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Endmateria

2 different hemp item ids

I originally posted this bug in the wrong place (under the Legalized Marijuana 3 mod) so I'm moving it here for correction.   I'm playing with Banished 1.0.7, CC 1.7.3, MM 0.07, and the 1.0.7 megamod patch.  With this setup, I have two different seeds ingame, "hemp" and "hemp plant".  Hemp seeds produce "hemp 1",  Hemp plant seeds produce "hemp 2".  Hemp 1 works with the ropery, hemp 2 does not.  Here is a pic of  the two different hemps in the inventory menu.  Notice, similar icon, but different item id.  If they had the same item id, there would only be a single stack of hemp in my inventory, rather than two.

Screenshot15.bmp

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Posted (edited)

Hi @Endmateria I downloaded the Mega Mod string tables and did a search for 'Hemp' in all files.

Turns out that there are two hemps, one is from CC which will work in your CC buildings to make rope, sacks, and fire bundles (some good heat there), the other is from DS Small Village and is used to make Canvas. 

I would guess that the hemp seed with the green square around it is CC, the other one is DSSV

 

Edit - @Discrepancy I figure I'd tag you in here so you are aware of the conflict.

Edited by Necora
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Yeah, it's a baby conflict, but I thought it worth mentioning.  Thanks @Necora

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...and it breaks the Curing Barns as well.  I guess they outlawed the good stuff.  Now all my bannies are drunks! LOL!

 

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