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ShockPuppet

Introductions & Updates

94 posts in this topic

I've used it before, thus my original 11 x 11 fields... but then while I was watching the playthough I mentioned before, and Noble mentioned that with Farmer pickup disabled, you could increase the size of the fields by 50% or so. So I gave it a try and they were much more efficient. One Worker + 11 x 11 = roughly 840 food. One worker + 10 x 18 = roughly 1280 food. Sure they take up a good bit more space, but I don't mind that much as I get so much more food from that one worker.

Those calculators are great for vanilla Banished though. I'm still using it's recommendations for pasture sizes as they're already big enough. lol

EDIT: Within CC/MegaMod, I find that 15x15 Dense Orchards have been very efficient with one Farmer. I need to do more testing before I'm sure that's the most efficient size however.

Edited by Azure Lyrrix
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@Azure Lyrrix Ah interesting. I don't use the mod to disable Farmer pickup so I've found the vanilla sizes work quite well (although sometimes with a small adjustment to field size). This all contributes to our knowledge base for Banished so it's quite interesting to me to hear people's experiences with the different mods. :)

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Hello everyone, thanks for dropping by. Feel free to make any suggestions and leave us some feedback :)

 

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Hello people.

Im from Argentina. Love kinda game of building and strategy :)

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Hey,

I'm Thomas (french) and I really like Banished so here I am ! :). Thanks a lot for all the work you've done on this game, it's really amazing.

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hello all and g'day!

Looks like this is a welcoming and helpful place to be so thought I'd say well done and thanks in advance for all the work, advice and oodles of inspiration I find here.

I'm from Scotland and been playing a variety of games since zx81 (with tape recorder file loaders!). I've played all the Civs extensively since the very early 90s and always wished they would allow building placements so started SimCity, stronghold and others to get my fix! Played 1000s of hours of very heavily modded skyrim and managed to get some medievally looking villages together - lots of winding alleys, nooks and crannies! Banished is a delightful game and the mods are like icing on the cake for it. I see many more an hour playing and hopefully creating new mods for others to use once I get my head around the tutorials. 

Well done again down under, up over or inside outside. You contribute fantastic additions and have my gratitude.

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Hi folks! I'm Seona, which is pronounced SHOW-nah rather than as the spelling suggests. ;) I live in Melbourne, Australia with my mum and two cats. When gaming, I divide my time between city-builders and RPGs. I also role-play with some real-world groups a couple of times a week, because I am just that geeky. :D

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18 hours ago, Seona said:

Hi folks! I'm Seona, which is pronounced SHOW-nah rather than as the spelling suggests. ;) I live in Melbourne, Australia with my mum and two cats. When gaming, I divide my time between city-builders and RPGs. I also role-play with some real-world groups a couple of times a week, because I am just that geeky. :D

More Aussies! 

And as for being geeky, nothing wrong with that. There's a few of us here that fall into the same category :D

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On 14/01/2017 at 4:57 PM, Seona said:

I also role-play with some real-world groups a couple of times a week,

I used to but it's been a long time! Now if I'm lucky I get to hang out in URealms streams.

Welcome all :)

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Hi Everyone!

I'm Outcast, but my parents call me Craig. I'm a 30 year old male from Southern Ontario, and a huge fan of sandbox/city simulation games. Currently been playing Prison Architect, however I just learned that the CC community has moved here and that the BL team have some awesome looking 1.7 updates, so now I'm getting the Banished itch again!

Nice to meet you all/see you all again. Glad the forum is back up! (I'm a little late to the party, I know, lol).

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