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Everything posted by Ketchup

  1. and also the fact it is linked extremly tight to the trading post and linked invisibly to the main river
  2. usually this is the fans who take the ColonialStringTable.rsc file and translate the part to the right and compile it
  3. any news ? it is been 2 full months since last update
  4. Welcome on BL forum !
  5. you can put red dirt texture to the ground.... but no way to make the mountains look like if they would be from mars, the shape of those i mean ....
  6. hehe. first time i am seeing that one very original ^^
  7. no the toolkit doesnt allow us to mod this change of where to store your saves. the toolkit is very limited to : make building, make resource, change texture here and there and thats pretty much. it is not a programming tool which would allow you to change the way the game is executing.
  8. be patient, these mods are huge and take alot of resources and time to load. you can alt tab during black screen to help accelerate the loading.
  9. it can also happends if you are using a very old mod made with 1.0.5 version that provide a very old version of sorghum/barley made with 1.0.5
  10. good. will it be a map sourrounded by mountain like banished ? or surrounded by ocean like life is feudal ? or can we get some hydrib ? both in same time ? (like 1-2 side mountain, 1-2 other side with water)
  11. yeah thats sad, we never got support but back to your game : what exactly you are planning for , for your game ? a kind of banished 2.0 ?
  12. sweet thanks you can't wait to see that
  13. Question Will your new game have full 100% mod integration and support ?
  14. or Alt Tab during that part help alot on 90% of the computers.
  15. certainly on worldofbanished.com
  16. maybe rags + shoe = a winter cloth ?
  17. yeah thats extremly sad :9 ...... just sad.
  18. That thing is SO AWESOME !!! I really thanks you for this !!!
  19. I saw to asked on WoB and you've got an answer
  20. Oh there i really dont know ! this GOG version is totally different of everything else at GOG website: there is not a patch available ? if you resend your key to GOG, can't you have a beta version ? what do you have in the x64 folder ? also if you ask on worldofbanished.com maybe someone who is with GOG can help you
  21. no you just extract to Banished folder. and it should ask you if you want to replace 8 files and you say yes if it doesnt ask you... probably not extracting inside the good folder
  22. did you downloaded the patch for the mod kit ? or the game patch ? heres your file: http://www.shiningrocksoftware.com/patch/BanishedPatch_1.0.6_To_1.0.7.170608.Beta.zip
  23. you need to take care which megamod you will use because it is possible the last one is for 1.0.7 and not for 1.0.6 but i can be wrong the one who can help you the most on this is @QueryEverything she has alot of knowledge about this.
  24. when you change order you need : change order, quit totally the game , reload the game and then start a new map not quiting entirely the game before launching a new map will cause that kind of error, whatever the mods you use. this is because the game write into your windows registry file only when you close totally the game since you didnt quit the game and started directly a new map, then the game found that the windows registry didnt match what was in your memory and caused a crash (this is a problem with the game itself and it was never been fixed) so ... when you do a change order, you need to always close the game entirely and restart the game to give the game the opportunity to update your window registry. EDIT: in fact that was my fault to have forgot to tell you to exit the game completly after each changes of order
  25. ok change your order of your mods. Note that maybe your old town will be maybe a desperate cause. place CC on top, and the other ones below it : use the arrows "v" and "^" to move them. there is also a "Top" button to put that one directly on top. you will surely find the best order. test with a new one (a new map), and then test your old map by loading it, pause, and go in mod window to change the order and then unpause and open your windmill