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Search the Community: Showing results for tags 'texture transparency', ' foliage' or ' modeling'.
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I'm gonna be making some foliage and flower boxes for bay windows and planter boxes, so I started making some shrubs. The poly count quickly reached the hundreds for even a very small model. I realised that maybe the way to go would be with a simple geometric outline of the shrub, with each face textured with a partially transparent image, to replicate a bush but with like 8 or 10 vertexes. Do banished model file types support textures with transparency? If not, what is the best method to make shrubbery? Thanks doods. ☺