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Horser01

Colonial Charter: Mars

A space themed DLC. To make an off world colony. Air as a required resource (Like food). Themed buildings. Etc.

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hehe. first time i am seeing that one :)

very original ^^

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Actually, I do remember a discussion along these lines.  All that's needed is a modder (or 2 or 3) willing to give up all of his free time for the foreseeable future :)  

 

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you can put red dirt texture to the ground.... but no way to make the mountains look like if they would be from mars, the shape of those i mean ....

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Many of the drawings I see look like the red desert terrain and have rather smooth hills.  Add red rocks. Maybe design some decorative spires and odd-looking large stones, some in oranges or even purples that people can add.  Need different looking trees/plants. (Although re-coloring some of the current trees might do the trick).  I don't think you can recolor the sky and water can you? Unfortunately, you can't modify the look of merchant boats to look like shuttle craft!  But it's an interesting idea. 

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On 11/13/2017 at 0:29 PM, estherhb said:

Many of the drawings I see look like the red desert terrain and have rather smooth hills.  Add red rocks. Maybe design some decorative spires and odd-looking large stones, some in oranges or even purples that people can add.  Need different looking trees/plants. (Although re-coloring some of the current trees might do the trick).  I don't think you can recolor the sky and water can you? Unfortunately, you can't modify the look of merchant boats to look like shuttle craft!  But it's an interesting idea. 

You can't change the look of the merchant boats at all? That's super lame. I had so many hopes for those boys changing in future expansions. 

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Yeah - can't change the merchant boats. They all tried and it causes crashes or something.  To really change the game to make it look like "Banished - Colonizing the Red Planet", someone would have to design 50+ new buildings. It isn't that bad to make those that are just replacing the model - for example create a "Dorm" to replace the "Boarding House" or a "Command Center" to replace the "Town Hall". But it gets more complicated if you want to have Oxygen and Water become required items. Or create Solar Panels or Wind Turbines to produce fuel. Even with a lot of work (and jury-rigging), it will mainly be cosmetic changes since you really can't change the AI. 

If you really want to colonize outer space, you might be better off playing PlanetBase, or wait for Surviving Mars, coming out sometime in 2018 - trailer here: https://video.search.yahoo.com/search/video?fr=mcafee&p=new+martian+game+2018#id=1&vid=1f76cf4e4ab278450c44388f2211d336&action=click

 

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2 minutes ago, estherhb said:

Yeah - can't change the merchant boats. They all tried and it causes crashes or something.  To really change the game to make it look like "Banished - Colonizing the Red Planet", someone would have to design 50+ new buildings. It isn't that bad to make those that are just replacing the model - for example create a "Dorm" to replace the "Boarding House" or a "Command Center" to replace the "Town Hall". But it gets more complicated if you want to have Oxygen and Water become required items. Or create Solar Panels or Wind Turbines to produce fuel. Even with a lot of work (and jury-rigging), it will mainly be cosmetic changes since you really can't change the AI. 

If you really want to colonize outer space, you might be better off playing PlanetBase, or wait for Surviving Mars, coming out sometime in 2018 - trailer here: https://video.search.yahoo.com/search/video?fr=mcafee&p=new+martian+game+2018#id=1&vid=1f76cf4e4ab278450c44388f2211d336&action=click

 

Oh awesome! Thanks for the tip!

 

Since we're on the topic of suggestions for games, the one thing I truly feel is missing from Banished is being able to utilize animals for labor, like horse drawn plows and ox drawn wagons and mounted this and thats. I'm a little animal obsessed. I've played Stronghold, which at least had the horse drawn tree cutters, but that's about it. I have been thinking of venturing away from Banished to look for something similar but with more beast drawn wagons since I'm starting to feel that's just not a thing that can happen in this game. 

Got any ideas? Or is it possible to offer a ray of hope that something like that could happen in Banished? (I can't imagine how, but then again I don't know the first thing about how to build a mod.)

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Unfortunately animations are really limited in Banished and there isn't a way to create new ones. Also, it is really difficult to create new animals.  (I've been told that creating the added livestock made ShockPuppet cry.)  So, I don't think you'll see horse or ox drawn wagons anytime soon. :face53:

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On 12/28/2017 at 3:19 PM, estherhb said:

animations are really limited in Banished

This is actually the reason that replacing the trading boat is hard. Not technically impossible, but very difficult. The trading boat has a set of rowing animations that we can't see to copy.  If Luke would release some of the original models then we could have an example to work from and see what the game is looking for.  But as it stands, doing it blind is a little difficult because we can't see what the game wants.

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and also the fact it is linked extremly tight to the trading post and linked invisibly to the main river

Edited by Ketchup
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Personally and it is only me, i rather would like more wild west, colonial, asian settings for Banished.

 

I know there is Chinese mod with asian setting, but is not working with CC i've heard.

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