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3 Screenshots


About This File

Brought to you by the creators of Colonial Charter. 

Download:

After clicking Download you will be redirected to google drive files and see this icon downloadicon.jpg at the top right corner of a new page. Click it to download. 

This download is a .RAR file. You will need a program like 7zip or WinRar to open them. Don't put the .RAR file into your WinData folder. You need to extract the .PKM and put it in WinData.

About:

Have you ever wished you could download all of the most popular Banished mods compiled into one comprehensive package? Welcome to the mother of all Banished mods. The MegaMod - the ultimate Banished mod experience. 120 mods and counting. 

Thanks to the hard work of all the modders who have contributed. RedKetchup, Kid, Discrepancy, embx61, tanypredator, TomSawyer, Wintin, Maal, Elfecutioner. 

  • This is a completely standalone mod. All of the listed mods are completely included. Do not use any of the included mods alongside MegaMod. 
  • You're welcome to use your choice of Aging mods, Storage mods, Resource quantity mods, or other mods of these types, as they are not included. 
  • There is no guarantee that future versions will be save game compatible with this beta version. Things happen. :)
  • Toolbar entries are color coded by which modder made them. 
  • Toolbar buttons with a colored border will open another toolbar. The color of the border indicated which modder made all of the entries inside that toolbar. 
  • There will be periodic updates to this, as mods are updated, and work is done to continue to make them all cohesive. 
  • It's going to take a long time to load a mod this large. Be prepared for a black screen for several minutes while it loads. 

What's New in Version 0.07   See changelog

Released

Brought to you by the creators of Colonial Charter. 

Download:

After clicking Download you will be redirected to google drive files and see this icon downloadicon.jpg at the top right corner of a new page. Click it to download. 

About:

Have you ever wished you could download all of the most popular Banished mods compiled into one comprehensive package? Welcome to the mother of all Banished mods. The MegaMod - the ultimate Banished mod experience. 120 mods and counting. 

Thanks to the hard work of all the modders who have contributed. RedKetchup, Kid, Discrepancy, embx61, tanypredator, TomSawyer, Wintin, Maal, Elfecutioner, AzemOram, IdleWorkTeam. 

  • This is a completely standalone mod. All of the listed mods are completely included. Do not use any of the included mods alongside MegaMod. 
  • You're welcome to use your choice of Aging mods, Storage mods, Resource quantity mods, or other mods of these types, as they are not included. 
  • There is no guarantee that future versions will be save game compatible with this beta version. Things happen. :)
  • Toolbar buttons with a border will open another toolbar.
  • There will be periodic updates to this, as mods are updated, and work is done to continue to make them all cohesive. 
  • It's going to take a long time to load a mod this large. Be prepared for a black screen for several minutes while it loads. 

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User Feedback



well now im getting the fatal access error on runtime x64

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Ok, @treyco89 have you checked that the downloads you have are complete - they should be the same, OR greater than what's listed on the file download page.

Have you tried this without Banished Plus and the terrain mods?

Have you tried just MM (& compatibility) without CC 1.75?

Does it work when you load only a small mod (just a small, any small one, like a house).

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1 hour ago, QueryEverything said:

Ok, @treyco89 have you checked that the downloads you have are complete - they should be the same, OR greater than what's listed on the file download page.

Have you tried this without Banished Plus and the terrain mods?

Have you tried just MM (& compatibility) without CC 1.75?

Does it work when you load only a small mod (just a small, any small one, like a house).

unfortunately I have tried everything i can think of and read about. all files are complete. game works with smaller mods..just mm dont want to work for me..its just cruel lol. and yea i tried just the mm and compatibility 

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1 hour ago, QueryEverything said:

Ok, @treyco89 have you checked that the downloads you have are complete - they should be the same, OR greater than what's listed on the file download page.

Have you tried this without Banished Plus and the terrain mods?

Have you tried just MM (& compatibility) without CC 1.75?

Does it work when you load only a small mod (just a small, any small one, like a house).

unfortunately I have tried everything i can think of and read about. all files are complete. game works with smaller mods..just mm dont want to work for me..its just cruel lol. and yea i tried just the mm and compatibility 

18159380_1644202928924015_1616451503_o.jpg

18159380_1644202988924009_326383808_o.jpg

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Posting the pictures certainly explains what your problem is, most cracked (illegal) games will have problems somewhere in your case it means you can't use MegaMod, if you want to use MegaMod I would recommend buying a legal version of the game, GOG is currently selling Banished for $19.95

Edited by catty-cb
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I, for one, don't mind someone "previewing" a piece of software to see if they want to spend money on it to buy it.  But once you've tried it, and decided you like it, then things change.

Please support the software you like by purchasing it.

-John

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If you have made sure that you are using Banished 1.0.7 Beta - Build 170320 and the following mods/versions in this order (and no other mods) than I don't know what else to recommend except to delete everything Banished, including save files, buying your own copy of Banished and starting over:

  • Compatibility Mod 1.0.7
  • Colonial Charter 1.75
  • MegaMod .07
  • MegaMod .07 Deco

 

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Yeah, unfortunately you are not using a legit copy. Skidrow Games hacks the original games so that people can get them free but in the process they often screw up other functions. I am willing to bet that if you're having this trouble with MM then any other large mod is probably going to have the same problems - the cracked version of the game has screwed up the support for mods.

Edited by KevinTheCynic
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fox

Posted (edited)

If this is not the right place to ask my question, please link a better place.

I cannot find the Herbalist's building anywhere in the toolbars.  Where is it?

I found it!  It's been awhile since I played Banished.  Got to get back into the swing of things.  :)

Thank you.

Edited by fox

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Here's the oversimplified explanation:  Kralyerg is given the most recent code for each mod by the modders who want to be included (can't just use the .pkm files).  He assembles them into one large "mod", combines all of the tables and resolves any conflicts. In some cases, he makes sure certain types of production buildings use the same "recipes" to produce items. Then he creates a set of toolbars to include all of the items. In the next version of MegaMod, he'll especially need to look at consistency of how the new flags are being used. In the next version, he wants to create the same type of toolbar he has been making (by building type) and also include the community toolbar used by many modders that keeps their mods all together in one place.  There's a lot of work to be done and no estimated timeframe yet.

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13 hours ago, vrork said:

@estherhb is there anything we can do to help? Also, can we suggest mods to be included?

Right now, there's nothing you can help with. Kralyerg is including the mods from the modders who are willing to submit to him the code files. Most of those modders are either on this site or at WorldofBanished.com. He can't include a mod where he only has the .pkm file. That's why mods many of us like such as Brondo's Japanese Houses aren't included - he has never answered Kralyerg's messages. If there's a mod you would like included, feel free to list it :) 

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3 hours ago, Arturo said:

why i dont see any change from CC to MM:(

You should see a bunch of changes since there's 100+ mods included in MM in addition to CC 1.71!!!  So, are you using MM .07 and MM .07 Deco?  May sound obvious, but does it show on the list of mods in-game and did you check the boxes?  Did you start a new game?

 

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8 hours ago, estherhb said:

Right now, there's nothing you can help with. Kralyerg is including the mods from the modders who are willing to submit to him the code files. Most of those modders are either on this site or at WorldofBanished.com. He can't include a mod where he only has the .pkm file. That's why mods many of us like such as Brondo's Japanese Houses aren't included - he has never answered Kralyerg's messages. If there's a mod you would like included, feel free to list it :) 

 

And all of Maritimes mods

I think these are very good ones to include in the mega mod.

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1 hour ago, Arturo said:

Sin título.png

Hopefully these suggestions will fix the problem:

MegaMod includes CC 1.71 which includes everything CC New Frontier has and more - so get rid of CC: New Frontier. MegaMod also includes Renewable Resources so get rid of that too (you're using an old version BTW.)

Note that MegaMod version 7 indicates "(1.0.6)" after the name. That means that you need Banished 1.0.6 for it to run. At the bottom of the screen, it shows you are running 1.0.4. Upgrade to 1.0.6. There is a second file that contains all of the decorations that you should load if you want those: Megamod .07 Deco.

Never heard of Season FX, but it indicates it's for Banished 1.0.4 - it may not work with 1.0.6 and could cause problems.  It probably isn't doing anything since you've placed it under MegaMod.

(There is a newer CC - 1.75 that can be played with MegaMod. It requires a Compatibility Mod and Banished 1.0.7 Beta. Let me know if you want instructions for loading this.)

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