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MarkAnthony

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MarkAnthony last won the day on June 17

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About MarkAnthony

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    New Arrival
  • Birthday December 22
  1. Thank you so much Kralyerg. I'm quite happy about this.
  2. Hi @Kralyerg, I started playing Banished on June 14th of this year. I play Banished in one of three ways: Banished (Vanilla), Banished (Vanilla+) or Banished (modded). Technically as you know, Banished (Vanilla+) and Banished (modded) are well... both modded (unable to get Achievements). For me, Banished (Vanilla+) is Banished with no other mods except for UI Toolbar mods. They include: Toolbar Buttons 2 - by you Banished UI Minimised Toolbar - by @Discrepancy TimeIsMoney - by @darkbibou NewDebug - by @RedKetchup I'm building a Banished Excel spreadsheet mainly for my own purposes but with full intent to share for whomever may be interested. In building this spreadsheet I use @RedKetchup's NewDebug to help me get some of the information I need for my spreadsheet. During normal game play I do not use it at all. I was wondering if you would add an alternate version of your Toolbar Buttons 2 for me, one that adds Banished (Vanilla)'s Path's button, please. I really like/make use of that Path's button and for me I feel it should be included with your other mod buttons. See image below for reference. Thank you very much Kralyerg for any consideration you may offer, and for your time. MarkAnthony
  3. Had to update this part here, last message here was from Christmas Eve 2017! xD

    Hey, hey! Newly Banished since June 14, 2019. Nice to meet you all.

  4. Hey everyone, hope your weekend is going great! So, I'm new here and new to Banished too. I just started a couple of days ago though I've only played once so far starting off with the tutorials and then a couple of slow hours in a medium difficulty, medium map. I think I got about a couple to three hours in before I logged off for the night. I logged off for bed but because of a little frustration too. Most of my Banies went idle and I couldn't for the life of me figure out how to get them back to work. I checked their happiness and health and they were still really good in both. Maybe they ran out of tools? I forgot to check before I logged off - but yeah it was frustrating to see them all idle like that; I couldn't get anything done and several of them starting dying off as a result. To my unhappy surprise I didn't find anything really useful doing a Google search for the issue either, so that's when I went to bed. Haven't been in game since. So I spent the last day and a half just reading the forums here and also over at World of Banished. Too much information really to absorb and remember, tips & tricks and etc., and a lot of the mod stuff was over my head of course. So about mods: I read a lot of posts mentioning Colonial Charter: Journey and Mega Mod so I went searching them out and reading forum posts and whatnot wherever I could find them mentioned. I was forewarned by reading those comments that these mods were very resource hungry as far as a computer goes. Boy! They weren't kidding about Mega Mod 8.01! That beast is a real monster on my puny system! LOL *sighs It took anywhere from ten minutes or more to load, at least that's what it felt like, I didn't actually time it but yeah, ten minutes or more for sure. I just have a $500 Best Buy HP Pavilion from back in 2012 hehe. It served me well for playing MMO's up until I stopped all gaming in 2016. Anyways, I'm not down with a 10-15 minute load for a game so I decided to cut my losses early and drop Mega Mod 8.01. I tried just loading Colonial Charter: Journey 1.76 and it's not as bad, maybe upwards of three minutes to load and get into a game. I can deal with a three minute load. In game with Colonial Charter: Journey I spent a while on game pause just going through all the buttons and wow, so much stuff! The more I was finding the more questions I started to have. So as I mentioned in my "introductory" posts here and at the World of Banished forums, I think I will just unload Colonial Charter: Journey for now and just play Banished in it's vanilla form until I get really acquainted and comfortable with the game; then maybe I'll load up Colonial Charter: Journey again. One of the last MMO's I played before I stopped gaming in 2016 was EverQuest II. It has a pretty great housing sub-section of the game. It's all about decorating and being ingeniously creative in making things super eye-candy like. I liked looking at it all but I was not one of those types who can envision things so creative as they did. My characters just had their homes and I made it all nice and everything but not all decked-out and over-the-top like 99% of the other housing players did. Why I mention all of this is, is that I am seeing a lot of people using Banished in the same way people used EverQuest II's housing. I see so many screenshots of people building beautiful cities and towns that are totally worth being called "eye candy". Sadly, I just can't do that. I can't envision things so creative and wonderful like they do. I'm more of the kind of person who comes from the Caesar III, Pharaoh, Cleopatra, Zeus and Caesar IV city builder games. You build with the basic stuff the game comes with and you make it work economically and efficiently with all the citizens happy. THAT I can do, the eye-candy stuff I just can't; it would be pathetic to watch me try to build something "beautiful". LOL Anyhow. So I started wondering to myself. Since I am not capable of doing the eye-candy and beautiful stuff others do I'd like to play Banished in the same way I played those other city builder games I mentioned. I want the base game of Banished... but then some! I don't want multiple versions of houses or roads or gardens and whatnot (I don't want the extras that are meant for eye-candy purposes) but I do want the extra professions, extra resources, lives and gather-rates and etc. I'd also like a few extra types of maps and starting conditions and the terrain and debug tools. So maybe I'm seeking a Colonial Charter: Journey - LITE version? Without all the superfluous stuff? So instead of Colonial Charter: Journey 1.76 are there individual mods for: New map/terrain types New starting conditions New professions that also include all the buildings and resources etc, to go with them New resources Tweaks to the Banies lives, including students and kids (as far as lives go I think you all refer to them as 1 for 1 or something like that?) Tweaks to harvest and gather rates, craft rates and so on New trading conditions So like a mod or two for each line-item I mentioned above? Like base game + mod for extra starting conditions + mod for extra professions? I'm hoping someone will be patient with me for asking such a thing. Most likely I will just end up playing Colonial Charter: Journey 1.76 like so many others do (after I learn the vanilla game first) but I sure would like all the extras without all the eye-candy fluff. Again, I hope you are all having a great weekend. ~MarkAnthony
  5. Greetings everyone. I just started gaming again after a few years away and the game I have chosen to get back into gaming with is Banished. I'm going to play Banished in it's vanilla version for a month or so before I start trying out different mods. I highly enjoy making Excel spreadsheets for the games I really get into and I imagine I'll be making one for Banished in the near future. As for me personally I'm just a 52 year old guy with a dog and some cats who works part-time. I live in Arizona, USA where the temperature this time of year and for the next five to six months sucks badly! Anyways, I plan to be in game via Steam (meh!) and here in the forums and also in the forums over at World of Banished too. See you around! MarkAnthony