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Kralyerg

Black Liquid Dev
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Kralyerg last won the day on February 23

Kralyerg had the most liked content!

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About Kralyerg

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165 files

  1. MegaMod 8 RC1

    Here is the newest update, MegaMod 8.   Hopefully, most of the bugs have been worked out in the beta versions.
    The biggest change in this version is a major revamping of the toolbar.  Many people have expressed a dislike for the Community Toolbar and not having all the like buildings together.  But many people like the format of the Community Toolbar and being able to find different mods by the same modder.  So I figured, why not both?  So the Community Toolbar is there, with the mods sorted by modder.  And then there's the regular main toolbar, with the exact same mods from the Community Toolbar but resorted by type instead of modder.
    Bear in mind, that there are some mods that haven't been completely sorted by type, because they come in a combined theme mod.  For example, if you are looking for the Tailor or Blacksmith from Kid's Mission set, they are in the Mission toolbar in the Themed Set toolbar, and not separated out with the other Tailors or Blacksmiths.  Feel free to leave toolbar feedback.  I do read all the comments even if I don't respond to them.  The toolbar is a major beast and will always be evolving.
     
    The download is a single 1.28 GB .RAR file, but you need to extract the .PKM files into your games WinData folder.
    There are 3 (three) pkm files that you need.  If you don't have all 3, many things will be missing.
    MegaMod1.pkm (1.63 GB)
    MegaMod2.pkm (1.67 GB)
    MegaMod3.pkm (991 MB)
    (These file names subject to future changes)
    Remember, the maximum file size of a single PKM file is 2 GB, so splitting it in 3 parts is the only way to get everything.
    I can't guarantee that saves made with this version will be compatible with future updates.

    Feel free to post bug reports.  Depending on the volume, I may not respond to every single post, but I will read them all.  If you do post a bug report, please make a note of any other mods that you are using, with special care paid to the ones that you load above MM.

    I have attempted to include every mod that I can.  I'm still waiting on a few modders to get back to me, but I wanted to post this beta in the meantime.  So just because your favorite mod isn't included doesn't mean that it won't be in the future.  That being said, this mod doesn't, and won't, include certain optional mods that change the way the game looks or behaves.  Aging mods; Storage mods; Texture changing mods; Inedible food mods.  Mods like this won't be included because those kinds of mods are best left up to individual player discretion.
    A list of mods that are included in MM8 can be found HERE
    This set of mods includes everything you need.  You are free to remove or disable any standalone version of the mod that is included in MM.  You are free to remove or disable the pair of mods of MM7.
     
    Non-comprehensive changelog:
    Updated and added various new mods that came out since Beta 2 Some buildings required double sets of logs fixed. Forester build states. Jam House click crashing Tequila Distillery click crashing. Fantasy Castle click crashing. Various Town Hall click crashing. Library click crashing. Little Chapel click crashing. Blast Furnace click crashing. Various Town Hall minimize buttons. Probably other things that I don't remember, but I didn't write down because I'm terrible at documentation.

    203 downloads

    1 comment

    Submitted

  2. CC Stacked Shops and Homes

    An expansion based on the Tiered Houses found in CC. This space-saving mod allows you to build residences above various types of businesses. You can also build single or multiple-family residences of 1-3 stories.
     

    341 downloads

       2 reviews

    0 comments

    Submitted

  3. Slightly Ridiculous Storage

    This requires Banished 1.0.7 to use.
    This gives all the various storage buildings in The Forge Awakens a high storage volume (2 times the capacity). Place above CC on the mod list.
     
     V2 Includes the Specialized Storage Yards that weren't working in V1.
     V3 Updated to include Excellent Adventure storage buildings.
     V4 Updated to include Golden Llama storage buildings.
     V5 Updated to fix a bug where Materials couldn't be stored in the generic stockpile. Also tweaked some incorrect storage capacities.
     V6 Updated to include the CC:GL Market Carts that got left out in the cold.
     V7 Updated to include NMT 1.1 storage buildings. Also bumped up Stockpile storage by popular demand.
     V8 Updated to include CC:NF buildings.
     V9 Updated to include CC 1.6 buildings
     V10 Updated to include NMT 2.01 buildings.
     V11 Updated for CC 1.61
     V12 Updated to include Fuel Market Cart
     V15 Updated for CC 1.7 and MM 0.07
     Skipped some version numbers to stay current with Ridiculous Storage.

    132 downloads

    2 comments

    Updated

  4. A Little Bit Ridiculous Storage

    This requires Banished 1.0.7 to use.
    This gives all the various storage buildings in The Forge Awakens a high storage volume (2.5 times the capacity). Place above CC on the mod list.
     
     V2 Includes the Specialized Storage Yards that weren't working in V1.
     V3 Updated to include Excellent Adventure storage buildings.
     V4 Updated to include Golden Llama storage buildings.
     V5 Updated to fix a bug where Materials couldn't be stored in the generic stockpile. Also tweaked some incorrect storage capacities.
     V6 Updated to include the CC:GL Market Carts that got left out in the cold.
     V7 Updated to include NMT 1.1 storage buildings. Also bumped up Stockpile storage by popular demand.
     V8 Updated to include CC:NF buildings.
     V9 Updated to include CC 1.6 buildings
     V10 Updated to include NMT 2.01 buildings.
     V11 Updated for CC 1.61
     V12 Updated to include Fuel Market Cart
     V15 Updated for CC 1.7 and MM 0.07
    Skipped some version numbers to stay current with Ridiculous Storage.

    139 downloads

    2 comments

    Updated

  5. Ridiculous Storage

    This requires Banished 1.0.7 to use.
    This gives all the various storage buildings in The Forge Awakens a very high storage volume (5 times the capacity). Place above CC on the mod list.
     V2 Includes the Specialized Storage Yards that weren't working in V1.
     V3 Updated to include Excellent Adventure storage buildings.
     V4 Updated to include Golden Llama storage buildings.
     V5 Updated to fix a bug where Materials couldn't be stored in the generic stockpile. Also tweaked some incorrect storage capacities.
     V6 Updated to include the CC:GL Market Carts that got left out in the cold.
     V7 Updated to include NMT 1.1 storage buildings. Also bumped up Stockpile storage by popular demand.
     V8 Updated to include CC:NF buildings.
     V9 Updated to include CC 1.6 buildings
     V10 Updated to include NMT 2.01 buildings.
     V11 Updated for CC 1.61
     V12 Updated to include Fuel Market Cart
     V13 Updated for C 1.72 and MegaMod 0.07
     V14 Fix Fuel storage bug.
     

    834 downloads

    14 comments

    Updated