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despo20 last won the day on April 23

despo20 had the most liked content!

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About despo20

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  • Birthday 12/20/1983
  1. Hahahah. Ok ok, let's let Aunt Modkit do his job without asking questions
  2. After checking all textures, all meshes and all code files, the problem remained the same... so i tried the last thing: launch the game forcing the default options... and it works
  3. Well, then, variants variants variants! To infinity and beyond!
  4. Maybe this may be one of my next buildings
  5. Ok ok, just a few buildings
  6. Thanks @Ketchup I did exactly as the other buildings, or so I thought... Perhaps you have given me the right clue! I'm going to check
  7. Thanks, I remember seeing it, but not where
  8. Friends, I need help again... I compiled the mod with the new building. Build.bat and Package.bat work properly. The pkm is loaded properly in game and works. But if I launch the Run.bat for testing, the game crashes and sends me this error message: Any ideas?
  9. Thanks @Paeng, they actually gave me some new ideas The little storage was born to patch a mistake of my first house (it's too short for half a module on one side). Maybe I could make another variant of the storage a bit longer. There's a lot of possibility and so little time In what mod is this home?
  10. Wow @Bartender!!! Your work is really amazing! I can't wait to try the version 1.1 !!! I agree with the new production chain (I like complex chains with multiple possibilities ) and I want to use your thatch in the next versions of my mod
  11. Yes @KevinTheCynic, it's a possibility My idea is to create a series of buildings that can be combined together in different ways, so the player can experience and create varied medieval quarters. @Ketchup I'm really really jealous of your New Medieval Town!!! Your job is of great inspiration
  12. A small preview of the v1.1 Large accessory storage
  13. The water pump is very cool @Discrepancy!
  14. I just tried the latest version... very impressive @Necora! Just a small thing, but you probably have already thought, you could add a removal tool to the riffle toolbar for a quicker use of the digging tools
  15. My little houses have found a place to grow up happy