Welcome to Black Liquid Software

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Search the Community: Showing results for tags 'megamod'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Black Liquid Software
    • Announcements
    • Read First & Introductions
    • Donating - Help Us Out!
    • The Inn & Garden
  • Colonial Charter & MegaMod
    • General Colonial Charter Discussion
    • General MegaMod Discussion
    • Questions, Help & Support
    • Suggestions & Ideas
    • Resources, Charts & Information
    • Videos
    • Wiki
  • Banished General
    • Town Exhibitions
    • Map Seeds & Interesting Maps
    • Funny Sightings & Interesting Moments
    • Challenges
    • Saved Games
  • Banished Mods
    • Mods General Discussion
    • Mod Makers Help & Support
    • Community Mods Forge
    • Kralyerg's Kave of Krazy Kontraptions
    • Kave Master List
    • Shocks Lab
    • Official CC Companion Mods

Categories

  • Getting Started
  • Charts
  • Roads & Bridges
  • Housing
  • Storage
  • Markets & Trade
  • Crops
  • Orchards
  • Animals
  • Community, Health & Worship
  • Unrefined Food Production
  • Unrefined Food
  • Refined Food Production
  • Refined Food
  • Alcohol & Luxury Production
  • Alcohol & Luxury Items
  • Mining, Ores & Minerals
  • Resource Gathering
  • Crafting & Resource Production Buildings
  • Crafted Resources
  • Clothing
  • Special Items (includes native items)
  • Dock Set
  • Fort & Palisades Set
  • Quay Set
  • Tiered Buildings Set
  • Decorative Items
  • World & Terrain Tools
  • Other

Categories

  • Colonial Charter Releases
    • Current Version
    • Old Versions
    • Official Companion Mods
  • MegaMod
  • Forge (Community Mods)
  • Kralyergs Kave of Krazy Kontraptions
    • Inedible Foods
  • Shocks Lab
  • Saved Games

Found 17 results

  1. MegaMod

    Version 0.60

    1,410 downloads

    Brought to you by the creators of Colonial Charter. Download: After clicking Download you will be redirected to google drive files and see this icon at the top right corner of a new page. Click it to download. About: Have you ever wished you could download all of the most popular Banished mods compiled into one comprehensive package? Welcome to the mother of all Banished mods. The MegaMod - the ultimate Banished mod experience. 95 mods and counting. Thanks to the hard work of all the modders who have contributed. RedKetchup, Kid, Discrepancy, embx61, tanypredator, TomSawyer, Wintin, Maal, Elfecutioner. This is a completely standalone mod. All of the listed mods are completely included. Do not use any of the included mods alongside MegaMod. You're welcome to use your choice of Aging mods, Storage mods, Resource quantity mods, or other mods of these types, as they are not included. There is no guarantee that future versions will be save game compatible with this beta version. Things happen. Toolbar entries are color coded by which modder made them. Toolbar buttons with a colored border will open another toolbar. The color of the border indicated which modder made all of the entries inside that toolbar. There will be periodic updates to this, as mods are updated, and work is done to continue to make them all cohesive. It's going to take a long time to load a mod this large. Be prepared for a black screen for several minutes while it loads.
  2. need help whenever i try to activate megamod or colonial charter it crashed i dont know what to do maybe its bc they are big and my rly bad computer cant run them if any ideas pls reply
  3. I am using the MegaMod and no other mods and banished seems to be crashing alot randomly, i have started a new map as well and it still crashed, it is usually when im clicking things when it crashes like adjusting the workers jobs. I have uploaded my crash.dmp. crash.dmp
  4. I'm a little bit confusd. There's Colonial Charter, and there's the MegaMod. Should I be running both of them? Is one included in the other? How does this work?
  5. how do i convert iron from iron ore? or do i have to do that at all?
  6. Well the title say it here is the shoort toolbar I simply cant make it work with the megamod. Any solution?
  7. I have attempted installing multiple versions of megamod into my GOG version of Banished that I have running through Wineskin on my mac. It shows up in game, but there's no description shown, modlist, and when enabled it does nothing. Confused as to why it's not working at all, as all other mods I've tried up to this point worked just fine. Any advice?
  8. What are the differences between say Trade Sheep and Regular Sheep? I'm trading with merchants and I get the option for either Trade "x" or just a Regular "x" with X being an animal type. I assumed the trade sheep were purely for trade, but it seemed like I couldn't put them back into my trader to trade off and they started reproducing. Do they just act like normal sheep but a different name?
  9. I'm currently trying out MegaMod but I'm wondering why my two other Mods are conflicting. I thought they shouldn't be? The two other mods I'm running are More Terrain: http://steamcommunity.com/sharedfiles/filedetails/?id=345803966 Increased Resources Combination: http://steamcommunity.com/sharedfiles/filedetails/?id=346165316 More Terrain seems to work as it should be, but Increased Resources Combination doesn't seem to be working at all. I am noticing resource yields after harvesting trees, stone and iron to be like vanilla instead of the yields that I remembered the mod to yield. Is there a work around to get IRC to work? Thanks.
  10. I attempted to install megamod the other day but have ran into a slight issue, none of the modded items appear in game. I have placed the file into the windata folder and when I launch the game I see the icon and version number for megamod in the mods list, however there is no title or description for it. When I click the little x to activate the mod it is highlighted green and the game attempts to reload. When I launch a new map though none of the modded content is there.
  11. Im just in love with that seed;) http://imgur.com/a/k0Scu
  12. I know this isn't the correct place to put this, but since Colonial Colony is having a revamp I figured this would be the best place to put this while things were being shuffled around. I started playing the MegaMod last night and I decided to build a town arrival in my brand new village. Last night when I clicked on the town arrival it would pop-up the info screen and work fine. Today while playing whenever I build any town hall mod and click on it after it's been built my game crashes. I was wondering if anyone else has been experiencing this? I was also hoping someone had a suggestion. The only other mod that I have running with MegaMod is No Smoke. I have No Smoke above MegaMod. I also wanted to say that I think everyone at Black Liquid is doing a fabulous job. Your hard work has considerably improved my experience with Banishes. Please let me know if there is any other information that you need. Thanks for any help you can provide.
  13. Here's a great idea: We need a reference volume for all the things one can do with Banished, CC, and MegaMod. It would be fairly simple to take the material from the Wiki, add in the specific products a building can produce, and compile it all into a PDF. I would volunteer to do it myself, but you guys have the source material. We don't need a bunch of fancy graphics, just a simple icon-based design style and then the pertinent facts. For example, a page that tells all about the Market Soup Kitchen, including an icon, materials/work required, staffing, and a list of the recipes with ingredients and amounts needed. Then a page break to the next page. This book would be a serious aid to planning better towns and cities. My wife and I are serious Banished addicts now, and would love to print out the Book , double sided, on our printer, and put it in a 3-ring binder to keep at our desks. That's how much we are into this game. We've been taking notes in a notebook, but there's just too much. This is a serious idea, not just a passing thought. We would volunteer to help out any way we can. Your thoughts? -John
  14. The Market Soup and BBQ Grill are both unaffected by CCNoSmoke. IOW, they still produce smoke from the chimnies. Thanks! -John
  15. So I downloaded the megamod for Banished. The game crashed when I would quit, but I didn't think much of it, I was quitting so what did it matter if it crashed then. Now Banished will not start. I tried uninstalling and then reinstalling it, and unsubscribing to the megamod. Neither did anything. I just want to play my game again, help?
  16. View File MegaMod Brought to you by the creators of Colonial Charter. Download: After clicking Download you will be redirected to google drive files and see this icon at the top right corner of a new page. Click it to download. About: Have you ever wished you could download all of the most popular Banished mods compiled into one comprehensive package? Welcome to the mother of all Banished mods. The MegaMod - the ultimate Banished mod experience. 95 mods and counting. Thanks to the hard work of all the modders who have contributed. RedKetchup, Kid, Discrepancy, embx61, tanypredator, TomSawyer, Wintin, Maal, Elfecutioner. This is a completely standalone mod. All of the listed mods are completely included. Do not use any of the included mods alongside MegaMod. You're welcome to use your choice of Aging mods, Storage mods, Resource quantity mods, or other mods of these types, as they are not included. There is no guarantee that future versions will be save game compatible with this beta version. Things happen. Toolbar entries are color coded by which modder made them. Toolbar buttons with a colored border will open another toolbar. The color of the border indicated which modder made all of the entries inside that toolbar. There will be periodic updates to this, as mods are updated, and work is done to continue to make them all cohesive. It's going to take a long time to load a mod this large. Be prepared for a black screen for several minutes while it loads. Submitter ShockPuppet Submitted 11/27/2016 Category MegaMod  
  17. Here is the list of mods that are included in MegaMod v0.06