Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Search the Community: Showing results for tags 'boarding house'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Black Liquid Software
    • Announcements
    • Read First & Introductions
    • Donating - Help Us Out!
    • The Inn & Garden
  • Colonial Charter & MegaMod
    • General Colonial Charter Discussion
    • General MegaMod Discussion
    • Questions, Help & Support
    • Suggestions & Ideas
    • Resources, Charts & Information
    • Videos
    • Wiki
  • Banished General
    • Town Exhibitions
    • Map Seeds & Interesting Maps
    • Funny Sightings & Interesting Moments
    • Challenges
    • Saved Games
  • Banished Mods
    • Mods General Discussion
    • Mod Makers Help & Support
    • Community Mods Forge
    • Kralyerg's Kave of Krazy Kontraptions
    • Kave Master List
    • Shocks Lab
    • Official CC Companion Mods

Categories

  • Getting Started
  • Charts
  • Roads & Bridges
  • Housing
  • Storage
  • Markets & Trade
  • Crops
  • Orchards
  • Animals
  • Community, Health & Worship
  • Unrefined Food Production
  • Unrefined Food
  • Refined Food Production
  • Refined Food
  • Alcohol & Luxury Production
  • Alcohol & Luxury Items
  • Mining, Ores & Minerals
  • Resource Gathering
  • Crafting & Resource Production Buildings
  • Crafted Resources
  • Clothing
  • Special Items (includes native items)
  • Dock Set
  • Fort & Palisades Set
  • Quay Set
  • Tiered Buildings Set
  • Decorative Items
  • World & Terrain Tools
  • Other

Categories

  • Colonial Charter Releases
    • Current Version
    • Old Versions
    • Official Companion Mods
  • MegaMod
  • Forge (Community Mods)
  • Kralyergs Kave of Krazy Kontraptions
    • Inedible Foods
  • Shocks Lab
  • Saved Games

Found 14 results

  1. View full article
  2. Fort

    * 100 Military Supply, 16 Musket, 2 Cannon ** 12 Musket *** 80 Military Supply, 16 Musket, 2 Cannon **** 60 Military Supply • 200 Military Supply, 20 Musket •• 2 Cannon ••• 10 Cloth, 40 Military Supply
  3. * 100 Military Supply, 16 Musket, 2 Cannon ** 12 Musket *** 80 Military Supply, 16 Musket, 2 Cannon **** 60 Military Supply • 200 Military Supply, 20 Musket •• 2 Cannon ••• 10 Cloth, 40 Military Supply View full article
  4. Themed Housing

    * +14 leather ** +20 arrowheads *** +2 leather **** +2 muskets, 25 arrowheads • +4 leather •• +1 native artifact
  5. * +14 leather ** +20 arrowheads *** +2 leather **** +2 muskets, 25 arrowheads • +4 leather •• +1 native artifact View full article
  6. Bed and Breakfast

    The Bed and Breakfast is a small Boarding House that provides temporary accommodations for up to 4 families until they can have their own house. It is built by upgrading the Colonial Homestead. Construction Requirements: 27 stone, 21 lumber, 30 work. Size: 5 by 5
  7. The Bed and Breakfast is a small Boarding House that provides temporary accommodations for up to 4 families until they can have their own house. It is built by upgrading the Colonial Homestead. Construction Requirements: 27 stone, 21 lumber, 30 work. Size: 5 by 5 View full article
  8. Longhouse

    A Native Longhouse is a large building traditionally made from wood, bark or thatch, or a combination of the three. If you give the natives some Native Artifacts, they might let you use it either as boarding house or as a large storage place. Construction Requirements: 80 Logs, 4 Leather and 120 Work Size: 4 by 10 Upgrade cost: 1 Native Artifact Note that you will not be able to destroy the Native buildings that were present on the map before your people moved into the area unless you manage to upgrade them first.
  9. A Native Longhouse is a large building traditionally made from wood, bark or thatch, or a combination of the three. If you give the natives some Native Artifacts, they might let you use it either as boarding house or as a large storage place. Construction Requirements: 80 Logs, 4 Leather and 120 Work Size: 4 by 10 Upgrade cost: 1 Native Artifact Note that you will not be able to destroy the Native buildings that were present on the map before your people moved into the area unless you manage to upgrade them first. View full article
  10. Barracks

    The Barracks building is designed to be part of the Fort Set. It functions as a boarding house. This building can be used for other purposes as well, such as an administration building near your mines or trading posts. Family Size: 6 families of 5 people Size: 9 by 5 Construction Requirements: 100 Logs and 30 Stone, plus 200 Work
  11. The Barracks building is designed to be part of the Fort Set. It functions as a boarding house. This building can be used for other purposes as well, such as an administration building near your mines or trading posts. Family Size: 6 families of 5 people Size: 9 by 5 Construction Requirements: 100 Logs and 30 Stone, plus 200 Work View full article
  12. Town Lodging

    The Town Lodging is an attractive Colonial style boarding house. Family Size: 7 families of 7 people Building Size: 10 by 6 Construction Requirements: 60 Logs, 30 Stone, and 2 Building Supplies; plus 120 Work Size: 10 by 6
  13. The Town Lodging is an attractive Colonial style boarding house. Family Size: 7 families of 7 people Building Size: 10 by 6 Construction Requirements: 60 Logs, 30 Stone, and 2 Building Supplies; plus 120 Work Size: 10 by 6 View full article