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BuildHappy

Sixty Seven

I know it has nothing to do with me, but I have found I love map #67 and that happens to be the year I was born. Default food was raspberries, and I am making wine like Crazy, and trading it by the ton. Default pasture animal was beef cow. One 15x16 pasture with 12 cows and one herder produces on average 1440 units of meat. I've got 6 of these, and 3 butchers can just about keep up. Trading posts are efficient, markets are near every cluster of houses, a fountain and a few libraries are making folks very happy. On an aside note, I LOVE how the upgraded log cabin looks!

Application-steam-x64 2017-02-05 18-42-40-570.jpg

Capture.JPG

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Question!

What is the map size, terrain, and staring conditions?

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On 2/7/2017 at 1:55 AM, J_Man said:

What is the map size, terrain, and staring conditions?

my map size was large (i always leave it on large) and the start was new frontier. i have been switching climates and terrains with every game, so i'm sorry i can't remember those. but here's the giant map overview, if you recognize it. (i thought it was very mild/verdant plains, so i tried to reproduce it, but gave up after about a dozen starts with flat plains, valleys, marsh, etc. all failed to give me raspberries and beef cows)

i know there's a way to find the seed number after you've already started a map, but i've never heard of a way to see all those other variables after you've started... if you know how, i can go back and look. i made a separate save of the game before building anything, so i can go back and play it over and over as often as i want... yummy

Application-steam-x64 2017-02-14 02-47-26-022.jpg

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2 hours ago, BuildHappy said:

find the seed number after you've already started a map, but i've never heard of a way to see all those other variables after you've started.

Just back out to the main menu and click on "Map" - it will show seed, name, terrain, climate and so on... :)

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21 hours ago, Paeng said:

Just back out to the main menu and click on "Map" - it will show seed, name, terrain, climate and so on... :)

ok, i started steam and opened banished. the 'main menu' had no 'map' option (first screen shot). i fiddled around for a while, and figured out that you see the 'map' option when you load a map and choose 'options[ESC]' from the toolbar. that sends you to what i think of as the 'resume' menu. (screen shots 2 and 3)

so, i loaded my favorite map 67 and confirmed it's conditions (shot 4). i also confirmed the default crop was raspberries and the default animal was beef cow. (shots 5 and 6)

but, when i tried to recreate them - using the same variables in every respect except what i named the map - i got turnips and horses (shots 7 and 8), two of my least favorite foods! pas de cheval; beaucoup de glue!

can it be that simply giving a map a custom name can change what you get for crops and animals?

je suis un peu confus...

main.JPG

options.JPG

resume.JPG

Sixty Seven.JPG

rasp.JPG

beef cow.JPG

recreate.JPG

horses and turnips.JPG

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the map code gives you the overall map but the crops you get is random. at least it is suppose to work that way. i have seen a map that i loaded several times and it gave me horses repeatedly on med+ so i switched away from it. no idea why my comp or mod order... but i get horses more times than not on any map.

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