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A Little Bit Ridiculous Storage v17

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About This File

This requires Banished 1.0.7 to use.

This gives all the various storage buildings in The Forge Awakens a high storage volume (2.5 times the capacity). Place above CC on the mod list.
 V2 Includes the Specialized Storage Yards that weren't working in V1.
 V3 Updated to include Excellent Adventure storage buildings.
 V4 Updated to include Golden Llama storage buildings.
 V5 Updated to fix a bug where Materials couldn't be stored in the generic stockpile. Also tweaked some incorrect storage capacities.
 V6 Updated to include the CC:GL Market Carts that got left out in the cold.
 V7 Updated to include NMT 1.1 storage buildings. Also bumped up Stockpile storage by popular demand.
 V8 Updated to include CC:NF buildings.
 V9 Updated to include CC 1.6 buildings
 V10 Updated to include NMT 2.01 buildings.
 V11 Updated for CC 1.61
 V12 Updated to include Fuel Market Cart

 V15 Updated for CC 1.7 and MM 0.07

Skipped some version numbers to stay current with Ridiculous Storage.

What's New in Version v17   See changelog


Fixed small bug where it was causing Market buildings to store Luxuries.

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User Feedback

Hi, Kralyerg.

Would it be possible for you to update this mod like 'Ridiculous Storage v13'? 

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Can we get updates for ridiculous storage mods for MM 8.1? or does it work with MM 8.1? im a noobie with mods xD

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This mod was designed to work with Colonial Charter's storage buildings and stockpiles. It was updated to work with Red Ketchup's New Medieval Town, however has not been updated for his Editor's Choice mod.  To update it, the information for each storage structure has to be included and there are no plans to do that for all of the different structures in MegaMod.

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