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KevinTheCynic

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KevinTheCynic last won the day on March 28

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About KevinTheCynic

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  1. Nice to see more maps being displayed here @Dolbadarn that map with Seed: 994070328 is particularly interesting so I think I might just have to start a new game...
  2. I didn't know that, I'm such an irregular Discord user that I haven't checked all the options available. So thanks for the info
  3. These pages from World of Banished should hopefully make it clearer. They're also the download pages for Necora's Flax Patch and New Pine Flora Flax Patch http://worldofbanished.com/index.php?action=downloads;sa=view;down=303 New Pine Flora http://worldofbanished.com/index.php?action=downloads;sa=view;down=304
  4. If anyone sees StainlessSteelCynic on Discord, it's me. I started using Discord for the Heliborne game. For anyone wondering about the name StainlessSteelCynic, yes it is directly inspired by the Harry Harrison "Stainless Steel Rat" series of sci-fi novels.
  5. @TuffDwarf Wow! That is impressive A really good map for those who want to try the challenge of a water village with minimal use of land.
  6. @Dolbadarn an interesting mix of land, lakes and rivers/streams!
  7. I know I'm a little late with this but when you have the file, there are some sites available that try to identify the track by uploading it to their website so they can analyze it. These services are not perfect but one that I have had some success with is AudioTag. There website is here http://audiotag.info/index.php If you want to have the programme on your phone instead there are two popular services you can download called Shazam and MusicID and if you can't get any success with those services, there's a website were other people listen to samples of a tune/song and try to identify it. The website is here https://www.watzatsong.com/en
  8. Ah I forgot the dock workshop can do rope. I've never needed the rope early in a game so by the time I do need it, I'm building the ropery on land
  9. It can certainly be done but there are several requirements that cannot be built over water. There are no over-water hospitals, graveyards/cemetaries, nomad buildings, boarding houses or townhalls available in CC and as you have discovered there is no way to make some items without land-based infrastructure (e.g. rope, clothing, certain food types, candles). Personally, I use a mix of CC, Necora's Maritimes set and Discrepancy's Jetty and Bridge set and his Stone Bridge set so that I can get more resource & storage buildings (and some variety in housing). CC just does not have enough over-water buildings to cover all the needs of a town but to be completely fair, none of the other mods do either. Using a mix of them covers some of those areas where a particular mod is lacking. Necora's Maritimes sets can be found in the download section on this site and Discrepancy has a lot of mods on World of Banished. The two specific mods I mentioned can be found here:- http://worldofbanished.com/index.php?action=downloads;sa=view;down=188 http://worldofbanished.com/index.php?action=downloads;sa=view;down=385 It might be worth your while to read the following threads because they covered the same idea: -
  10. I think it's the graphics card - the GeForce 210 is listed as having 1GB of DDR2 RAM so I think because it's an older card, it can't handle the extra size & graphics of MM
  11. At a guess I would say that your system is seeing the load time increase but nothing is actually happening regarding the game loading so it's terminating the process. Banished with mods will take longer to load and in some cases, much, much longer than anyone expects - however this is normal and a lot of people have found that the Alt+Tab trick reduces the load times from the 15-40 minutes some of us experienced down to around 5 minutes. I'm sure someone else reported a game crash from an endless loading loop but that was a few years ago now. MegaMod is huge, it will take a while to load. So considering that you have no other mods enabled and the game works with CC I am inclined to think your system believes something is wrong with the load time for MegaMod (MM). Are you still using the original download of MM or have you downloaded it a second time and are using that now? If you are still using your original download then as a "just in case", download it again and try the newer download. If that also does not work then I'm inclined to think that your system and MegaMod are not compatible somehow and maybe it's one particular mod within MM that is causing the issue. It might be worth trying the earlier version of MM (that you can still get on this site) to see if you still get the load time crash. If even that doesn't work, you might have to resort to using CC with any other mods you want to try. This sounds like a bit of a loss compared to what you can get from MM but there are many other mods that will work successfully with CC (I can give you a list of various mods I regularly used before I started using MM - I had over 120 mods active at one stage). As a final word, I'll add my thoughts to what @estherhb said, over the years we have seen Banished cause problems for some people that other players never encountered. Sometimes one person will have a crash while another person will use the same mods and a similar computer and have no problems at all. For example I have found a problem with a particular session with overspawning blueberries that only one other person in the Banished community seems to have encountered despite others trying to replicate the problem. Banished seems to be a very cranky programme and plays nice with some people and plays very badly with others. There does not seem to be any "One fix fixes all" solution for many of the Fatal Error crashes so it pays to try out every solution that's on offer There's been a number of websites offering solutions to various Banished crashes so doing a search for Banished with the specific error code might get you some useful info.
  12. If you're using a few mods, there's a very good chance that there is nothing wrong with your install of the game and it's a mod conflict that is causing the error. I have experienced that same problem when I had some older mods activated. Do you have a list of the mods you're using or are you just using the MegaMod? Something else to check, this happens a few times to some people but is not very common. Are the mod files you have downloaded, the correct size? By that I mean if the download says it should be 4.9 Meg, is the file you downloaded actually 4.9 Meg? A few of us have had problems where the download cut out early but said that it was fully complete so we got 4.1 instead of 4.9 Mb. When we have tried to use those "incomplete" mod files, the game has crashed.
  13. While I don't know the specifics (I'm not a modder), I do know that some parts of the game have been inaccessable to modders because that's the way the designer made it. There are some things that just cannot be changed and I suspect that what you're suggesting falls into that category.
  14. I am now more certain that the overspawning blueberries problem I have encountered is related to the climate that was used. I have only recently installed the newest version of MegaMod and I played two seperate maps with the "Mild" climate and blueberries did not overspawn. When I started to use one of the CC climates (I think it's "Temperate" or is it called "Mediterranean"? I can't recall) I started getting an increased growth rate for blueberries. As a guess, it seems that the climates that prevent snow (like the "Tropical" climate) are allowing increased growth for some plants (specifically blueberries and from @josito's post, açaí as well).
  15. Welcome to all the new members. You'll find a diverse crowd of people here from many different places in the world. Some of us are young and some old, some of us are new to computer gaming and some of us are old hands at PC games, some of us only play a small selection of game genres and some of us like a wide range of genres, some of us are here on a regular basis and some of us just drop by every now and then but we all have one tihng in common... we all love Banished. You'll find plenty here to amuse and/or inform you so wander through the various threads and don't hesitate to ask any questions you might have.