Pitch Kiln turns Pine Boughs (branches and roots) into Pine Pitch (charcoal will also be added soon) while the Turpentine Still turns Pine Resin into Turpentine. Pine Pitch and Turpentine will be then used for a variety of things including naval stores (construction type and health type), corking, improved rope and lumber etc.
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I have made new resources - pine boughs, pine resin, pine pitch, and turpentine. Need to make a pine forester or gatherer or forager type building that will go out and collect these resources, plus maybe a few others such as hemp and flax. I have not yet decided if they will be wild versions that will actually be gathered, or if they will be produced out of nothing. I do like the idea of making a pine tree for the orchard to tap resin for a constant supply. Thinking of also making a couple of houses and some storage areas using the Turpentine Still theme. I really like how the still building came out, it is exactly the style I was thinking of for the basic industry buildings. Now I know how to build it, expect more buildings along this line with some variation to colour etc.
Now, for some community involvement! I suck at making icons - I have no idea why - it is something that I am not very good at. So, I decided to ask you guys for some help. If anyone can make icons, or can at least find good icons, I will be very grateful. So grateful, in fact, that if you do
find me some good icons, I will be willing to name a building after you. That is right, you will be forever immortalized in the Banished world. The Sherbrooke industry set, IRL, does not just say 'Blacksmith' or 'Tailor' above the door, as I have done in my set, but has a name... "Joe McLane. Blacksmith" and "Donald McDonald. Tailor.". So, if you contribute with icons, I will name one of these buildings (or another coming out of that set) after you (or your handle, or you can come up with a name if you wish). But wait, the stakes get higher... if you
make me a set of icons I will not only name a building after you, but will even build a building or a small set of buildings of your choice (I am thinking about those beach huts there <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/9529-queryeverything/&do=hovercard" data-mentionid="9529" href="<___base_url___>/index.php?/profile/9529-queryeverything/">@
QueryEverything</a>...) as a way to say thank you (you'll have to make the icons for them haha).
Now, some of the icons in the maritimes set I do like, the dock pieces, a few others. But most suck, buildings and resources. You'll notice a lot of the produce icons are black and white and any that are not were probably borrowed from <abbr title="Colonial Charter">CC</abbr>. Some are so small you can't see what they are. At the moment, all new resources above are just a picture of a barrel. I don't care if you just write 'Turpentine' or 'T' on that barrel tbh, as long as it represents turpentine.
Buildings need 1 icon that is 32x32 px, resources need two icons, 1 32x32 and 1 16x16px (I use the same icon just scaled down, which is why it sometimes looks bad).
...Over to you...