Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.


Popular Content

Showing most liked content since 01/26/2017 in File Comments

  1. 3 likes
    Oh boy... time to start up my addiction again
  2. 2 likes
    Oh.. love the new site btw.
  3. 2 likes
    OMG I would see this when I'm about to head in to work. I know what I'm doing later. :-)
  4. 2 likes
    First comment! WOO!! Thank you guys so much!!!
  5. 1 like
    i tried all of them but the only thing i didn't think of which you mentioned was my banished version haha stupid of me not to think of that, i'm going to check now, thanks for the reply
  6. 1 like
    Thank you! If you weren't aware, the nomad well crashes the game when demolished.
  7. 1 like
    Kralyerg will need to fix this. Apparently when he added CC 1.71 to MM, it overwrote the code needed to make this work.
  8. 1 like
    There are zero production buildings in here. It is only decorations. What I meant was: You can use this mod all by itself, but the production buildings are not here (they're in the main MegaMod), so some things will be hard to build since you have no way of making some of the resources without the other mod (or by trading for them).
  9. 1 like
    Woot Thank you @Kralyerg and team
  10. 1 like
    this is 1 of those mods to place way at the top of the mod order as it can affect all buildings that have smoke.
  11. 1 like
    Excellent, excellent, excellent.... Can not wait to get into this.... stoked. Cheers BlackLiquid team etal.
  12. 1 like
    @QueryEverything It's still separate. No additional mods were added into CC this time around
  13. 1 like
    CC1.7 is fantastic, working with "Mega Modem 0.6". Thanks to all for your hard work, "Banished" Thanks to you, the moderators - develops like a wonderful flower.
  14. 1 like
    Hoping for an update for 1.7, so that beautiful new bakery can start baking some yummy carbs.
  15. 1 like
    Yipeeeeee!!! You all rock!
  16. 1 like
    Nice! Downloading now. I haven't played for a long time, might do a plain CC game again.
  17. 1 like
    Find your Steam folder (this will depend on where you installed Steam, for me it's on a secondary drive and not in the Program Files folder i.e. E:\Steam\SteamApps\common\Banished\WinData You install any non-Steam mods into the WinData folder. Once you have done that you use the ingame menu to locate the Mods list. From the Mods list you activate the mod you want to use. Load order is important if you have more than one mod installed. The following link has some specific details http://banishedinfo.com/mods/resources/installingmods There's also this video guide
  18. 1 like
    Is anyone else having problems with this mod? I've downloaded it three times and get the same file size every time (7801 kb) but activating the mod causes a fatal access violation. The telecommunications cable in my neighbourhood is old and due for replacement soon. Because of this I've had these problems before when downloading from here and some other mod sites. So can anyone tell me what kilobyte size the file is when they download it (so I can compare to my download and see if I'm getting any packet loss)? EDIT: Downloaded the mod again during a more stable time of the day and appear to have the full file, it now works fine. File size is 7830 kb so my net connection was dying with just 29 kb left to download, that annoys the hell outta me!
  19. 1 like
    I read "Inedible" as "incredible" in title and got really confused about what's so great about not being able to eat Wheat! Lol