Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Ketchup

Members
  • Content count

    589
  • Joined

  • Last visited

  • Days Won

    28

Ketchup last won the day on October 15

Ketchup had the most liked content!

Community Reputation

451 Illuminated

1 Follower

About Ketchup

  • Rank
    Governor
  1. yup no sub-folders allowed here
  2. Hey shock

     

    i just reminding... here on steam you uploaded the CC 1.71 version

    https://steamcommunity.com/sharedfiles/filedetails/?id=849019386&searchtext=

     

    it would be nice if it can be upgraded to 1.76 :)

     

    See You, bro

    -Red

    1. Show previous comments  1 more
    2. Ketchup

      Ketchup

      sweet :)

      Thanks you Shock :)

       

      btw, did you heard from kralyerg lately ? i didnt from months

    3. ShockPuppet

      ShockPuppet

      He's around, he said he's always looking but not talking

    4. Ketchup

      Ketchup

      Oh ok thanks you !!

  3. really ? i didnt know this. i thought they were still functional by their own
  4. if you build covered stockpiles from one of my mods, it is also "slightly" ridiculous
  5. we allow this kind of feature because people ask for it, but we cannot control players to make some excess like this players need to control themselves everything has to do with the upper right corner of the building, upper right of a building that has NOT been rotated with R or T. when you start the game, it is easy to determine the upper right, but once you started to rotate something in the game for whatever other buiilding... you continue to keep that rotated data. if you would had rotated your pasture and did put that "upper-right" corner in another direction (lets say like bottom-left) , probably you wouldnt had it bug. that critical corner being more accessible at bottom-left. it is the same with crops, if you do a crop that allow a bit of water or water coast accepted, and if that critical "corner" being right exactly over the water, the crop wouldnt work at all. and having that crop rotated with that critical corner elsewhere, the crop would be functional.
  6. Welcome !!
  7. give more space in between buildings. he is stuck there. if there would be a minimum 1 tile around buildings he could pass and continue to work
  8. Welcome @JosEPh_II
  9. do i see 18 homes for 7 families ? 1: you probably waited too long to make the houses. at 40y female citizens cannot have babies anymore. 2: doing an home when not needed, you push your people to divorce.
  10. if you use all 3 parts of MM and RKEC : dont try to start an extra large (huge) map you will crash even me with my 32GB i cannot. secundo, NMT Little housing 2 is 100% included in RKEC so you can flush that too. tighter road will also mess you up since i redesigned all buildings... tighter wont be working good. i see 2 different mod that edit the same mines... not sure is really ok.
  11. all 3 ? did you tried to load just the 1st one or the 2nd or the 3rd part ? what is your computer ? video card, OS, RAM, directX ?
  12. keep in mind, thats ok market steal logs, when citizens need logs they can go at the market. woodcutter, builders, everyone can piskup there for their logs you can eve use it at your avantage, if you put woodcutter, BS, and industries that need log not that far of the market, they always find some there since the vendor will try to always refill. *wink *wink
  13. i think you will be totally fine just take care of the extra large / huge maps
  14. for sure a 10x10 doesnt fit in a river ! but i was just giving an example to talk about waterworld. space inside a giant lake is same as space of a giant plains.
  15. i didnt thought about rivers........ i never did a dock set there is no way to say lake or river. the code we can give is water and deepwater. the main river has also lot of deepwater