1,360 downloads

    4 comments

    Submitted

  • Recent File Comments

    • On ‎1‎/‎22‎/‎2017 at 11:26 PM, Kralyerg said:

      It should. Just place this above MegaMod on your modlist and it should work.

      Previous versions of CC shouldn't not be loaded with MegaMod, but this version should work fine.

      Is there a way to remove the version of CC currently with MegaMod? I'd like to keep the rest of the mods included because there are so many, and have the Journey mod as well. 

    • Thank you @estherhb now it works :P:face16:

      1 person likes this
    • 1 hour ago, Arturo said:

      Sin título.png

      Hopefully these suggestions will fix the problem:

      MegaMod includes CC 1.71 which includes everything CC New Frontier has and more - so get rid of CC: New Frontier. MegaMod also includes Renewable Resources so get rid of that too (you're using an old version BTW.)

      Note that MegaMod version 7 indicates "(1.0.6)" after the name. That means that you need Banished 1.0.6 for it to run. At the bottom of the screen, it shows you are running 1.0.4. Upgrade to 1.0.6. There is a second file that contains all of the decorations that you should load if you want those: Megamod .07 Deco.

      Never heard of Season FX, but it indicates it's for Banished 1.0.4 - it may not work with 1.0.6 and could cause problems.  It probably isn't doing anything since you've placed it under MegaMod.

      (There is a newer CC - 1.75 that can be played with MegaMod. It requires a Compatibility Mod and Banished 1.0.7 Beta. Let me know if you want instructions for loading this.)

      1 person likes this
    • 8 hours ago, estherhb said:

      Right now, there's nothing you can help with. Kralyerg is including the mods from the modders who are willing to submit to him the code files. Most of those modders are either on this site or at WorldofBanished.com. He can't include a mod where he only has the .pkm file. That's why mods many of us like such as Brondo's Japanese Houses aren't included - he has never answered Kralyerg's messages. If there's a mod you would like included, feel free to list it :) 

       

      And all of Maritimes mods

      I think these are very good ones to include in the mega mod.

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