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About Wuik

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  1. It's only because the coal production is limited by mineral 's limit instead symply coal like iron could be limited! In Vanilla before coal was used for fuel by the bannies .. it was a pain in ass ..but now if you got a lot of iron ore by only collect stone and iron ore… the production of coal was stopping !! and of course if you Don't see the production of Tools was stopping because no more coal ?? I would like make try to have a some big cities and I Don't understand why I this fool limit come back like a Vanilla game.. That 's all and i loved all you job but i Don't find in the mine what to have iron only in a small aera to stopping product of iron ore...
  2. I was finally changing recently my poor old computer by one more recent ! And of course now I may playing MM8 instead of MM6 without any problems. Pfffffffffuitt! very beautiful job !! it' totally a new game ! I was lost at the beginning with all the news update! I was testing step by step some news themes like : mexican village, celtic ....etc . the old bug like marijuana is fixed and much others! But some news are coming! one which is fun is the flowers! if you don' have a gatherer to pick up your "forest" begin a big garden! but it's minor . the celtic hunter seems don't hunt ..I must change it. And the celtic stone for the nomad seems don't work but may be i forgot to build the good town home couple as well as the good trader post but i don' t found it tha'ts all for the present and Well done and thank you all for this fine achievement.
  3. Hello, there were a lot of different challenge on the worldofbanished forum but i think they are played without any mods.. long time ago. One of them was to have all the house in the radius of only one market ... Its very fun to try it with MM06 .. i can't with MM07 because the save crashed with my old computer.. i just play this one actually ! I like to test some different city and i begin a mexicain city which produce Tequila and it's weird because the agave take a very long long time to grow but it's work fine at this time i got about 50k in the stock ...and i continue to see how to have at the maximum.. you can try too to build a city in the ocean.. Voilà... Ps: aléas i think there is a trouble with the forum of worldofbanished because i cant obtain a new password..
  4. Ok! ok! ok! I play only with one year one year and MM 07 on mod ..So I had tested all the gatherers except vanilla and only The 3 forest food gatherer don't pick up the fruits !!! of course that was that one i used the first time.. I was testing the pine mod of Necora last week since 4 days...the house and nature was so very beautiful !! first time.. impossible to use and sell this f...g turpine .. So i looking for one issue and take the second mod.. Of course i must begin a second game.. Ok! i need the other Necora mod with all the buildings .. Eureka.. i may sell the production ( turpine and alcools ..bannies don't used too ! )with the Necora traders and MAY change food with SEED!! too much ! only a trouble for the bannies who dont' used the charcoal ...and i must do with coke fuel.. ..and begin a big city... but my computer crashed after every only manuel save only less 400 bannies.. i play only with the low speed of 1 instead of 2 when the population grown.. i had tried 5 times and the save crashed every time.. when i made my first city medieval of 5000 bannies with only MM 06 so .. i stop the Necora mod..
  5. In my try of a Vegans 'town .. I put 3 foresters with olives, walnut ,apple at the beginning .. it's exact that the gatherers don't pick up the fruit.. but i have 5 different sort of gatherer. may be only one works only .. i was trying all the gatherer to see that !
  6. Normally it must be used in a curing barn like i saw in the WIKI ...but it don't appears ? May be i am stupid but there something i don't understood If i get Megamod 0.07 I have CC which is included into and don't have to load CC with or not? because on the WIKI the screen show well ... OOPs! in fact there is a bug i just saw the comments on : Downloads / Kralyergs Kave of Krazy Kontraption / Legalized Marijuana
  7. i watched this video and the idea of the first little house was very very good , never think before! but after i don't understand all yours reals objectives.. you don't have a little school at the beginning ! and you don't try to make the most efficient tools? generally my objectives are to have 5/5 and have a large population of 5000 peons by theme ! anyways i saw that 's a presentation video of the mod.. i never replay with disaster on after finished all the achievements because you put a lot of well but generally a tornado is coming... i wait that the mod come on steam because it's soon difficult to activate with my old computer !
  8. Hello ! i was playing on a " Viking Village theme " for me ! and i got the surprise that the first cemetery become to be full that 's not a real trouble because i played on very big map always but it's the first time i saw that ! i just put a other of the same size just on the side ! ... and now i got 4 cemetery of 72 graves!! i took the transparent fenceless cemetery and the map is a simple appalachian forest with lake waters and very harsh climate. one another funny thing ... i playing with disaster off because there always a epidemic was coming to disturb the game (sometime stay a long time and kill a lot of people even if i put a lot of hospital !! ) and for this theme i only use the mini hospital (only 5 places ) ! and surprise no death for the first time since i played Banished !! that 'all !
  9. Since the mod arrived for banished.... I played without reel trouble some différents theme but for my " mexicain theme" i can't product a lot of agave for tequila .. I think it's because i choose the tropical climate but it's not logical because I must change production for the ketchup industries and it's work very well with the tomatoes ...but agave not growing... I don't thing the agave grown in a harsh climate but may be another like mild or other ?? Thank you for any response .
  10. Hello , It' not a ugly town like you said.; you gave me some new ideas ! Actually I play with the mod Journey 1.7 only and I 'have started two city : One city "lacustre" who start from a little island and at is at 97 % on the water.. the other with name "Geronimo" is only make from natives houses up graded.. for this one i need a lot! and a lot! and a lot ! of arrowhead !!! just have big fields of Bisons and horses for leather.it's not easy to hide blacksmith in the forest ! the first begin with "Bayou " and the second with "Cc native village hard " i it's only for little challenge.. do you make Honeyville with a second other mod? Sorry for ma bad English ..i m french !!