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estherhb

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estherhb last won the day on February 18

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About estherhb

  1. Fancy Homewares are an assortment of household goods, packaged together at the Homewares Supplier. They are required for the construction of the nicest houses. They can be made by packaging together Fancy Furniture plus either Pewterware or Silverware. Flag/Limit: Construction (Prior to CC 1.72: Materials) Trade Value: 232 Weight: 10 View full article
  2. Fancy Homewares are an assortment of household goods, packaged together at the Homewares Supplier. They are required for the construction of the nicest houses. They can be made by packaging together Fancy Furniture plus either Pewterware or Silverware. Flag/Limit: Construction (Prior to CC 1.72: Materials) Trade Value: 232 Weight: 10
  3. Herbs are medicinal and will help keep citizens healthy when their diet is poor. Herbs are found growing under mature trees by the Herbalist. They are also gathered by Laborers when all resources in an area are removed. Herbs can also be grown from seeds purchased from a merchant and grown in a crop field; note that a crop field of herbs will not produce as many as other crop fields because of their higher value. To use Herbs, citizens must pick them up from a barn or market and take them to the Herbalist. It's not a bad idea to have two Herbalists - one in the forest and one in town so your citizens don't have to travel far to use their Herbs. Flag/Limit: Health Trade Value: 4 Weight: 1 View full article
  4. Herbs are medicinal and will help keep citizens healthy when their diet is poor. Herbs are found growing under mature trees by the Herbalist. They are also gathered by Laborers when all resources in an area are removed. Herbs can also be grown from seeds purchased from a merchant and grown in a crop field; note that a crop field of herbs will not produce as many as other crop fields because of their higher value. To use Herbs, citizens must pick them up from a barn or market and take them to the Herbalist. It's not a bad idea to have two Herbalists - one in the forest and one in town so your citizens don't have to travel far to use their Herbs. Flag/Limit: Health Trade Value: 4 Weight: 1
  5. Joists are made in the Forge or Foundry, from iron and coal. They are one of the materials that can be used to make Building Supplies: Bricks + Joists + Log Bricks + Joists + Stone Joists + Glass + Stone Flag/Limit: Forged (Prior to CC 1.72: Materials) Trade Value: 3 Weight: 20 View full article
  6. Joists are made in the Forge or Foundry, from iron and coal. They are one of the materials that can be used to make Building Supplies: Bricks + Joists + Log Bricks + Joists + Stone Joists + Glass + Stone Flag/Limit: Forged (Prior to CC 1.72: Materials) Trade Value: 3 Weight: 20
  7. Copper Pipes are made by the Metalsmith using Copper and Furnace Fuel. Copper is made from Copper Ore by a Forge or Foundry. There are two combinations that include Copper Pipes that the Building Supplier can use to make Building Supplies: 2 Copper Pipes + 12 Bricks + 20 Logs 2 Copper Pipes + 8 Glass + 15 Stone Flag/Limit: Forged (Prior to CC 1.72: Materials) Trade Value: 20 Weight: 20 View full article
  8. Copper Pipes are made by the Metalsmith using Copper and Furnace Fuel. Copper is made from Copper Ore by a Forge or Foundry. There are two combinations that include Copper Pipes that the Building Supplier can use to make Building Supplies: 2 Copper Pipes + 12 Bricks + 20 Logs 2 Copper Pipes + 8 Glass + 15 Stone Flag/Limit: Forged (Prior to CC 1.72: Materials) Trade Value: 20 Weight: 20
  9. One of the problems with using some of the non CC tailors is that they take 2 leathers to make a coat instead of one.
  10. See Shock Puppet's recent post HERE Right now everyone is busy implementing the new flags allowed by Banished 1.0.7 beta. The inventory windows need to be modified, new stockpiles created and all mods where flags change need to be updated as a start. Your request has been added to the to-do list so it won't be forgotten.
  11. Colonial Charter doesn't have Linseed Oil; must be from one of the other mods in MegaMod (possibly embx61's Oil Press). I don't know if this is the finished product or if there's another use for it (like making paint). You might ask at WorldofBanished.com. In CC, you use Lamp Oil to upgrade mines from the 2nd level to the 3rd level.
  12. I've got Pet Peeves too.
  13. I've seen them do that too. They get used to a path and keep taking it. That "memory" of the path also makes them take stuff to a stockpile further away for a while even though you've built a closer one. I've watched the conveyor and have seen them drop off at one end and someone else pick up at the other. It doesn't matter which end the items are visually at.
  14. Not sure if Bannies have to go around or not. Do they cut through regular stock piles? I do make sure there's a space at both ends for a road or to cut through. I don't find it matters which direction I make it.