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Found 103 results

  1. Version 1.1

    854 downloads

    Despo20 Medieval - D20 Medieval Houses "Large and nice medieval houses with optional accessory buildings" The Mod includes: - New 2 story Medieval House that accommodates one family of six. 2 F key variants; - New 3 story Medieval House that accommodates one family of seven; - New Accessory Storage with 2 F key variants; - New Large Accessory Storage; - Compiled using the new Community Mod Tool Bar. Coming soon: - Other types of accessory buildings; - More F key variants. The Accessory Storage is designed to be integrated with the 2 story house, but it was modeled to be used also alone. In the same way the Accessory Storage Large can be integrated with the 3 story house. Acknowledgements I would not be able to realize this Mod without the help of this magnificent community! Thanks @Discrepancy, @Ketchup, @Kralyerg, @Necora for sharing your knowledge with me. Thanks also go out to all who have supported me during the development of this first Mod (I hope this will be the first of many ).
  2. The Native Wigwam is a round native structure, traditionally made from wooden poles, bark and thatch. If you give the natives some Muskets and Arrowheads, they will let you use it either as housing or as a storage place. Construction Requirements: 28 log, 14 leather Size: 4 by 5 Upgrade cost: 2 Musket, 25 Arrowhead. Note that you will not be able to destroy the Native buildings that were present on the map before your people moved into the area unless you manage to upgrade them first.
  3. A small home with a nice front porch that will house new families of up to 4 people. However an existing family of any size may move in if being re-homed. Use the “F” key to cycle appearance. Can be upgraded to a Town Abode. Provides more warmth and larger inventory space. Some resources from the existing building will be reclaimed. Footprint Family Size Fuel Storage 3 x 5 4 90 1000 Construction Requirements: Work Required 25 Logs 6 Stone 40 View full article
  4. I love @Necora 's Maritimes housing pine lodges and pine cabin. The door on the big lodge in the middle, with the half sun window on top, is just lovely. Makes me so happy. and i thought it funny and typical, when i added new houses, (after demolishing the 'easy start' circle of wood houses - i don't mind the houses, i just don't want them laid out like that. my blocks are more... blocky.) that during the re-allotment of my homeless, the huge family of 5 got stuck crammed in the tiny cabin but the selfish loner dude took the whole huge lodge all to himself...
  5. What is the biggest issue you can think of when it comes to building homes? If you said, "how many to build?" your correct. Part of MegaMod, and Journey is the Immigration Office, a building that only functions to allow nomads in. If it were possible could we have a building that grabs the values of the Homes, and Families. Here is why, I generally find that you can have smooth growth by following a simple math formula: Families minus Homes Divided by 2 equals how many homes to build or (F-H)/2=B With this it insures you have just the right amount of marriages possible to grow the population at an exponential rate. If the building could display the value "B" for number of new homes needed, it would mean smoother homes building control. Now, for you gamer's that are like "ugh just play the game" or "this feels like a cheat". Here is the deal, it won't track homes being built, and might not be possible. If it is it would be a nice tool to have for at least new players. You could tie in production to it by requiring a worker, this would make it "cost" the player more than just being a town hall. Think of it like a town hall annex.
  6. The Native Tipi is a cone-shaped tent, traditionally made of animal skins stretched over wooden poles. If you give the natives some Arrowheads, they will let you use it either as housing or as a storage place. Construction Requirements: 8 log, 14 leather Size: 3 by 4 Upgrade cost: 20 Arrowheads Note that you will not be able to destroy the Native buildings that were present on the map before your people moved into the area unless you upgrade them first.
  7. Boarding House is the original Banished boarding house. It provides a temporary place for the homeless to live. Boarding House may be upgraded to Coaching Inn. Family Size: up to 5 families of 5 people each Building Size: 14 x 7 Construction Requirements: 25 Stone and 90 Lumber. Work: 150
  8. Boarding House is the original Banished boarding house. It provides a temporary place for the homeless to live. Boarding House may be upgraded to Coaching Inn. Family Size: up to 5 families of 5 people each Building Size: 14 x 7 Construction Requirements: 25 Stone and 90 Lumber. Work: 150 View full article
  9. The Nice Country House is an upgrade to the Country House, increasing family size and storage and decreasing the fuel consumed. They house one family of six. The Nice Country House can be upgraded to a Fancy Country House. Family Size: 6 Building Size: 4 by 5 Needed to Upgrade from Country House: 38 Lumber, 2 Building Supplies and 1 Fancy Homeware, plus 70 Work Fuel Rating: 110 Storage: 1300
  10. Country Houses are a larger and nicer house that accommodates one family of six. They’re a bit warmer than a Stone House and they store slightly more goods. May be upgraded to a Nice Country House or to a Fancy Country House. There are variations of this house; use the “F” key to choose the one you want to use. Family Size: 6 Building Size: 4 by 5 Construction Requirements: 30 Lumber, 1 Building Supply and 1 Homeware, plus 60 Work Fuel Rating: 100 Storage Capacity: 1,200
  11. Log Cabins especially look nice in a forest setting. These models were created by Ragingnonsense for a mod. He has given us the models and code to use since he has retired from modding. They house one family of five and are slightly warmer than a wooden house. They also store the same amount of goods as a wooden house. There are several variations for this house; use the “F” key to select the one you want to use. They may be upgraded to a Large Log Cabin. Family Size: 5 Building Size: 4 by 5 Construction Requirements: 30 Logs, 8 Stone, and 30 work (Rope is no longer needed) Fuel Rating: 65 Storage: 1000 View full article
  12. New England Colonial Housing Set (Note that it is anticipated that these will be rebalanced and the names possibly changed.) An historically accurate set of early New England homes. The designs for these homes were provided by The Pilgrim from sets of blueprints available from the Smithsonian. The basic 3D models were created by Azem Ocram. Finishing touches, textures and code were provided by the Black Liquid team. Cape House A small single-story home. Symmetrically designed with the door in the center, a window on each side and a central chimney. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 4 x 3 5 60 1000 Construction Requirements: Work Required 12 Logs 6 Stone 30 Half Cape A small single-story home – with the door on the left, two windows on the right and a chimney toward the left. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 4 x 3 5 60 1000 Construction Requirements: Work Required 12 Logs 6 Stone 30 Cape Cottage A small single-story home – with the door on the right, two windows on the left and the chimney on the right side of the house. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 4 x 3 5 60 1000 Construction Requirements: Work Required 12 Logs 6 Stone 30 Double Cape A single-story home, with more room than the Cape. Symmetrically designed with the door in the center, a window on each side and a central chimney. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 4 x 4 5 60 1000 Construction Requirements: Work Required 20 Lumber 8 Stone 30 Small Colonial House 1 A two-story home, symmetrically designed with the door in the center, a window on each side, three windows upstairs and a central chimney. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 4 x 4 5 60 1000 Construction Requirements: Work Required 20 Lumber 8 Stone 30 Small Colonial House 2 As the name implies, similar to the Small Colonial House 1; however, the door is on the left with two windows on the right, three windows upstairs and a central chimney. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 4 x 4 5 60 1000 Construction Requirements: Work Required 20 Lumber 8 Stone 30 Hoxie House A 1½ story, gray-shingled home, based on the Hoxie House built in Sandwich, MA in 1675. Note the upright "storie [sic] and a half" structure as well as the normal sloped roof with rail and tall narrow end-wall chimney. It also has exposed corner beams. Footprint Family Size Fuel Storage 4 x 4 5 60 1000 Construction Requirements: Work Required 20 Lumber 8 Stone 30 Large Colonial A two-story home, symmetrically designed with the door in the center, two windows on each side, five windows upstairs and a central chimney. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 5 x 4 6 90 1000 Construction Requirements: Work Required 30 Lumber 10 Stone 30 Garrison House “Garrison” is a house style that is typically two stories with the second story overhanging in the front. The term “garrison” refers to the military or defensive character of the house. Almost all New England towns had Garrison houses. They are used as ordinary houses, but are strongly built so they can be used to protect several families in case of danger. Footprint Family Size Fuel Storage 5 x 4 6 90 1000 Construction Requirements: Work Required 30 Lumber 10 Stone 30 Georgian House “Georgian” refers to the style of homes and other buildings built during the reigns of King George I to King George III - 1714 to 1820. They were known for their symmetry – typically a centered entry with windows aligned horizontally and vertically. They could be one or two stories. Ours has a gambrel roof style as was sometimes used. (We often think of this as a “barn” or “Dutch” styled roof.) Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 5 x 4 6 90 1000 Construction Requirements: Work Required 30 Lumber 10 Stone 30 Small Lean-to A small lean-to style addition for use with any of the New England Colonial Houses. This one has a window on the left and a door on the right. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 2 x 2 4 60 1000 Construction Requirements: Work Required 5 Lumber 3 Stone 20 Medium Lean-to A medium lean-to style addition for use with any of the 3 or 4 wide New England Colonial Houses. This one has a door on the left and two windows on the right. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 3 x 2 4 60 1000 Construction Requirements: Work Required 10 Lumber 5 Stone 20 Large Lean-to A large lean-to style addition for use with any of the 4 wide New England Colonial Houses. This one has a the door in the center, with two windows on either side. Use the “F” key to cycle the different colors (roof type also changes). Footprint Family Size Fuel Storage 4 x 2 4 60 1000 Construction Requirements: Work Required 15 Lumber 7 Stone 20
  13. A Saltbox House is a classic colonial home design. The Saltbox House provides living space for 5 people. A Saltbox House may be built as a single house; also, several will fit together seamlessly to use as row houses. There are 4 color variations, white, red, blue and brown; use the “F” key to choose the one you want to use. Family Size: 5 Building Size: 4 by 5 Construction Requirements: 20 Stone and 20 Lumber; Work: 39. Fuel Rating: 80 Storage: 1000
  14. The Manor is an upgrade from the Large Residence, increasing family size and storage and reducing the amount of fuel used. As the largest residences of the wealthiest colonist they require more resources to build than other houses. A Manor may be upgraded to a Mansion and to an Estate. Family Size: 7 Building Size: 8 by 7 Upgrade from Large Residence: 58 Lumber, 3 Building Supplies + 2 Fancy Homewares, plus 115 work Fuel Rating: 120 Storage: 1450
  15. Mansions are an upgrade from a Large Residence: Large Residence > Manor > Mansion > Estate. It accommodates a larger family and the amount of goods stored, and decreases the fuel consumed. As one of the largest residences of wealthy colonists, they require more resources to build than other houses. Family Size: 8 Building Size: 8 by 7 Needed to Upgrade from a Manor: 66 Lumber, 4 Building Supplies and 3 Fancy Homewares, plus 120 Work Fuel Rating: 130 Storage: 1,800
  16. Fancy Townhouses are the final for the Townhouse. They house one family of six and are much warmer than a stone house; they store many more goods. Family Size: 6 Building Size: 3 by 5 Needed to Upgrade from a Nice Townhouse: 44 Lumber, 2 Building Supplies and 2 Fancy Homewares, plus 80 Work Fuel Rating: 110 Storage: 1500
  17. A Fancy Country House is the final upgrade to the Country House. Family Size: 7 Building Size: 4 by 4 To Upgrade from a Nice Country House, you need: 50 Lumber, 3 Building Supplies and 2 Fancy Homewares, plus 80 Work Storage: 1550 Fuel Rating: 120
  18. An Estate is the final upgrade for the Large Residence. As one of the largest residences of the wealthiest colonist, they require more resources than other houses. They accommodate one family of eight and are the warmest buildings; they store the most goods. Family Size: 8 Building Size: 8 by 7 Needed to Upgrade from a Mansion: 74 Lumber, 5 Building Supplies and 4 Fancy Homewares, plus 145 Work. Size: 8 by 7 Fuel Rating: 140 Storage Capacity: 2,100
  19. Tiny Houses are the upgrade of the Tiny Shack. Not only does it look nicer, the upgrade will house more family members, increases storage, and reduces the amount of fuel consumed. Family Size: 4 Building Size: 2 by 4 (same as Tiny Shack) To Upgrade from a Tiny Shack, you need: 8 Logs and 4 Stone, plus 45 Work Fuel Rating: 80 Storage: 600
  20. Town Abodes are basic houses that have several levels of upgrades available. Because it is narrower than most houses, it can fit in spaces others can't. They use less fuel than Wood Houses, but aren't as fuel efficient as Stone Houses. Town Abodes have several variations; use the “F” key to choose the one you want to use. Town Abodes may be upgraded to a Townhouse, Nice Townhouse or Fancy Townhouse. Family Size: 4 Building Size: 3 by 5 Construction Requirements: 20 stone and 20 Lumber, plus 45 Work. Size: 3 by 5 Fuel Rating: 75 Storage: 800
  21. A Tiny Shack is your basic small starter home or “fixer-upper”. It's the smallest of the houses and requires the least resources to build and stores the least amount of goods. They house one family of three and are slightly less warm than a Wooden House. Because of their small size, they can fit just about anywhere. You can upgrade a Tiny Shack to a Tiny House. Family Size: 3 Building Size 2 by 4 Construction Requirements: 10 Logs and 2 Stone, plus 20 Work Fuel Rating: 50 Storage: 400
  22. Log Cabins especially look nice in a forest setting. These models were created by Ragingnonsense for a mod. He has given us the models and code to use since he has retired from modding. They house one family of five and are slightly warmer than a wooden house. They also store the same amount of goods as a wooden house. There are several variations for this house; use the “F” key to select the one you want to use. They may be upgraded to a Large Log Cabin. Family Size: 5 Building Size: 4 by 5 Construction Requirements: 30 Logs, 8 Stone, and 30 work (Rope is no longer needed) Fuel Rating: 65 Storage: 1000
  23. A square multi-story tower extension of the Journeyman House. Its flat roof surrounded with a crenellated parapet, can be used to house another family of 4 and gives the appearance of added protection to the estate. The tower can also be used separately. Footprint Family Size Fuel Storage 2 x 2 4 85 1000 Construction Requirements: Work Required 10 Stone 30 Lumber 45
  24. The Journeyman House, with its distinctive overhanging front balcony, can be used as a row house or built separately. It can house a family of 6 in warmth and comfort. The Journeyman Tower was designed to be added to this home if you need space for another family. Footprint Family Size Fuel Storage 3 x 5 6 110 1200 Construction Requirements: Work Required 50 Lumber 2 Bldg Supplies 1 Homeware 78
  25. A multi-story, octagonal tower extension of the Captain House; it houses a family of 4. It can also be built as a stand-alone home. Footprint Family Size Fuel Storage 3 x 2 4 85 1100 Construction Requirements: Work Required 10 Stone 30 Lumber 45