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Frances

Travel speed on roads CC176

Stone roads permit banshees to travel faster than on soil roads - according to dialog box.   What about brick roads?  Dialog box doesn't say. 

>> Is travel on brick roads faster than on dirt soil roads? 

>> Same as stone/faster/slower?  <<  :)  Thank you wizards.

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That information can be found in the Wiki. Do a search for Roads.

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And I read this before, doesn't tell banshee travel speed...

=

You know how you can build a Stone Road directly on top of a Dirt Road, but not the other way around?  That's because roads have a hierarchy system where some roads can be built on top of others.  It's a numbered system, where the lower numbered roads can be built directly on top of higher numbered roads.

Here's some numbers.

CC AND VANILLA ROADS
Red Brick Road    4
Brick Road    5
Quay Road    6
Moss Road    9
Stone Road    10
Sandstone    11
Gravel Road    12
Soil Road    14
Country Road    19
Dirt Road    20

COLOR ROAD MOD
White Road    22
Black Road    23
Brown Road    24
Purple Road    25
Blue Road    26
Green Road    27
Yellow Road    28
Orange Road    29
Red Road    30

GRASSY ROAD MOD
Gravel Road    38
Sandy Road    39
Sand Road    40
Desert Road    41
Plantation Road    42
Pasture Road    43
Crop Road    44
Swamp Road    45
Marsh Road    46
Verdant Road    47
Grass Road 3    48
Grass Road 2    49
Grass Road    50
Transparent    51

DS ROADS MOD by Discrepancy
Wood Roads
110-115

Stone Roads
120-139

Gravel Roads
150-154

Wood Chip Roads
160-161

Dirt Roads
170-177

Grass Roads
190-192

Garden Patch Road    
195

End of Roads Mod by WinTin
Dirt Road
900-914

Stone Roads
930-944

Earth Roads
960-974

So remember. The lower the numbers can be built right on top of higher numbers.

Side note: If two different roads accidentally have the exact same numbers (which has happened), then when you build a single square of the second road, every square of the first road will instantly turn in to the

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So I did a search on the web re "Banished Road Speed". According to a post from Kralyerg on Reddit from 3 years ago:

According to the (unmodded) code:

float _slowSpeed = 0.75;
float _fastSpeed = 1.2;
float _fastestSpeed = 1.4;

Slowspeed is walking on normal grassy ground, fastspeed is dirt road and fastestspeed is stone road

You can only have the 3 speeds, so in CC, brick road is the same speed as stone road.

In CC, we did bump up the road speeds a little bit

float _slowSpeed = 0.75;
float _fastSpeed = 1.4;
float _fastestSpeed = 2.0;

I'm guessing this hasn't changed since then. In MM, I would assume that all roads, including those from other modders, use these speeds rather than the slower vanilla speeds. But Kralyerg will need to verify that for us. 

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I wonder what that means for the one set of modded roads that have dirt, mixed, and stone.  Well, obviously it means that the mixed road is the same as either the slower or the faster one.  Hmm. 

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I believe that if you can build the road for free, it is the slower road. and if you pay for it, it's the faster road :)  But I suppose the modder doesn't have to adhere to that "rule".

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