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Found 34 results

  1. Furniture is made from Logs by the Joiner. The Homewares Supplier uses Furniture + one of the other products specified to make Homewares. Flag/Limit: Crafted (Prior to CC 1.72: Materials) Trade Value: 22 Weight: 8
  2. Flag/Limit: Crafted This is for current Crafted Limits Known uses are: Furniture from: Joiner using Logs (as of CC 1.74, Banished 1.07) * this list will be updated as the Wiki is update, the list may not be complete
  3. Flag/Limit: Crafted This is for current Crafted Limits Known uses are: Furniture from: Joiner using Logs (as of CC 1.74, Banished 1.07) * this list will be updated as the Wiki is update, the list may not be complete View full article
  4. Furniture is made from Logs by the Joiner. The Homewares Supplier uses Furniture + one of the other products specified to make Homewares. Flag/Limit: Crafted (Prior to CC 1.72: Materials) Trade Value: 22 Weight: 8 View full article
  5. Bronze Statues are a series of elegant and powerful statues that may be traded or placed in your community as Decorative Items. Placement of a decorative Bronze Statue requires Stone for the base of the statue plus a Bronze Statue. You can “F” key through the series to choose which statue you prefer. The Forge and the Foundry require Bronze + Furnace Fuel to make Bronze Statues. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 270 Weight: 3
  6. A Wood Statue of a rearing horse adds beauty and interest to your community as a decorative item. Placement of a decorative Wooden Statue within your town requires Stone to build the base of the statue and one Wood Statue. Wood Statues are carved from Logs by a Statue Carver. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 48 Weight: 3
  7. A Wood Statue of a rearing horse adds beauty and interest to your community as a decorative item. Placement of a decorative Wooden Statue within your town requires Stone to build the base of the statue and one Wood Statue. Wood Statues are carved from Logs by a Statue Carver. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 48 Weight: 3 View full article
  8. There are two different Stone Statues of your colony's governor: one is standing and the other is sitting astride a llama. These are used as decorative items in your town or for trade. Placement of decorative Stone Statues within your town requires additional Stone to build the base of the statue plus one Stone Statue. When you place the statue, you are able to select which Stone Statue you prefer. Stone Statues are carved from Stone by a Stone Carver. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 70 Weight: 3
  9. There are two different Stone Statues of your colony's governor: one is standing and the other is sitting astride a llama. These are used as decorative items in your town or for trade. Placement of decorative Stone Statues within your town requires additional Stone to build the base of the statue plus one Stone Statue. When you place the statue, you are able to select which Stone Statue you prefer. Stone Statues are carved from Stone by a Stone Carver. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 70 Weight: 3 View full article
  10. Marble Statues reflect the influence of distant lands (and look similar to Michelangelo's David). Statues may be placed in your community as Decorative Items. Placement of decorative Statues requires Stone to build a base for the statue and one statue. Marble Statues are carved by a Statue Carver from Marble. Marble is a trade item. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 285 Weight: 3
  11. Marble Statues reflect the influence of distant lands (and look similar to Michelangelo's David). Statues may be placed in your community as Decorative Items. Placement of decorative Statues requires Stone to build a base for the statue and one statue. Marble Statues are carved by a Statue Carver from Marble. Marble is a trade item. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 285 Weight: 3 View full article
  12. A Jade Statue reflects influences from distant lands, looking similar to a sitting Buddha. Statues may be placed within you town as a Decorative Item which requires Stone to build the base and one statue of the type you choose. Jade Statues are carved by the Statue Carver from Jade. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 240 Weight: 3
  13. A Jade Statue reflects influences from distant lands, looking similar to a sitting Buddha. Statues may be placed within you town as a Decorative Item which requires Stone to build the base and one statue of the type you choose. Jade Statues are carved by the Statue Carver from Jade. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 240 Weight: 3 View full article
  14. Iron Statues depict a courthouse bell, representing justice for the people of your settlement. An Iron Statue may be placed as a Decorative Item. Placement of decorative statues within your town requires Stone to build the base of the statue and one statue of the type you want. Iron Statues are made at a Forge or Foundry and requires Iron and Furnace Fuel. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 120 Weight: 3
  15. Iron Statues depict a courthouse bell, representing justice for the people of your settlement. An Iron Statue may be placed as a Decorative Item. Placement of decorative statues within your town requires Stone to build the base of the statue and one statue of the type you want. Iron Statues are made at a Forge or Foundry and requires Iron and Furnace Fuel. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 120 Weight: 3 View full article
  16. A Crate is a large, wooden box, used for packing items for shipment or storage. Crates are made by a Cooper using Logs. The Native Trader can use Crates for trading with Natives (the amount of goods received are for an educated Trader): 1 Crate + 4 Iron Tools for 7 Leather 1 Crate+ 1 Spirits for 13 Bison Cuts 1 Crate + 3 Muskets for 7 Leather 1 Crate + 1 Musket for 4 Healing Poultices Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 1 Weight: 2
  17. A Crate is a large, wooden box, used for packing items for shipment or storage. Crates are made by a Cooper using Logs. The Native Trader can use Crates for trading with Natives (the amount of goods received are for an educated Trader): 1 Crate + 4 Iron Tools for 7 Leather 1 Crate+ 1 Spirits for 13 Bison Cuts 1 Crate + 3 Muskets for 7 Leather 1 Crate + 1 Musket for 4 Healing Poultices Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 1 Weight: 2 View full article
  18. A Cask is a small barrel, often used to store wine. They are made by the Cooper, using Logs. Casks + Wine are used by the Native Trader to trade for either Squash or Feathers. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 1 Weight: 2
  19. A Cask is a small barrel, often used to store wine. They are made by the Cooper, using Logs. Casks + Wine are used by the Native Trader to trade for either Squash or Feathers. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 1 Weight: 2 View full article
  20. Bronze Statues are a series of elegant and powerful statues that may be traded or placed in your community as Decorative Items. Placement of a decorative Bronze Statue requires Stone for the base of the statue plus a Bronze Statue. You can “F” key through the series to choose which statue you prefer. The Forge and the Foundry require Bronze + Furnace Fuel to make Bronze Statues. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 270 Weight: 3 View full article
  21. A Barrel is a large, cylindrical container made of wooden staves with metal hoops holding them together. They are used for storing food or wine. Made by a Cooper, using Logs. They are used by the Saltinghouse, Smokehouse, and Native Trader. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 1 Weight: 1
  22. A Barrel is a large, cylindrical container made of wooden staves with metal hoops holding them together. They are used for storing food or wine. Made by a Cooper, using Logs. They are used by the Saltinghouse, Smokehouse, and Native Trader. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 1 Weight: 1 View full article
  23. Pottery is made from Clay + Furnace Fuel by a Potter. Uses for Pottery: This is one of the items that can be used by the Building Supplier to make Building Supplies. The Preservist uses Pottery + Chicken or Duck when making Potted Meat. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 25 Weight: 2
  24. Pottery is made from Clay + Furnace Fuel by a Potter. Uses for Pottery: This is one of the items that can be used by the Building Supplier to make Building Supplies. The Preservist uses Pottery + Chicken or Duck when making Potted Meat. Flag/Limit: Crafted (Prior to CC 1.72: Dry Goods) Trade Value: 25 Weight: 2 View full article
  25. Fancy Furniture is made from better woods and is more ornate. Only the best homes can afford Fancy Furniture! The Joiner produces Fancy Furniture using Hardwood. (Hardwood is grown by a Hardwood Forester.) The Homewares Supplier uses Fancy Furniture + Pewterware or Silverware to make Fancy Homewares. Flag/Limit: Crafted (Prior to CC 1.72: Materials) Trade Value: 30 Weight: 8