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Makes all buildings that produce happiness have a purple radius circling it. Nothing is actually changed in the radius area or happiness behavior. This only creates a circle that you can see. It was always there, just invisible.

Place above CC or NMT to use.

eQhDWeF.jpg


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1 hour ago, mgwerner said:

Using CC 1.62, place this above that mod, client says incompatible.

it will say that, its fine though all works well :)

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Most of the time.  If it's just something that slightly changes how something works (like the Happiness Radius, or the various Storage mods) then it will be red but everything will be fine.
  It's just telling you that both mods are trying to edit the same file, but whichever one is on top will override.

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I'm playing on CC 1.75, Banished 1.0.7 Beta, and I just found this and the Unhappiness mod that I really wanna use. Are they compatible with the Banished beta and that version of CC?

EDIT: I just loaded them up and there doesn't seem to be any problem using them. However, not all buildings that could be assumed to bring happiness have a purple circle around them. I'm mostly talking about some of the religious buildings under the government category (some of the bigger ones don't have one). Is that supposed to be?

Edited by MrFestis

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Hi @MrFestis:)
It depends on how @Kralyerg / @ShockPuppet coded the original mod - they may have coded the mod to affect an internal list of the buildings available (at the time) in MM etc.
It may be that they had a list of X buildings, so the mod affects those that are in the list.

If the mod affects a code string in buildings (say - "this building generates happiness / unhappiness") then that may be different as well, some buildings may not have a happiness/unhappiness radius.

If it is looking for code in the buildings themselves, it may be that those buildings do not have a radius. 

I noticed some do, some don't.  

Yeah, sorry, I know it's not a definitive answer, sorry - but I don't know how the mod was coded initially.  I've tagged the devs, see if they can check it when they have some time. :D

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What version is the mod intended for. I have Banished 1.0.6 and CC 1.7.1 and this mod is incompatible with CC according to my mod menu. Thanks.

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not sure it matters to this. the main differnce in the versions is flag limits.we now have more than before.just because a mod shows red does not mean it won't work either.many mods now show red that do work fine.did you try the mod in game?

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