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List of mods in MegaMod

BlackLiquid's Mods                                                                                                         

    Colonial Charter 1.7 alpha:   This is a preliminary version of Colonial Charter 1.7.
    Bakery Plus V3:   Bakery produces more variations.
    Blacksmith Tools  V5:   Allows Blacksmiths to produce a wider array of tools.
      Build Monuments V1:    Gives you the option to build the Golden Llama or Ceremonial Grounds.
    Color Roads V3:   A set of fancy colored roads.
    Covering V2:   Decorative basic covering structures. Can be used over stockpiles or as separate structures.
    Debug V1:   Provides access to the Debug Menu built into the base game. Allows you to build freely, as well as add resources, citizens, and more.  
    Firebundler Firewood V3:   Allows your Firebundler to also create Firewood.  
    Grassy Roads V2:   Provides various types of grass roads.  
    Gridlines V2 beta:   Lets you make a 25x25 grid to help plan layout of structures.  
    Grow Ginger V1:   Adds Ginger seeds so you can grow it as a crop.
    Grow Rice V1:   Adds Rice seeds so you can grow Rice as a crop.
    Grow Roots V1:   Adds Root seeds so you can grow them as a crop.
    Happiness Radius V2:   Gives all buildings that produce happiness have a purple radius circling it.
    Legalized Marijuana V3:   Lets you cure Hemp at the Curing Barn to produce Marijuana.
    Livestock for Trade V1:   Adds separate "Trade" versions of all of the livestock. When a pasture is full, these animals are not slaughtered so no meat or hides are produced; instead the animals are taken to a barn and can be added to inventory at a Trader.  
    Mini Buildings V7:   Adds a set of mini versions of basic buildings; includes: Wood Cutter, Hunters Lodge, Gatherers Hut, Forester, Mini Fisherman, Workshop, School (5 Students), Herbalist, Trading Post, Town Hall, Market , Hospital (5 patients), Mini House, Storage, Chapel (10 members).  
    Mission Bell Tower V2.0:   A standalone brick church bell tower based on the one at Mission San Miguel in California. Thanks to kid1293 for recreating the lost code.  
    Renewable Resources V2 beta:   Adds small shacks that grow Stone, Iron or Coal.
    Soup Kitchen V2:   Adds a building where you can make various soups and stews.
    Stable V1:   Adds a stable where you can produce your own Domesticated Animals. Ghost animals will fit in the stalls.  
    Statue Plus V1:   Lets you build the existing decorative statues using many variations; includes statues from RedKetchup's Decorative Items mod.
    Terraform V0 beta:   Raise and lower terrain. Use with caution.
    Tropical Greenhouse V1:   Adds a greenhouse where various tropical foods can be grown.
    Unhappiness Radius V1:   Gives all buildings that produce unhappiness a red radius circling it.
Discrepancy's Mods
    Brussel Sprouts:   Adds seeds for Brussel Sprouts so you can grow them as a crop.
    DS Fences and Decorations 1.0:   Includes Log Fences, Horse Fences (both with several color variations), and several other types of fences and walls. Decorations include: Crates, Barrels, Wagons, Ladders, Lanterns, and Posts.
    DS Roads V4:   These roads remain visible under snow.  Includes the following: 3 grass roads, 8 dirt roads, 2 wood chip roads, 5 gravel roads, 7 faster stone roads (+11 variations) requiring 1 stone per section, 3 faster wood roads (+3 variations) requiring 1 log per section, and 1 garden patch road (a work in progress).
    DS Small Village V1.1:   A small village which includes homes for families of 4, 5, and 6 (10 variations), 2 cellars, small and large barns, warehouses markets, blacksmith, apiary/bee shelter, firewood yard, blacksmith, mead brewer, 3 wells, chapel, cemetery, modular bridges, dock pieces. Adds comb honey, royal jelly and mulled mead.
    DS Storage beta 4:   Adds several new barns and storage areas, including a Tudor Town Barn that can be upgraded to a home for 6 occupants, small cellars, Town Tithe Barn and others.
    DS Tunnel Mine 1.0:Adds a small mine that can be built into a hillside or small mountain. Extracts Stone, Coal and Iron simultaneously (Stone is highest output; Iron the lowest). Cannot be removed when depleted.
    DS Wagon Vendor V1:   A small "Travelling Wagon Vendor" designed to meet the demands of your expanding colonial empire, or, your quaint peaceful retreat amongst the wilderness. Sells tools, clothing, food, fuel, health and dry goods.  
    Pick & Hen Tavern V1.1:   Includes the Pick & Hen Brewery and Alehouse, extension buildings, brewer's house, storage cellar and decorative signs and tables.  
    Small Town Home:   Adds a small home that was originally made for a tutorial to inspire others to mod Banished.
    UI Improvements for Banished:   Makes several changes to the UI windows including allowing longer toolbar width.
    UI Improvements: Maps:   Adds a medium and large map to the reports toolbar (does not replace vanilla map).   

embx61's Mods
   EB Apothecary:   Adds an herbalist that fits more into town scenes so ciitizens don't have to walk to the woods where the vanilla herbalist resides. 2 variations; use 'F' key.
    EB Barn (Storage Shed) V3:   A small barn/storage shed with a footprint of 3 by 4 (including road); has a storage capacity of 3000.  
    EB Church:  Adds a beautiful new church with multiple stained glass windows.
    EB Farmstand V5:  A small 4 by 3 market (including the road). Supplies edibles, clothing, health, dry goods, fuel, tools. The radius is set at 30.  
    EB Oil Press V1.3:   Adds an Oil Press that produces Seed Oil from Pecans, Flax, Kernels (Sunflower), or Walnuts.  
    EB Turis Farmhouses V3:   Three farmhouses; select using the 'F' key. Footprints are 5x6 including the road. A family of 6 can live in these houses.
    EB Windmill V2:   Adds an attractive windmill that makes flour from a variety of grains.
    EB Winery V1.1:   Adds a Winery that produces Wine from Grapes, Cherries, or Plums.
kid1293's Mods
    Barn Storage 1.0:   Adds a red barn to store inedible food like Agave used to make tequila.
    Coal Furnace 1.0:   Adds a small furnace for making coal.  
    Colonial Houses 1.4:   Adds a number of Colonial buildings including small and large homes, tavern, meeting house, welcoming statue, lodging house, hardware store, sugar refinery, jam shop, mill, bakery, tailor, school, church, and chapel.
    Exotic Plants 1.0:   Adds a selection of exotic plants that can be used as decorations, including bromeliads, vanilla, stargazer lilies, elephant ears and more.   
    Fantasy Castle 1.0:   Adds a castle that can be used as a town hall.
    Fenceless Pastures 3.0: Adds two new fenceless pastures: one with a new shelter and the other with bushes and troughs in a corner.  
    Forest Outpost 1.03:   Adds a collection of small buildings that are perfect to begin a game with. Includes 3x3 wood houses, barn and workshop, and 2x2 Forester, Gatherer, Hunter and Herbalist.
    Garden Shed 1.0:   Adds a small garden shed to make your town more green. It's basically a forester with a small radius who fits nicely within a town.
    Gay Head Lighthouse 1.0:   Adds a lighthouse for a family of up to 8 to live in. Design inspired by the Gay Head Lighthouse on Martha's Vineyard.
    Market BBQ V3:   Adds a BBQ. Add potato or sweet potato to your meat and grill on the wood fire, increasing number of portions.
    Market Puzzle V1.00:   Adds a set of small, medium and large market stalls that specialize in herbs, tools, clothing, firewood, and/or various types of food.
    Market Soup V1:  This soup kitchen is a great way to stretch food. It's a complementary building to the Market BBQ. Uses a max of 2 workers and requires firewood. Choose from meat or vegetable soup recipes.
    The Mission V1.2:   Based on the San Buenaventura Mission in California, this mod contains all of the pieces needed to create a complete mission complex: church which serves 200 people, houses, hostel, school, infirmary, quiet garden, passageways, storage, walls, distillery, kitchen, blacksmith and tailor.

Tiny structures:   Tiny structures:  townhall, market, mine, quarry, and trader.
    Nilla's Tiny Rowhouses V1.0:   Adds small rowhouses for families of 3. Great when you want to stop the population from growing uncontrolled. Includes three buildings (left-middle-right).
    Nordic Houses 1.2:   Adds a set of houses plus a school in classic Nordic red with white trim. Originally made to compliment Tom Sawyer's 'Nordic Landscape' mod.
    Small Town Row Houses 1.12:   Adds sets of one and two-story row houses and angled row houses!  Includes smaller sized professions and town services such as traders, fisherman, school, health center, chapel, tavern and more.
    Sweet Potato 1.0:   Adds Sweet Potato seeds so you can grow them as a crop.  
    Tequila Mod V3:   Adds all the buildings and resources needed to make and sell Tequila. All buildings come in 3 different styles Vanilla, Industrial and Mexican.
    Tiny Chopper 1.0:   A small 1x1 (plus road) woodchopper; 20% slower than the vanilla woodchopper.
    Tiny Town Hall with Nomad Well:   Adds a town hall that's perfect for small places. It provides all the stats but does not draw Nomads. However, the Nomad Well draws nomads every year.
RedKetchup's Mods
    Medieval Town 2.04:   A large mod that adds everything needed to create beautiful and functional Medieval town centers. Includes 1-3 story homes designed to fit together; each floor houses a family of 5. Also adds various professional and commercial buildings, new resources, a canal system, and much more.  
    Adriana's College V1.03   Adds a bigger and very cool looking new school. Up to 100 students can study in this building. Needs 3 teachers to completely fill this school.
    Adriana's Library V1.03:   Adds a library that sells Books to your citizens (even if there isn't a new resource created); increases the happiness of your citizens.  
    Choo Choo V1.03:   Adds everything you need to build a railroad (sorry, no animation). Includes train stations, trains and wagons (train cars), tracks, bridges and tunnels and the ability to exchange goods for coins and then buy things with those coins.  
    City Roads V1.1:   Adds realistic ""3D"" city roads with sidewalks at ground level and roads just a little below the ground level.  
    Colorful Boston Houses V1:   Adds another set of colorful houses similar to those found in Boston. They come in 6 different colors: Green, Yellow, Red, Blue, Fuchsia and Grey. Fit together as row houses or use individually.
    Colorful 2-Floors Little Houses V1:   Adds little houses with colorful roofs. You can build just the 1st floor or add a second floor where another family can live. Roofs come in 6 colors (black, brown, red, orange, blue and green).  

    Country Little House V1.0:   A country house with three parts: the main house for a family of 6, a storage area that holds fuel, tools, and logs plus a small pantry for edible/inedible food.   
    Decorative Items V1.3:   Includes various decorative items. Important Note: The Greenhouse produces the Seedlings that are now needed to plant decorative trees, bushes and flowers.  
    Druidic (no link):   Adds a set of Druidic structures, including a church, school, herbalist, and more.
    Jaime's Monastery V1.0:   Adds a monastery where the monks produce handmade books. Because they are made by hand, not many are produced in a year, but each one has a trade value of 400.  
    Ketchup, Inc. V1.1: Adds a Ketchup factory; takes 20 tomatoes and makes 40 bottles of ketchup; trade value=2.  
    Little Chapel V2:   Adds a small wooden chapel which can have up to 80 members. Brings happiness to your citizens.
    New Medieval Castle:   Adds the pieces needed to create a custom-built castle, including walls and towers.
    Old Bakery with House V1.00:   Adds back the older Bakery model with a House that can be built above.
    Old Blacksmith House V1.03:   Adds back the older Blacksmith model with a House that can be built above.
    Old Hunter Hut V1.0:   Adds back the older Hunting Lodge model with a House that can be attached.
    Old Tailor House V1.00:   Adds back the older Tailor model with a House that can be built above.
     Settler Tents:   Adds a tent home similar to the type the early settlers made from extra ship sails when they established their first settlements.
    Warehouse Inc. V1.0:   Adds a warehouse staffed by stockers. Tell them how much of each item you want stored (tools, clothing, food, etc.) and they will find those items and put them in storage until you release those items. Use multiple Warehouses to move items to various map locations.
    Wonderful Townhall (White House) V1.1:   Adds a town hall inspired by the very popular American White House.

tanypreditor's Mods

    New Flora update 4:   Adds various plants that grow in the wild, including oats, flax and roses (rose hips).
    Tent with Fire V2:   Adds a tent made of deer skin with a campfire in front of it. Houses a family of four. Perfect for early settlements and camping in the forest.
    Village School: Adds a new school building suitable for a small villages. 12 students can be taught there.

Other's Mods
  Canal by Maal V3:   Adds a set of irrigation canal pieces.
    End of Roads by Wintin:   Adds a total of 45 different road types, including 15 variations each of Dirt, Stone and Mix roads.
    Smaller Vendor Buildings by Elfecutioner:   Includes three smaller vendor buildings, called Hardware Store, General Store, and Farm Stand. The Hardware Store doesn't carry food or medicine.
    White Picket Fence by Tom Sawyer V:   A white picket fence from Tom Sawyer's Nordic Landscape mod.


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Any plans for update Megamod? When site was gone, some nice mods was released such Christmas decorations etc.

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