Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.


  • Content count

  • Joined

  • Last visited

Community Reputation

17 Clear

About Kristahfer

  • Rank
  • Birthday 11/10/1945
  1. Thank you @estherhb. This will go into my library for a thorough read and guide for my very next town.
  2. I consider you to be a master at this simulation/game @estherhb, and I would love to have you lay out your methods and thinking when you play. So please, if you would, provide a guide. I have been playing for some time and I have yet been able to even come close to what you do.
  3. On the 'World of Banished' site is a neat little mod that can be used for invisible crowd control, An Empty Square V102 by: Necora Here is the link to the download : http://worldofbanished.com/index.php?action=downloads;sa=view;down=29 Great little mod.
  4. Oh boy large worlds. Even on the CC Very Large Maps it seems small at times. I would like to see a series of maps that are linked in some way so you can ship items between maps. Maybe like one map you can use for resource production, another for forests, crops and orchards, then the villages and towns on another. The complexity of having to manage three or four maps that were linked in some way would be a quite a challenge.
  5. What are you considering for object location or building placement and what sort of limitations?
  6. @KevinTheCynic I jumped the gun a bit with Ridiculous Storage. Upon deleting the original starting storage and creating new, Ridiculous Storage kicked in. Still using the NatDiv Easy condition.
  7. Worth waiting for! Got a question about using Starting Conditions other than the NatDiv conditions. Running with the NatDiv Easy condition the earlier mod "Ridiculous Storage" was not functioning. Wanted to see how running using one of Jungle easy conditions got a crash message. Just to check that I had followed the standard restart properly I restarted using my M. Jungle easy and received a crash message almost immediately. Using the NatDiv1 version I had no issues, using NatDiv2 I am restricted to only using the NatDiv conditions or I crash. Back to my new NatDiv easy start. I do have a complete ModList in load order with 132 mods, if you are interested.
  8. I started growing Bamboo in a plantation and noticed the harvested Bamboo was not showing up in the DS Tudor Barn or the RK Large Storage Barn. Ran a check an it appears that the flag may have changed. The plantation information shows Bamboo as a Textile and what estherhb posted shows a Misc. Maybe I have done something wrong?
  9. Thank you very much Paeng. I very seldom venture much beyond here and WoB.
  10. I like the idea that WatersMoon110 put forward. One issue that I see may happen with MM is the amount of time necessary to keep it updated. One of the earlier posts spoke to that also. I really like having groups by maker and by function would be my choice if possible. But like Ketchup, I will support what ever Blackliquid brings to the table.
  11. Dwro, I have gotten that message a number of times when loading new mods or updating them. One of the things I have learned is to update your Mods, then completely exit the entire game. Then reload. That may take care of the crash.
  12. Thank you very much. With the Specialized Storage, could you please provide the storage limits on the new facilities, and are any of the other units change limits? Considering Ridiculous Storage Mods, are the Specialized Storage Units covered under these mods? Exceptional Work, Greatly Appreciated.
  13. I have also noticed that the new 1.07 Beta and CC 1.72 appear to have a conflict with the Ridiculous Storage mod. It seems with Ridiculous Storage is enabled I am unable and have it picked up at the various land based lumber producers after it is generated. That is without any other mods enabled except CC 1.72, and Ridiculous Storage on top of the new Banished 1.70 Beta with the new flags. Anyone else have this issue?
  14. I am still using the full Maritimes edition, and I like it a lot. Fantastic work. Modular sounds like a great idea.
  15. Paeng is gifted. Not only knowing the game Paeng is able to create beautiful landscapes using Banished (enhanced with Black Liquid's as well as many others creations) to it's fullest is a treat for viewers. I feel that Paeng has now reached a new level. To be able to create a scene of great beauty and have it convey a feeling is truly a gift.