Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.


  • Content count

  • Joined

  • Last visited

Community Reputation

70 Bright

About Ketchup

  1. have you tried to make cc 1.6 or 1.5 work ? or even 1.4 ?
  2. you only get a black screen or you really get a little window with the message that your app crash ? cause the blackscreens for 5-30 mins is normal.
  3. personally i am a visual
  4. even for me it sounds like chinese hehe but @ShockPuppet is the BEST man
  5. the little window UI you have is a "group empty" so your _insertAt = "PageTabGroup" is not showing. your groupEmpty use usergroup0 so use that one for your upgradeUI and it will show up ObjectType _type = UpgradeUI; ElementDescription _element = "Dialog/Upgrade.rsc:trashupgradeButton"; String _insertAt = "userGroup0"; DialogControllerConfig _config = "upgradeConfig";
  6. it doesnt burn anything else .... like you cannot put an house ablaze with it ^^
  7. I see you like the new fires
  8. yup looks great !
  9. yeah me too
  10. the black screen for 5-10-30mins thats normal, that mod has 2 GB big !! (My PC takes 18mins , i know its old) doesnt mean = crash crash = alt tab and there is an error window popping on your destop.
  11. it isnt a problem with Options => Game => User Interface Scale ?
  12. there is something about where we can put our icons and toolbar for our icons : we cannot put them in a toolbar created inside another Mod. and thats very very sad*. i know with NMT i have a RK Toolbar icon at the base. if i could and always wanted that, i wish been able to always put all MY MODS icons in my RK Toolbar and have everything there.... but we cannot. if i replicate the exact toolbar, the game create a 2nd copy of it . and the game put the icon of MOD 1 in the RK 1... and put the icon of MOD2 into the RK number 2 ... and so on. personally i always try to not load the toolbars everywhere. thats sad, on many aspect, that game has been created with lack of vision from the developper.
  13. god ! we really made wayyyyyyyyyyy too many things for this game LOL
  14. yup sounds amazing !
  15. yes that too and probably the best . do a fake while copying a vanilla one, and when the real mod will be ON ontop of your mod, the real design will appear.