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List of mods in MegaMod



Black Liquid’s Mods

Colonial Charter 1.71:   Colonial Charter 1.71 - Journey.

Bakery Plus v3:   Bakery produces more variations.

Blacksmith Tools v5:   Allows Blacksmiths to produce a wider array of tools.

Build Monuments v1:    Gives you the option to build the Golden Llama or Ceremonial Grounds.

Color Roads v3:   A set of fancy colored roads.

Covering v2:   Decorative basic covering structures. Can be used over stockpiles or as separate structures.

Debug v1:   Provides access to the Debug Menu built into the base game. Allows you to build freely, as well as add resources, citizens, and more.  

Firebundler Firewood v3:   Allows your Firebundler to also create Firewood.  

Grassy Roads v2:   Provides various types of grass roads.  

Gridlines v2 beta:   Lets you make a 25x25 grid to help plan layout of structures.  

Grow Ginger v1:   Adds Ginger seeds so you can grow it as a crop.

Grow Rice v1:   Adds Rice seeds so you can grow Rice as a crop.

Grow Roots v1:   Adds Root seeds so you can grow them as a crop.

Happiness Radius v2:   Gives all buildings that produce happiness have a purple radius circling it.

Legalized Marijuana v3:   Lets you cure Hemp at the Curing Barn to produce Marijuana.

Livestock for Trade v1:   Adds separate "Trade" versions of all of the livestock. When a pasture is full, these animals are not slaughtered so no meat or hides are produced; instead the animals are taken to a barn and can be added to inventory at a Trader.  

Mini Buildings v7:   Adds a set of mini versions of basic buildings; includes: Wood Cutter, Hunters Lodge, Gatherers Hut, Forester, Mini Fisherman, Workshop, School (5 Students), Herbalist, Trading Post, Town Hall, Market , Hospital (5 patients), Mini House, Storage, Chapel (10 members).  

Mission Bell Tower v2.0:   A standalone brick church bell tower based on the one at Mission San Miguel in California. Thanks to kid1293 for recreating the lost code.  

Renewable Resources v2 beta:   Adds small shacks that grow Stone, Iron or Coal.

Soup Kitchen v2:   Adds a building where you can make various soups and stews.

Stable v1:   Adds a stable where you can produce your own Domesticated Animals. Ghost animals will fit in the stalls.  

Statue Plus v1:   Lets you build the existing decorative statues using many variations; includes statues from RedKetchup's Decorative Items mod.

Terraform v0 beta:   Raise and lower terrain. Use with caution.

Tropical Greenhouse v1:   Adds a greenhouse where various tropical foods can be grown.

Unhappiness Radius v1:   Gives all buildings that produce unhappiness a red radius circling it.

Discrepancy's Mods
Brussel Sprouts:   Adds seeds for Brussel Sprouts so you can grow them as a crop.

Carrots:   This mod adds Carrots to crop fields, and Carrot seeds to the trader.  Seeds cost 2500. (MegaMod uses these carrots instead of the Colonial Charter carrots.)

DS Christmas Tree v2:  Build a decorated Christmas Pine/Conifer Tree in your town.
It will give happiness (like a Chapel) to all citizens. Use the “F” key to choose the one you want to use.

DS Fences and Decorations v1.2:   Includes Log Fences, Horse Fences (both with several color variations), and several other types of fences and walls. Decorations include: Crates, Barrels, Wagons, Ladders, Lanterns, and Posts.

DS Roads v4:   These roads remain visible under snow.  Includes the following: 3 grass roads, 8 dirt roads, 2 wood chip roads, 5 gravel roads, 7 faster stone roads (+11 variations) requiring 1 stone per section, 3 faster wood roads (+3 variations) requiring 1 log per section, and 1 garden patch road (a work in progress).

DS Small Village pre v2 beta 11:   A small village which includes homes for families of 4, 5, and 6 (10 variations), 2 cellars, small and large barns, warehouses markets, blacksmith, apiary/bee shelter, firewood yard, blacksmith, mead brewer, 3 wells, chapel, cemetery, modular bridges, dock pieces. Adds comb honey, royal jelly and mulled mead.

DS Storage beta 4:   Adds several new barns and storage areas, including a Tudor Town Barn that can be upgraded to a home for 6 occupants, small cellars, Town Tithe Barn and others.

DS Tunnel Mine v2.1:Adds a small mine that can be built into a hillside or small mountain. Extracts Stone, Coal and Iron simultaneously (Stone is highest output; Iron the lowest). Cannot be removed when depleted.

DS Wagon Vendor v1:   A small "Travelling Wagon Vendor" designed to meet the demands of your expanding colonial empire, or, your quaint peaceful retreat amongst the wilderness. Sells tools, clothing, food, fuel, health and dry goods.  

Pick & Hen Tavern v1.1:   Includes the Pick & Hen Brewery and Alehouse, extension buildings, brewer's house, storage cellar and decorative signs and tables.  

Small Town Home:   Adds a small home that was originally made for a tutorial to inspire others to mod Banished.

Styth Tower v.2.1

UI Improvements for Banished:   Makes several changes to the UI windows including allowing longer toolbar width.

UI Improvements: Maps:   Adds a medium and large map to the reports toolbar (does not replace vanilla map).   

embx61's Mods
EB Apothecary:   Adds an herbalist that fits more into town scenes so ciitizens don't have to walk to the woods where the vanilla herbalist resides. 2 variations; use 'F' key.

EB Barn (Storage Shed) V3:   A small barn/storage shed with a footprint of 3 by 4 (including road); has a storage capacity of 3000.  

EB Church:  Adds a beautiful new church with multiple stained glass windows.

EB Farmstand v5:  A small 4 by 3 market (including the road). Supplies edibles, clothing, health, dry goods, fuel, tools. The radius is set at 30.  

EB Oil Press v1.3:   Adds an Oil Press that produces Seed Oil from Pecans, Flax, Kernels (Sunflower), or Walnuts.  

EB Turis Farmhouses v3:   Three farmhouses; select using the 'F' key. Footprints are 5x6 including the road. A family of 6 can live in these houses.

EB Windmill v2:   Adds an attractive windmill that makes flour from a variety of grains.

EB Winery v1.1:   Adds a Winery that produces Wine from Grapes, Cherries, or Plums.

kid1293's Mods
Barn Storage v1:   Adds a red barn to store inedible food like Agave used to make tequila.

Christmas Mod v1:   Everything you need to bring Christmas to your village: snowman, wreaths, Santa’s Workshop, Ginger Baker who uses new Spice crop and Discrepancy’s Christmas Tree mod.

Coal Furnace v1:   Adds a small furnace for making coal.  

Colonial Houses v1.53:   Adds a number of Colonial buildings including small and large homes, tavern, meeting house, welcoming statue, lodging house, hardware store, sugar refinery, jam shop, mill, bakery, tailor, school, church, and chapel.

Decorative Crates  v1:   A variety of decorative crates, barrels and sacks. 

Decorative Plants  v4.1:   A variety of flowers, bushes and trees to decorate your town.

Decorative Wreaths v1:   A variety of wreaths to decorate your village. 

Exotic Plants v2:   Adds a selection of exotic plants that can be used as decorations, including bromeliads, vanilla, stargazer lilies, elephant ears and more.   

Fantasy Castle v1:   Adds a castle that can be used as a town hall.

Fenceless Pastures v3: Adds two new fenceless pastures: one with a new shelter and the other with bushes and troughs in a corner.  

Forest Outpost v1.03:   Adds a collection of small buildings that are perfect to begin a game with. Includes 3x3 wood houses, barn and workshop, and 2x2 Forester, Gatherer, Hunter and Herbalist.

Garden Shed v1:   Adds a small garden shed to make your town more green. It's basically a forester with a small radius who fits nicely within a town.

Gay Head Lighthouse v1:   Adds a lighthouse for a family of up to 8 to live in. Design inspired by the Gay Head Lighthouse on Martha's Vineyard.

Market BBQ v3:   Adds a BBQ. Add potato or sweet potato to your meat and grill on the wood fire, increasing number of portions.

Market Puzzle v1:   Adds a set of small, medium and large market stalls that specialize in herbs, tools, clothing, firewood, and/or various types of food.

Market Soup v1:  This soup kitchen is a great way to stretch food. It's a complementary building to the Market BBQ. Uses a max of 2 workers and requires firewood. Choose from meat or vegetable soup recipes.

The Mission v1.2:   Based on the San Buenaventura Mission in California, this mod contains all of the pieces needed to create a complete mission complex: church which serves 200 people, houses, hostel, school, infirmary, quiet garden, passageways, storage, walls, distillery, kitchen, blacksmith and tailor.

Nilla's Tiny Rowhouses v1:   Adds small rowhouses for families of 3. Great when you want to stop the population from growing uncontrolled. Includes three buildings (left-middle-right).

Nordic Houses v1.2:   Adds a set of houses plus a school in classic Nordic red with white trim. Originally made to compliment Tom Sawyer's 'Nordic Landscape' mod.

Plimoth Plantation v1:   Based on Plimoth Plantation – a living history museum in Plymouth, Massachusetts of the original Plymouth Colony established in the 17th century. Includes:  6 Plantation Houses, Plantation Chapel, Plantation School, Plantation Storage (12000 units), Plantation Supplies (makes tools and clothes), and a Plantation Well.

Small Town Row Houses v1.12:   Adds sets of one and two-story row houses and angled row houses!  Includes smaller sized professions and town services such as traders, fisherman, school, health center, chapel, tavern and more.

Small Port v1:   A small town port 9x9+1 - 60000 storage - all the vanilla traders.

Storage Crates v1:  Same models as Decorative Crates mod but with storage!

Sweet Potato v1:   Adds Sweet Potato seeds so you can grow them as a crop.  

Tequila Mod v3 (with Tom Sawyer):  Adds all the buildings and resources needed to make and sell Tequila. All buildings come in 3 different styles Vanilla, Industrial and Mexican.

Tiny:   Tiny structures:  town hall, market, mine, quarry, and trader.

Tiny Chopper v1:   A small 1x1 (plus road) woodchopper; 20% slower than the vanilla woodchopper.

Tiny Town Hall with Nomad Well:   Adds a town hall that's perfect for small places. It provides all the stats but does not draw Nomads. However, the Nomad Well draws nomads every year.

Vegetable Garden v1:   contains Vegetables Seeds, generic “Vegetable” Crop, Workplace and Storage for Vegetables.

Washing Mod v1:   Decorative washing items: Washtub, Watertub, Long Washing Line, Short Washing Line, Laundry - 12 “F”-key versions and 2 buckets (“F”-key)

WorkPlace v1:   A house with storage add-on and very small workplaces: Dairyman, Flour Grinder, Baker, Tailor and Toolsmith, plus a fence to match. House/fence/storage with different textures on f-key.  House can have 4 persons living there. Storage shed = 1200

RedKetchup's Mods
Medieval Town v2.04:   A large mod that adds everything needed to create beautiful and functional Medieval town centers. Includes 1-3 story homes designed to fit together; each floor houses a family of 5. Also adds various professional and commercial buildings, new resources, a canal system, and much more.  

Adriana's College v1.03   Adds a bigger and very cool looking new school. Up to 100 students can study in this building. Needs 3 teachers to completely fill this school.

Adriana's Library v1.03:   Adds a library that sells Books to your citizens (even if there isn't a new resource created); increases the happiness of your citizens.  

Choo Choo v1.03:   Adds everything you need to build a railroad (sorry, no animation). Includes train stations, trains and wagons (train cars), tracks, bridges and tunnels and the ability to exchange goods for coins and then buy things with those coins.  

City Roads v1.1:   Adds realistic ""3D"" city roads with sidewalks at ground level and roads just a little below the ground level.  

Colorful 2-Floors Little Houses v1:   Adds little houses with colorful roofs. You can build just the 1st floor or add a second floor where another family can live. Roofs come in 6 colors (black, brown, red, orange, blue and green).   

Colorful Boston Houses v1:   Adds another set of colorful houses similar to those found in Boston. They come in 6 different colors: Green, Yellow, Red, Blue, Fuchsia and Grey. Fit together as row houses or use individually.

Country Little House v1:   A country house with three parts: the main house for a family of 6, a storage area that holds fuel, tools, and logs plus a small pantry for edible/inedible food.

Creepy Cemetery v1:   A cemetery with a wrought iron/stone fence or can choose a fenceless cemetery.  Includes pieces to build just the fence, including diagonals. Also includes a decorative crypt (ghosted).

Decorative Items v1.3:   Includes various decorative items. Important Note: The Greenhouse produces the Seedlings that are now needed to plant decorative trees, bushes and flowers.  

Druidic (no link):   Adds a set of Druidic structures, including a church, school, herbalist, and more.

Firewood Storage v1:   3 sizes of firewood storage places (ghosted):  Small: 1x1 tile (500 weight/125 firewood), Medium: 1x2 tiles (1000 weight/250 firewood) and Large: 1x3 tiles (2000 weight/500 firewood. “Keep in mind they are ghosted so kinda very OP ^^ Please! use with wisdom :) Cheating too much is no fun!”

I See Fire v1:   This mod adds: Animated Bonfire 3x3 or 2x2, Animated Firecamp 1x1 – with or without pot, Animated Torch on a stand (ghosted), and Animated Wall Torch with 9 diff positions (Ghosted). Includes new profession, Fireworker, who takes care of the Bonfires and Campfires and make sure they are always burning. Fires bring joy to your citizens.

Jaime's Monastery v1:   Adds a monastery where the monks produce handmade books. Because they are made by hand, not many are produced in a year, but each one has a trade value of 400.  

Ketchup, Inc. v1.1: Adds a Ketchup factory; takes 20 tomatoes and makes 40 bottles of ketchup; trade value=2.  

Little Chapel v2:   Adds a small wooden chapel which can have up to 80 members. Brings happiness to your citizens.

New Medieval Castle:   Adds the pieces needed to create a custom-built castle, including walls and towers.

Old Bakery with House v1:   Adds back the older Bakery model with a House that can be built above.

Old Blacksmith & House v1.03:   Adds back the older Blacksmith model with a House that can be built above.

Old Hunter & House v1:   Adds back the older Hunting Lodge model with a House that can be attached.

Old Tailor & House v1:   Adds back the older Tailor model with a House that can be built above.

Plymouth House v1:   Adds a little 4x4 cheap wood house similar to those we can see in the old Plymouth Colony of 17th-century near Plymouth Harbor.  It is same stats of the vanilla wood house and it cost 24 Logs to build.

Red Looking Creamery v1.1:   Adds: creamery which produces cream, cheese, butter and yoghurt from Milk. 9x8(+1 road) tiles; costs 48 Logs and 12 Stones to build. New profession: Dairyman. New cows that produce milk but ½ the beef of the regular Cattle.

Settler Tents:   Adds a tent home similar to the type the early settlers made from extra ship sails when they established their first settlements.

Smuggler's Cave v1:   Adds a new building: Smuggler's Cave, and a new profession: Pirates.  Pirates love ale and will give you everything to get ale. Costs 12 Logs and 12 Stones to build and can only be placed in a mountain near water.

Training Camp v1:   Adds: modular palisade set, many decorative items, including archer targets, combat dummies, weapon racks, tables with weapons, banners (all ghosted), ghosted log piles to store small amounts of firewood/ logs, ghosted barrels to store small amount of ale/grain, housing tents, field hospital, watch towers, tent butcher, tailor house, medium barn, and ghosted covers to keep stockpiles dry.

Warehouse Inc. v1.0:   Adds a warehouse staffed by stockers. Tell them how much of each item you want stored (tools, clothing, food, etc.) and they will find those items and put them in storage until you release those items. Use multiple Warehouses to move items to various map locations.

Wonderful Townhall (White House) v1.1:   Adds a town hall inspired by the very popular American White House.

Wood Butcher v1:   Retextured NMT Butcher using wood instead of bricks with a thatched roof.  Uses Beef to make Steaks, Mutton to make Lamb Chops and Venison to make Roasts. 

tanypreditor's Mods

New Flora update 4:   Adds various plants that grow in the wild, including oats, flax and roses (rose hips).

Tent with Fire V2:   Adds a tent made of deer skin with a campfire in front of it. Houses a family of four. Perfect for early settlements and camping in the forest.

Village School: Adds a new school building suitable for a small villages. 12 students can be taught there.

Water and Other Decorations (Arbors and Water Lillies) v1:   Contains 3 types of arbors with “F” variants - on water level (must be used with some jetties) and on ground level, ghosted water lilies with “F”, Iris Flowers.

Wild Bees:   Adds wild bees producing honey in the forest. Their hives look like stumps with bees flying around. They hide at winter, but honey still may be gathered.

Others’ Mods
Canal by Maal V3:   Adds a set of irrigation canal pieces.

End of Roads by Wintin:   Adds a total of 45 different road types, including 15 variations each of Dirt, Stone and Mix roads.

Idle Work Team: 4 mods which add seeds that can be purchased from merchants to produce the following flowering “food” crops: 

·        Camellia Crop v1

·        Jatropha Integerrima Crop v1

·        Rose Crop v1

·        Violet Crop v1

Narrow Row Houses (no link) by Azem Ocram with help from RedKetchup, Necora and Kralyerg: A collection of various sized row houses.

Smaller Vendor Buildings by Elfecutioner:   Includes three smaller vendor buildings, called Hardware Store, General Store, and Farm Stand. The Hardware Store doesn't carry food or medicine.

White Picket Fence by Tom Sawyer v1:   A white picket fence from Tom Sawyer's Nordic Landscape mod.


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Any plans for update Megamod? When site was gone, some nice mods was released such Christmas decorations etc.

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