12-15-2016, 07:10 AM
<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/5518-necora/&do=hovercard" data-mentionid="5518" href="<___base_url___>/index.php?/profile/5518-necora/">@Necora</a>
Fourth year production figures are two storey, 600 units of mussels and single storey 550, (the water scavenger shows 40 units but in the previous season had collected 110). Over three years were it could achieve full production the numbers are quite consistent. I don't think a figure of 550-600 is a bad number but as you say, for use in early game at a time when food production is critical, it might be considered a little low.
I've only just realized because I was looking at the buildings from one angle for most of the time, I didn't notice the smoke problem you talked about. For the two storey hut, the smoke originates from the same point as the shorter chimney on the one storey hut and not from the top of its taller chimney.
Overall, I'm liking this set a lot, the buildings are unique and the mod appears to be trouble free. If this is your first foray into Banished modding, you've done a damned fine job!
Fourth year screenshot
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