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About This File

DS Tunnel Mine (CC edition)

new  v2.2 - 20/12/2017

New v2.2 - Requires a new game. The mod is now 107 ready.

adds Lumber and Candles, required as build cost for upgrades.

 

Build a Tunnel Mine in your town:

  • Random production version - produces Iron Ore, Coal and Stone randomly. Employs 1-8 Miners. (*allows 2000 resource production)
  • Select production version - produces Iron Ore, Coal or Stone, select production via UI. Employs 1-8 Miners. (*allows 2000 resource production)
    • once depleted, or if you like straight away, you can upgrade either mine to any of the following:
      • Upgrade option 1: Tunnel Mine upgrade - upgrade the mines for further Iron Ore/Coal/Stone production. Employs 1-13 Miners. (*allows 32000 resource production)
      • Upgrade option 2: Old Tunnel Mine Storage Cellar - stores all Foods, total capacity is 20000 by weight.
      • Upgrade option 3: Old Tunnel Mine Mushroom Farm - Grow Mushrooms in the old mine. Employs 1-3 Farmers.

 

Installation:

  • Download file "DSTunnelMineCC_v2.2.zip"
  • 'Unzip'/'Unpack' file, and copy the file "DSTunnelMineCC.pkm" to your Banished WinData folder.
  • Enable mod in mod list.
  • Place below Colonial Charter TFA / Mega Mod / The North

 

Thanks to Kralyerg & BlackLiquid for use of Iron Ore Resource files :) enjoy.

 

Change Log:


What's New in Version 2.2   See changelog

Released

v2.2    -    20122017
        code re-write, requires new game.
        altered some textures and added AO to all models.
        altered the flag pole to be compatible with the decorative flags available in DS Small Village: Production.
        added DS Iron Ore resource models.
        adds the NewLimits files along with Candles and Lumber as resources, required as upgrade mine cost.
        adjusted build prices of mine and upgrades - some buildings require 4-5 items.
        alters the Steel Tool & Mushroom resource file to call up small sprite icon, place this mod below others that alter these files.
        text and icon changes.


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User Feedback

Arghhh... seems like everyone but me can dl this... I get to 3.2mb - then "Failed to download"  :S

 

 

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5 hours ago, Paeng said:

Arghhh... seems like everyone but me can dl this... I get to 3.2mb - then "Failed to download"  :S

Paeng, when I get home today I will put up an alternative download link... I might also have another DSSV beta test for you :) 

Edited by Discrepancy
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I have just noticed a small bug/issue with this mod that I didn't notice before uploading:

The 'Upgraded Mine' UI text says it increases the Resource Production to 6000, but it is only allowing 4000 currently.

I will upload an updated version later today.

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Updated to v2.1

        Fixed issue with Mine upgrades only allowing 4000 production (changed to 6000 as stated in UI text).
        Changed build cost of Mushroom Farm - lowered cost of Logs & Stone, added in Mushroom build requirement.

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I haven't tried this one yet but I really like the idea of a mushroom farm/cellar as a use for an abandoned mine. Good thinking. :) But maybe instead of a storage cellar it could be a wine cellar or cheese cave (or all 3). I vaguely remember reading that cheese was accidentally invented when some guy (a shepherd, I think) left some milk in a cave. Or was it blue cheese? I don't know if that's actually true.

Milk + Salt = Cheese (please!)

 

Edit: google says cheese caves are a real thing. Maybe you could make a cheese cave as a standalone mod? You know... when you run out of other things to do.  xD

Edited by elemental
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Had second thoughts about this. A cheese cave is really for ageing cheese, not making it. Ageing items doesn't work in the game. I suppose a cheese cave could turn cheese into hard cheese and blue cheese, but would anyone actually want that? Probably not. Same with a wine cellar. Wine simply gets "made", it doesn't need to be aged.

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On 10/12/2016 at 6:00 PM, mgwerner said:

Same download issue as noted above - gets to 98% and halts.  Repeatedly.

 

The mod is available on Steam, and also there is an alternate download link on my website: ds-mods.net/downloads

I will also add a link to nexus mods page today: nexusmods.com

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Thanks, but I won't install Steam on my system.  I got it to download, but it does not show up as an option in the menu.

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Silly question, but I'm not fully abreast of the CC & MM & NMT links, compatibility etc (still learning about their nuances etc), will this work if only MM is installed?
Or do I need the CC standalone (I thought it was included in MM). 

Many thanks on great work!!

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Wow this looks great! I like the mushroom farm, the cheese would be a good idea. fantastic mod:D:hand1:

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I can't think of any changes that have occurred in CC that wouldn't allow this mod to work with CC 1.76. However, the proof is always in the playing :)  Let us know if there's a problem, being very specific, and we will let Discrepancy know.

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