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Search the Community: Showing results for tags 'maps'.
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KevinTheCynic posted a topic in General Colonial Charter DiscussionSo has anyone else noticed this? It's not any sort of gamebreaking bug, more a minor glitch. I updated to CC 1.74 yesterday and while making a screenshot today for the map seed @TuffDwarf was discussing in the Map Seeds & Interesting Maps section, I noticed that the [CC] Very Large map size does not show on the map information display. However it shows up when using the other sizes, see screenshots below (first is the Very Large size from CC, the second is the Large size supplied with the game).
Hi all, Map seeds, is there a pattern to them? Is there a format for certain content? For the last few maps I've been getting sheep, I had one chicken last week, but it's been sheep, sheep & more sheep, and whilst I do love sheep as a starter, I was wondering if there is anything in the seed sequence that determines the animals? I know with some mods they 'assist' in the determination of the animals, but if I don't specify a 'start' with the animal, and I leave it to random, how does it generate? Cheers