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Everything posted by Mark870
Looks as this issue is due to trying to enable 2 different releases together. If you are loading MegaMod 1, MegaMod2, & MegaMod3, make sure you are unchecking previous MegaMod released including the Deco pack. Everything is in the 3 newest files.
Looked at it and I will say it looks to be heading the right way. I'm not up for jumping ship on Banished or it's developer yet, as it has been a great game and was a stepping stone to the next one coming. At $20 now I may purchase it to mess around with all the doo-dads and see what it can do when he gets it moving along. A little leary right now from ready comments on his post, as he is not consistent with working on it. Banished is still got a lot in it I haven't even tried and I've been in it for a few years.
With so many different seeds available to use now, would it be possible to add new farm field variants by type as was done by adding plantations for non-food growable items. In this, I mean giving option to add a vegetable field, fruit field, and grain field so only those such items could be planted there. I can see this being a useful addition myself for it would assist in food type balance iI start running into after about 1200 population, but would prove just as useful in early games.
Hello everybody. I live in Alabama, USA. I enjoy city building and turn based strategy games. I have been in Banished for a few years and thanks to many great modders am still enjoying the game. Would like to take a moment to say thanks to all of the people that take time to create mods for game so we all can enjoy them more.