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Ketchup

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Everything posted by Ketchup

  1. welcome
  2. no problem, it is a 2 hit mod i anyways wanted together: debug + time is money
  3. did it bug before i mean somehow someday it was working with MM8 ... but not since lately ?
  4. woah. if this one doesnt works.... i dunno what to say! placed it on top ?
  5. try this one: my own personal debug : https://drive.google.com/file/d/1YWnAJnL29fz_5qK3TyERrWJV_nYQCPBy/view?usp=sharing it will be placed directly on the main bar
  6. are you at max game resolution ?
  7. if you crash and get colonial charter ON this because you dont follow what we always say in every thread : each time you add or do a change in mod order, you need to exit the game completly to update your windows registry. never never start a new game, always exit the game completly.
  8. are you sure that duplicated icon comes from MM8 ? do you have any other mod enabled ? did you checked with MM8 totally alone the duplicated icons are still there ?
  9. it can takes from 2 mins to 20 mins to load depending the strengh of your computer.
  10. this is normal in my original mod the list is shorter, i dont "add" things from the other mod like CC or else because some people use this mod so when Kralyerg added choochoo to megamod, he had to add all CC things and stuff from other modders. maybe perhaps he forgot some resources. there are thousands of buildings in this megamod, people need to give a break to this poor Kralyerg! he is not a robot ^^. he is human. the best, your finding need to be put on a to do list. and personally, myself, one day, i need to update my original Choo Choo mod with my own things i did in the famous RK Editor Choice mod to it.
  11. the first picture is Material Export and you compare it with Utility Export... and the other buildings ? because there are 3 or 4 of these and they dont export the same things...
  12. that mean nothing they "conflict" or "turn red" thats normal. that only mean they share data between them. thats all. thats totally normal. https://old.reddit.com/r/Banished/comments/9q21pw/banished_megamod_8_question/
  13. yup no sub-folders allowed here
  14. Hey shock

     

    i just reminding... here on steam you uploaded the CC 1.71 version

    https://steamcommunity.com/sharedfiles/filedetails/?id=849019386&searchtext=

     

    it would be nice if it can be upgraded to 1.76 :)

     

    See You, bro

    -Red

    1. Show previous comments  1 more
    2. Ketchup

      Ketchup

      sweet :)

      Thanks you Shock :)

       

      btw, did you heard from kralyerg lately ? i didnt from months

    3. ShockPuppet

      ShockPuppet

      He's around, he said he's always looking but not talking

    4. Ketchup

      Ketchup

      Oh ok thanks you !!

  15. really ? i didnt know this. i thought they were still functional by their own
  16. if you build covered stockpiles from one of my mods, it is also "slightly" ridiculous
  17. we allow this kind of feature because people ask for it, but we cannot control players to make some excess like this players need to control themselves everything has to do with the upper right corner of the building, upper right of a building that has NOT been rotated with R or T. when you start the game, it is easy to determine the upper right, but once you started to rotate something in the game for whatever other buiilding... you continue to keep that rotated data. if you would had rotated your pasture and did put that "upper-right" corner in another direction (lets say like bottom-left) , probably you wouldnt had it bug. that critical corner being more accessible at bottom-left. it is the same with crops, if you do a crop that allow a bit of water or water coast accepted, and if that critical "corner" being right exactly over the water, the crop wouldnt work at all. and having that crop rotated with that critical corner elsewhere, the crop would be functional.
  18. Welcome !!
  19. give more space in between buildings. he is stuck there. if there would be a minimum 1 tile around buildings he could pass and continue to work
  20. Welcome @JosEPh_II
  21. do i see 18 homes for 7 families ? 1: you probably waited too long to make the houses. at 40y female citizens cannot have babies anymore. 2: doing an home when not needed, you push your people to divorce.
  22. if you use all 3 parts of MM and RKEC : dont try to start an extra large (huge) map you will crash even me with my 32GB i cannot. secundo, NMT Little housing 2 is 100% included in RKEC so you can flush that too. tighter road will also mess you up since i redesigned all buildings... tighter wont be working good. i see 2 different mod that edit the same mines... not sure is really ok.
  23. all 3 ? did you tried to load just the 1st one or the 2nd or the 3rd part ? what is your computer ? video card, OS, RAM, directX ?
  24. keep in mind, thats ok market steal logs, when citizens need logs they can go at the market. woodcutter, builders, everyone can piskup there for their logs you can eve use it at your avantage, if you put woodcutter, BS, and industries that need log not that far of the market, they always find some there since the vendor will try to always refill. *wink *wink