Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

AzemOcram

Members
  • Content count

    46
  • Joined

  • Last visited

Community Reputation

47 Shiny

1 Follower

About AzemOcram

  • Rank
    Craftsperson

Recent Profile Visitors

576 profile views
  1. I hope to update Narrow Rowhouses to use individual materials, not 'building materials' and add candles as a requirement for the last 2 tiers.
  2. Lighting (fixtures), Advanced Building Materials, and Fine Building Materials could be new requirements for advanced buildings while less advanced colonial buildings could require wood (or lumber), stone, glass, iron, and possibly even bricks (5 materials).
  3. A few days ago Luke released the new beta. One of its features is allowing buildings with more than 3 resources for construction. Because of that, I suggest the Building Supplier get another output: Advanced Building Supplies. Recipe would be Bricks + Joists + Glass and have a higher trade value. That way more advanced buildings could require Building Supplies and Advanced Building Supplies. While you're at it, why not Fine Building Supplies too? It could be made from Hardwood Planks (made from hardwood at sawmills but not saw pits), Stone, and Copper Pipes. With those two new construction materials, my most advanced row houses could be made with Advanced Building Supplies, Fine Building Supplies, Housewares (fancy for final tier), and Lamp Oil or Candles (or Lighting fixtures made from lamp oil + glass + iron or candles + brass).
  4. It's included in MegaMod but here's an earlier, standalone version if you want to use only Colonial Charter (or you want to import the building materials). https://drive.google.com/file/d/0B2oKJ9gdaP7dZ1JscWJLWVYwSTA/view?usp=sharing
  5. That looks great! I love your use of modern buildings, including my Rowhouses!
  6. MegaMod 0.06 did that to me often. Maybe 0.07 will be better? It has what CC 1.71 has.
  7. No. Using the beta Banished gives you bugs with MM 0.7 or CC 1.6. Certainly don't combine CC with MM since CC is in MM.
  8. Don't combine MegaMod with the individual mods, that gives you conflicts or duplicates.
  9. Great job! These look great! Just a head's up, Banished doesn't allow partial transparency.
  10. Stuck on an Amtrak Cascades. 2 hour delay. #FML

    1. AzemOcram

      AzemOcram

      Ended up being 6 hours delay

    2. cainacol12

      cainacol12

      Sorry to hear that. I was suppose to be flying out on my vaca at 7 and they canceled the flight. smh this weather sucks.

      Edited by cainacol12
  11. You need at least 1.0.5 to run most mods nowadays.
  12. It absolutely is the issue
  13. The clocktower mod is on hold until gears or clocks are added to CC or MM.
  14. Narrow Rowhouses is now in the testing phase, after being functionally completed. Tweaking numbers and deciding on whether even tiers should be buildable are the final steps.