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Found 207 results

  1. Beetroots are a food crop. Seeds are purchased from a merchant. Buildings that use Beetroots: Preservist: Pickled Vegetables from Beetroots + Glassware + Spirits Vegetable Tinnery: Tinned Vegetables from Beetroots + Tin Classification: Edible, Vegetable Trade Value: 1 Weight: 1 Cost of Seeds: 3000 View full article
  2. Olives are produced by Olive trees grown in Orchards, using seeds purchased from a merchant. Olives are used as food or in the Oil Press to make Vegetable Oil. Category: Edible, Vegetable Trade Value: 1 Weight: 1 Cost of Seeds: 4000
  3. Strawberries are grown in a Crop Field using seeds obtained from a merchant. They are eaten as a fruit and can be made into other products: The Winery can use Strawberries to make Wine. The Fruit Tinnery can use Strawberries + Tin to make Tinned Strawberries The Preservist can make Fruit Jam using Strawberries + Glassware + Sugar Classification: Edible, Fruit Trade Value: 1 Weight: 1 Cost of Seeds: 4000
  4. Barley is a cereal grain used as food. It is grown in a Crop Field by a Farmer using seeds purchased from a merchant. Uses for Barley: The Windmill and Watermill turn Barley into Flour (which is not edible). Flour can then be used by the Bakery to make various edible baked goods such as Bread and Sugar Cookies. The Distillery can use Barley + Glassware + Furnace Fuel to make Spirits The Soup Tinnery can make Tinned Soup using Barley + Tin · Classification: Edible, Grain · Trade Value: 1 · Weight: 1 · Price for Barley Seeds: 4000 Here's a jolly Irish drinking song, called The Barley Mow, for your colonists to sing when they're imbibing those barley spirits. (This song can be heard on YouTube.): Here's good luck to the PINT pot Good luck to the Barley Mow Jolly good luck to the PINT pot Good luck to the Barley Mow Here's the PINT pot, half-a-pint, gill pot, half-a-gill, quarter-gill, nipperkin, and the brown bowl. Here's good luck, good luck to the Barley Mow Here's good luck to the QUART pot Good luck to the Barley Mow Jolly good luck to the QUART pot Good luck to the Barley Mow Here's the QUART pot, pint pot, half-a-pint, gill pot, half-a-gill, quarter-gill, nipperkin, and the brown bowl. Here's good luck, good luck to the Barley Mow Repeat for each Here's the company, the slavey, the drayer, the brewer, the daughter, the landlady, landlord, the barrel, the half-barrel, gallon, the half-gallon, quart-pot, pint-pot, half-a-pint, gill pot, half-a-gill, quarter-gill, nipperkin, and the brown bowl.)
  5. Cherries are grown on trees in an Orchard; it’s an original Banished Orchard. Seeds are purchased from a merchant. They can be eaten or used to make other products: The Brewery makes ale using Cherries The Smokehouse makes Wedding Pemmican using Cherries + Log + Tallow The Fruit Tinnery uses Cherries + Tin to make Tinned Fruit · Classification: Edible, Fruit · Trade Value: 1 · Weight: 1 · Price for Cherry seeds: 3500
  6. Foraged by the Gatherer's Hut, Ginger is food. It can be used at the Apothecary to make Healing Oil. Classification: Edible, Vegetable Trade Value: 1 Weight: 1
  7. Produced by the Apiary along with Beeswax. Honey a food and can be used to make other products: The Brewer can use Honey to make Mead. The Apothecary can use Honey to make a Healing Poultice. The Pub Kitchen can use Honey + Chicken Meat to make Pub Meals. Classification: Edible, Fruit Trade Value: 1 Weight: 1
  8. Cheval is the meat that comes from horses. Some say it is slightly sweet and tastes like a cross between beef and venison. Cheval may be eaten or used to produce other foods. Buildings that use Cheval: The Horse Butcher Stall produces sausage, Cheval meat cuts , and tallow The Meat Tinnery produces Tinned Meat using Cheval + Tin. The Pub Kitchen can make Pub Meals using Cheval + Water. Classification: Edible, Protein Trade Value: 1 Weight: 1
  9. Cheval is the meat that comes from horses. Some say it is slightly sweet and tastes like a cross between beef and venison. Cheval may be eaten or used to produce other foods. Buildings that use Cheval: The Horse Butcher Stall produces sausage, Cheval meat cuts , and tallow The Meat Tinnery produces Tinned Meat using Cheval + Tin. The Pub Kitchen can make Pub Meals using Cheval + Water. Classification: Edible, Protein Trade Value: 1 Weight: 1 View full article
  10. This is one of the foods foraged by the Gatherer's Hut. Roots may also be used to make other products: Roots can be used at the Apothecary to make Healing Broth. The Soup Tinnery makes a delicious Tinned Soup using Roots + Tin. Classification: Edible, Vegetable Trade Value: 1 Weight: 1
  11. This is one of the foods foraged by the Gatherer's Hut. Roots may also be used to make other products: Roots can be used at the Apothecary to make Healing Broth. The Soup Tinnery makes a delicious Tinned Soup using Roots + Tin. Classification: Edible, Vegetable Trade Value: 1 Weight: 1 View full article
  12. Produced by the Apiary along with Beeswax. Honey a food and can be used to make other products: The Brewer can use Honey to make Mead. The Apothecary can use Honey to make a Healing Poultice. The Pub Kitchen can use Honey + Chicken Meat to make Pub Meals. Classification: Edible, Fruit Trade Value: 1 Weight: 1 View full article
  13. Foraged by the Gatherer's Hut, Ginger is food. It can be used at the Apothecary to make Healing Oil. Classification: Edible, Vegetable Trade Value: 1 Weight: 1 View full article
  14. Pecans are an original Banished nut grown in orchards with seeds purchased from a merchant. They may be eaten or used to make other products: The Pub Kitchen can use Pecans + Duck Meat to make Pub Meals. Classification: Edible, Protein Trade Value: 1 Weight: 1 Price of Seeds: 2500
  15. Pecans are an original Banished nut grown in orchards with seeds purchased from a merchant. They may be eaten or used to make other products: The Pub Kitchen can use Pecans + Duck Meat to make Pub Meals. Classification: Edible, Protein Trade Value: 1 Weight: 1 Price of Seeds: 2500 View full article
  16. In Colonial times, it was traditional to have at least one Quince Tree in your garden. A Quince looks like an apple or pear but is terribly bitter and must be cooked to be eaten. Quince is an orchard fruit and can be eaten or made into other products: The Preservist uses Quince + Glassware + Sugar to make fruit jam. The Fruit Tinnery can use Quince + Tin to make Tinned Fruit. Category: Edible, Fruit Trade Value: 1 Weight: 1 Price of Seeds: 3000
  17. In Colonial times, it was traditional to have at least one Quince Tree in your garden. A Quince looks like an apple or pear but is terribly bitter and must be cooked to be eaten. Quince is an orchard fruit and can be eaten or made into other products: The Preservist uses Quince + Glassware + Sugar to make fruit jam. The Fruit Tinnery can use Quince + Tin to make Tinned Fruit. Category: Edible, Fruit Trade Value: 1 Weight: 1 Price of Seeds: 3000 View full article
  18. Mulberries grow in Red Mulberry orchards. (White Mulberry trees produce Mulberry Leaves needed to produce Silk.) Red Mulberries may be eaten and used to make other products: Fruit jam is made by the Preservist using Red Mulberries + Glassware + Sugar Wine is made from Red Mulberries by the Winery Classification: Edible, Fruit Trade Value: 1 Weight: 1 Price for Seeds: 4000
  19. Mulberries grow in Red Mulberry orchards. (White Mulberry trees produce Mulberry Leaves needed to produce Silk.) Red Mulberries may be eaten and used to make other products: Fruit jam is made by the Preservist using Red Mulberries + Glassware + Sugar Wine is made from Red Mulberries by the Winery Classification: Edible, Fruit Trade Value: 1 Weight: 1 Price for Seeds: 4000 View full article
  20. Apricots grow in orchards. Seeds must be purchased from a trader. Used in fruitcake, which is made at the bakery. Classification: Edible, Fruit Trade Value: 1 Weight: 1 Cost of Apricot Tree Seeds: 3000
  21. Apricots grow in orchards. Seeds must be purchased from a trader. Used in fruitcake, which is made at the bakery. Classification: Edible, Fruit Trade Value: 1 Weight: 1 Cost of Apricot Tree Seeds: 3000 View full article
  22. Apples are an original orchard crop. Seeds for Apple trees are purchased from a trader. They can be eaten or used to make jam or spirits. Buildings that use Apples : Preservist: Fruit Jam = Apples + Sugar + Glassware Distillery: Spirits = Apples + Glassware + Furnace Fuel Fruit Tinnery: Tinned Fruit = Apples + Tin Classification: Edible, Fruit Trade Value: 1 Weight: 1 Cost of Apple Tree Seeds: 3000
  23. Apples are an original orchard crop. Seeds for Apple trees are purchased from a trader. They can be eaten or used to make jam or spirits. Buildings that use Apples : Preservist: Fruit Jam = Apples + Sugar + Glassware Distillery: Spirits = Apples + Glassware + Furnace Fuel Fruit Tinnery: Tinned Fruit = Apples + Tin Classification: Edible, Fruit Trade Value: 1 Weight: 1 Cost of Apple Tree Seeds: 3000 View full article
  24. Wheat is a grain grown in a Crop Field. It’s one of the original Banished Crops. It is used as food or to make other products: The Watermill and the Windmill can use Wheat to make Flour. While Flour isn't used as food directly, the Bakery can turn it into various baked goods such as Bread and Sugar Cookies. The Brewery can use Wheat to make Ale. The Soup Tinnery can make Tinned Soup using Wheat + Tin. Classification: Edible, Grain Trade Value: 1 Weight: 1 Cost of Seeds: 4000
  25. Sunflowers are a crop that produces Kernels which can be used as a food. Kernels are also used in the Oil Press to make Seed Oil. Category: Edible, Grain Trade Value: 1 Weight: 1 Cost of Sunflower Seeds: 4000