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630 downloadsHere is the newest update, MegaMod 8. Hopefully, most of the bugs have been worked out in the beta versions. The download is a single 1.28 GB .RAR file, but you need to extract the .PKM files into your games WinData folder. There are 3 (three) pkm files that you need. If you don't have all 3, many things will be missing. MegaMod1.pkm (1.63 GB) MegaMod2.pkm (1.70 GB) MegaMod3.pkm (991 MB) (These file names subject to future changes) Remember, the maximum file size of a single PKM file is 2 GB, so splitting it in 3 parts is the only way to get everything. I can't guarantee that saves made with this version will be compatible with future updates. Feel free to post bug reports. Depending on the volume, I may not respond to every single post, but I will read them all. If you do post a bug report, please make a note of any other mods that you are using, with special care paid to the ones that you load above MM. I have attempted to include every mod that I can. I'm still waiting on a few modders to get back to me, but I wanted to post this in the meantime. So just because your favorite mod isn't included doesn't mean that it won't be in the future. That being said, this mod doesn't, and won't, include certain optional mods that change the way the game looks or behaves. Aging mods; Storage mods; Texture changing mods; Inedible food mods. Mods like this won't be included because those kinds of mods are best left up to individual player discretion. A list of mods that are included in MM8 can be found HERE This set of mods includes everything you need. You are free to remove or disable any standalone version of the mods that are included in MM. You are free to remove or disable the pair of mods of MM7. Non-comprehensive changelog: Updated and added various new mods that came out since RC1 Fixed duplicate vanilla toolbar options. Fixed various texture glitches. Fixed Tiny Row House toolbar crash. Fixed CC Storage toolbar options. Hopefully fixed NMT Canal color problems.
1 likeFound it, thanks
1 likeThank you guys, I started a new game with MM8 and I will try my best not to overload my list of mods. MM8 is already plentiful of new and exciting content for me to play around. I may start again with CC only just to see what it does on its own. The pdf documents provided by Esther will do for now, very useful indeed. Thanks again for the advice and awesome work!