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estherhb

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estherhb last won the day on February 18

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About estherhb

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  1. I noticed on Steam that he was playing Rimworld so I sent a Friend Request. Problem is, I think he may only speak Japanese as he mentioned that he translated the mods using an auto interpreter. He did two houses (thatched roof vs tiled roof) and a boarding house (called it a row house) in one mod. The other has a Temple, Shrine and School.
  2. The Physician cures sick people but doesn't add to health. Your people need a diet that includes all 4 food groups: fruit, grain, protein and vegetables. An Herbalist can improve health a bit. You need one to gather herbs; your people will pick up herbs at the market and take them back to the Herbalist so she can make a potion for them.
  3. @Ketchup I really liked your buildings too. Partly, my concept of a "Japanese" building is really way off. (Thanks @richuringo for educating me - great pictures!) Your buildings would work work well for me when creating an immigrant town, especially near my Silk production. I would probably add Brondo's mods (anyone know where he is these days so they can be added to MM?) It's similar to using kid1293's Mexican Fantasy mod - I'm not sure I've ever seen Mexican housing quite like that, but it works just fine. (Reminds me of a colorful version of the Taos Pueblo in New Mexico, which is actually Native American.) It might be unrealistic to create a complete Banished to the Far East mod - just the most basic pieces would be great for now. The mod can always be expanded as time goes on.
  4. Are you familiar with the mods by Brondo which include Japanese Houses and Facilities (School, Shrine, Temple)? Both of these are available on the Steam Workshop (if you have Steam). I believe only the houses are available at BanishedInfo.com. Also, CC does have Bamboo as a crop. There's also a starting condition with just Bamboo as trees and another that starts with everything needed to produce Silk. The red maple trees look nice with the these pieces, as does the Jade Statue of Buddha. Kralyerg is working on a mod with lots of flowering trees including some that can pass for cherry trees.
  5. I really like the changes to the toolbars; much cleaner
  6. That's how it is currently done. The problem with that is it is difficult to know where all the items are to one mod if you would like to use them together. Also, using the Community Toolbar gives greater visibility to the individual modders. I still prefer everything to be categorized like it's one big mod. Neither is perfect. It will be great if Kralyerg can find a way to do both.
  7. I select the chain link in the toolbar at the top (it's to the left of the quote marks) of the post then paste the URL of the YouTube video in the box labeled "URL" and type whatever you want the text to read, such as "video here" in the 2nd box. Those words will be in blue in your post.
  8. I'm guessing a mod or mods could be used to simplify some foods - similar to the way there's a mod that simplifies Clothing. I've never quite understood the huge assortment of food available only through trade. On the other hand, if you over simplify food, I would feel like I was playing "Banished for Idiots".
  9. I use Steam and mine updated automatically
  10. Are you using Banished 1.0.7 and CC 1.74? If not, what are you using?
  11. If you are using Windows 10, this could be caused because your Documents > Banished > Save file is Read Only; if so, you need to change it to Read/Write.
  12. CC 1.74 doesn't work with 1.0.6 because of the new flags. When you switched to 1.0.7, did you start a new game? Are you using any mods besides CC 1.74?
  13. I probably wouldn't want to play Banished if it accurately reflected life during those times. Those definitely weren't "the good old days". Geeze, I'd have a hard time without good internet!
  14. This has already been answered multiple times. Those are all part of a larger botanical mod that Kralyerg is trying to finish.
  15. Are you using Banished version 1.0.7 beta? The version is at the bottom of the opening screen.