Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Atomizer

Members
  • Content count

    4
  • Joined

  • Last visited

Community Reputation

0 Opaque

About Atomizer

  • Rank
    New Arrival
  1. Thanks @Governor for the explanation... Unfortunally the themed buildings are not the reason I like the DSSV starting conditions. I like a "Jack and Jill" start or an "Easy orchards" start and the "plains with lake" map. I tried starting a MM map, saving it and continue with CC 1.75 loaded, but that didn't work. So now I am playing 2 games: one with all the mods, and one with MM only, starting with Jack and Jill.
  2. Yes I noticed. While I have the resources list from CC 1.75, the resources are actually listed the old way (eg. furnace fuel = materials instead of industrial) Is there a way to get all the benefits from the 2 mods? (the extensive resources list from CC 1.75 and the starting conditions from MM 0.07)
  3. The Compatibility mod together witch reverse load order did the trick i think. Haven't played more than few minutes to test. I now have AND the Megamod starting conditions AND the cc 1.75 resources list load order: 1 1.0.7 compaibility 2 MM 0.07 3 MM Decopack 0.07 4 CC 1.75 5 Time is Money
  4. When I use cc 1.75 together with Megamod 0.07, I am missing the starting conditions from Megamod, the ones with [DSSV] in the name Banished 1.0.7 beta Load order: 1. CC 1.75 2. MM 0.07 3. MM Decopack 0.07 4. Time is Money