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About This File

This requires Banished 1.0.7 to use.

This gives all the various storage buildings in The Forge Awakens a very high storage volume (5 times the capacity). Place above CC on the mod list.

 V2 Includes the Specialized Storage Yards that weren't working in V1.
 V3 Updated to include Excellent Adventure storage buildings.
 V4 Updated to include Golden Llama storage buildings.
 V5 Updated to fix a bug where Materials couldn't be stored in the generic stockpile. Also tweaked some incorrect storage capacities.
 V6 Updated to include the CC:GL Market Carts that got left out in the cold.
 V7 Updated to include NMT 1.1 storage buildings. Also bumped up Stockpile storage by popular demand.
 V8 Updated to include CC:NF buildings.
 V9 Updated to include CC 1.6 buildings
 V10 Updated to include NMT 2.01 buildings.
 V11 Updated for CC 1.61
 V12 Updated to include Fuel Market Cart

 V13 Updated for C 1.72 and MegaMod 0.07

 V14 Fix Fuel storage bug.

 


What's New in Version v17   See changelog

Released

Fixed small bug where it was causing Market buildings to store Luxuries.


7 people like this



User Feedback

Version 13 is updated for CC 1.72 and MegaMod 0.07. It requires Banished 1.0.7 to use.   (There's too many 7's here. :P )

There is a Banished 1.0.6 version of V13 available HERE.  It will work with CC 1.71 and MegaMod 0.07.  This will likely be the last version made for 1.0.6.

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*is confused* when I click to download, which file should I download (there are 2)? I am going to update to Banished 1.0.7

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Oh, that is weird, I didn't know it was going to do that.

Download the one with the bigger filesize.  It's bigger because it includes more buildings. The smaller one is the old one.  I'm not sure how to remove the old one. :/

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under the description, to the lower left, there's a button called "File Actions" with a drop down list, maybe you can do something there? Not sure how that works though... 

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updated for 1.74. Can I already use this, or shall I wait for CC 1.74?

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2 hours ago, Sabouma said:

Can I already use this

You can always use it for anything that is under whatever version number it's been updated for. Just not a higher version.  Well, you can use it on a higher version, it just won't work 100%.

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FYI

When I activate this mod, my town doesn't get any nomads.  I quit game, removed mod, and my new game starts getting nomad. 

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There is nothing in this mod that would keep you from getting Nomads. It must have been a coincidence.

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This mod is great, now in my modular game I 've added this at the top off my mods and everything has more storage room, even the market can hold much more, thanx for this.

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