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Doctor_Dodo

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About Doctor_Dodo

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    Worker
  1. I'm sorry Adask but from what I understand, the tall sturdy stonewall you're looking for is not included in the latest Colonial Charter and therefore not in the latest Megamod either.
  2. Correct me if I'm wrong you other bannies - but you also need the latest Banish patch beta for MM 0.07. It was just released and you can download it here: http://www.shiningrocksoftware.com/2017-02-13-1-0-7-beta/
  3. I've got a problem that my bannies won't build the CC city wall storage part. They just fill up with material but never start the building. Of course it's a minor issue, but it beautiful so I'd like to have it. I had this problem both with CC stand alone mod and the previous patch, and with megamod and the new beta patch. Did anyone else experience this problem?
  4. I for my sake noticed that the new CC grass (which I really really love) just isn't in Megamod.
  5. What a beautiful town you have built! From which mod are the blue- and white striped tents? I can't seem to remember.
  6. The new trader is one piece of beaty. It looks great. And I really like the guild style signs!
  7. I’m really amazed by all the new buildings and and other stuff. They look really stunning. And the random ruins of past civilisations is just a brilliant idea. I was thinking about one thing though: would you consider avoiding signs with modern English and perhaps rather stick to signs with symbols that are interlingual and timeless? A lot of us Banishers have another language as our mother tongue, and some of us like to imagine our Banished towns to be placed in old Scandinavia, Estonia, Germany or other places, some even in some fantasy land.