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About Jeruk

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    New Arrival
  1. What are the differences between say Trade Sheep and Regular Sheep? I'm trading with merchants and I get the option for either Trade "x" or just a Regular "x" with X being an animal type. I assumed the trade sheep were purely for trade, but it seemed like I couldn't put them back into my trader to trade off and they started reproducing. Do they just act like normal sheep but a different name?
  2. I've tried this and so far I have no crashes after about 6 hours of playing time. Thanks.
  3. I see, I forgot to check what additions CC itself added and instead just looked at the MegaMod most list. I''m disabling both mods now and trying again, as my game would just crash and give me a steam runtime error everytime I tried to quit back to the main menu. Ok, I'm having another issue. I've uninstalled all the conflicting mods and unsubscribed from the steam workshop yet I keep getting this error everytime I try to select the "quit" option in game. I've uninstalled Banished and deleted the folder from my steam, redownloaded the game and redownloaded MegaMod 0.6, but I keep getting this issue. I can start a game all fine and save and what not, but the second I try to quit it just crashes and when I restart the game it resets all the mods in that it is deselected and I have to re enable it. Here is a screenshot of the issue.
  4. I'm currently trying out MegaMod but I'm wondering why my two other Mods are conflicting. I thought they shouldn't be? The two other mods I'm running are More Terrain: http://steamcommunity.com/sharedfiles/filedetails/?id=345803966 Increased Resources Combination: http://steamcommunity.com/sharedfiles/filedetails/?id=346165316 More Terrain seems to work as it should be, but Increased Resources Combination doesn't seem to be working at all. I am noticing resource yields after harvesting trees, stone and iron to be like vanilla instead of the yields that I remembered the mod to yield. Is there a work around to get IRC to work? Thanks.