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ShockPuppet

Colonial Charter 1.7 Dev Blog #1

373 posts in this topic
13 hours ago, ShockPuppet said:

Covered bridge

 

MmTZL5.jpg

 

not to  picky but shouldn't those bottom timbers run the other way so they span the creek or river?? also as a carpenter it gives you something to nail or attach the floor of the bridge to.

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8 hours ago, ShockPuppet said:

e05coW.jpg

 

Amazing :shape13:

I can has  Now ¬¬;):shape12::shape12::shape12:

:D

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Said this before, ghost canon for the wall, please. :face48:

This is looking extremely nice.

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6 minutes ago, Denis de la Rive said:

Said this before, ghost canon for the wall, please. :face48:

This is looking extremely nice.

Ghost cannon eh? Alright, but it will have to be specific to this wall type :) 

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2 minutes ago, ShockPuppet said:

Ghost cannon eh? Alright, but it will have to be specific to this wall type :) 

Exactly what I had in mind, got to keep those "Bastonais" away from my cities in New France! :D

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Can we except CC 1.7 will be added to megamod with latest version of DS Small Viliage or The North mods? :)

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4 minutes ago, DesoPL said:

Can we except CC 1.7 will be added to megamod with latest version of DS Small Viliage or The North mods? :)

It will get added to megamod after release yes. I hope we can have it with updated DS Village :)  

 

The guy who makes The North mod declined our request, so no.

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3 hours ago, ShockPuppet said:

1crIfE.jpg

 

Is it possible to add storage, blacksmith, etc things to the wall. They would be awesome.

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2 hours ago, cainacol12 said:

Is it possible to add storage, blacksmith, etc things to the wall. They would be awesome.

That is a great idea :)

+1 to @cainacol12's suggestion

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14 hours ago, ShockPuppet said:

something cool and unintended, 2 creek bridges beside each other :)

 

7OQAsR.jpg

 

 

 

This is awesome. The whole lot is awesome. A technical question... the 'rough' look you give to the wooden planks, is that trickery with the 3D model or is it trickery with the texture? (I know a magician never reveals his tricks, so I won't be offended!)

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9 hours ago, ShockPuppet said:

Yep, would just need to figure it out.

Edit:

Some more information about this.

It would be like a dream for me to have a building set designed to seamlessly blend with the walls. I'd like to mention that the walls themselves will be released stand alone should someone want them without cc or megamod. 

I've built them from scratch, so I'll be releasing the files of them as source for anyone to work with. I don't know if anyone will, but they are easy to use as I've designed them with banished grid system in mind.

I'd love to see a range of buildings interact with the walls; from a humble wooden lean-to where a Smith works iron, to a stone house or gate trading office.

It's my intention to explore those options but I don't know when.

I remember in Stronghold series, when you put palisade or stone wall, you can put some buildings there and looks like that.

 

jerinin_grad_grabovac6.jpg\

 

Look at the buildings at walls, they got diffrent roof etc. Wonder if might be possible option in Banished like that.

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