Years 10+ Food shortage and dying
#4


10x10 fields.1 farmer each. i use 1 food worker per 5 bannies.food worker being farmers,hunters,gatherers,beekeepers,etc. what i think you are experiencing is population growth. babies and children require 100 food each,as much as an adult. with the babies being born your population and food needs goes up.also in early game it is a good idea to build a food reserve.this can conver missteps later. are you clearing land too much in winter? farmers become laborers then. if they are far away it, takes time to  get back to their fields.this can cost you a crop.




this can also be affected by different age mods.i run the propertime mod to give a 1:1 rate plus it adjusts the child bearing and school ages.i try to keep houses to 1 per every 2 adult workers.in the beginning of games to push the population,you can adjust and as females get to be 16 build houses.


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Messages In This Thread
Years 10+ Food shortage and dying - by djayk85 - 07-06-2017, 05:19 AM
Years 10+ Food shortage and dying - by Sabouma - 07-06-2017, 03:14 PM
Years 10+ Food shortage and dying - by stiles - 07-06-2017, 03:39 PM
Years 10+ Food shortage and dying - by djayk85 - 07-06-2017, 04:58 PM
Years 10+ Food shortage and dying - by djayk85 - 07-06-2017, 06:29 PM
Years 10+ Food shortage and dying - by djayk85 - 07-07-2017, 07:44 AM
Years 10+ Food shortage and dying - by Diospectre - 07-07-2017, 08:53 AM