Maritimes Development Thread
#91

I love it. Could you make a version that is red with a dark roof  or grey (weathered wood) with a dark roof?

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#92


that white loks oo bright. i would like to see the build and production #'s,please.:)




 


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#93


<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3372-the-pilgrim/&do=hovercard" data-mentionid="3372" href="<___base_url___>/index.php?/profile/3372-the-pilgrim/">@the Pilgrim</a> yup I was planning one F-variant for the barn which would have a the current roof texture as the walls and perhaps a gray slate for the roof so that you don't have the same twice if you build both the stable and the milk pen, or more of them. Perhaps even the weathered gray too, in keeping with the fisheries. I don't want too many F-variants though, thinking down the line the mod will get pretty hefty. Maybe as stand alone additions or something.




 




<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/8298-stiles/&do=hovercard" data-mentionid="8298" href="<___base_url___>/index.php?/profile/8298-stiles/">@stiles</a> I know what you mean. I have trouble finding good white wood textures that are not too blinding, so will keep looking for more. It might look a bit better in game though.




 




I've yet to think of the build and production numbers. I'm guessing something like 30 lumber and 30 stone for the stable, same plus a domesticated animal or two for the milk pen, and same plus some building supplies instead of the animal for the barn. Maybe a bit more lumber for the barn and a bit more stone for the pen and stable. I have to look through similar buildings out the at the moment and decide. As per production, the stable will produce at the same rate as the current <abbr title="Colonial Charter">CC</abbr> stable, the pen will produce at a slightly reduced rate of three current milk pens, and the barn will hold the same storage as the upgraded vanilla barn in <abbr title="Colonial Charter">CC</abbr>.


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#94


Hmm. Not bad as a first attempt with the new texture method. Needs some adjustment, some of the textures I was using were at the wrong sizes, so had some last minute adjustments while compiling that meant certain parts are not as smooth as I would like. I also don't like that white too much...




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#95

Actually, I don't think the problem is with the white itself, there is just too much of it. Some more windows etc. are needed I think.

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#96


How about this for some variation <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3372-the-pilgrim/&do=hovercard" data-mentionid="3372" href="<___base_url___>/index.php?/profile/3372-the-pilgrim/">@the Pilgrim</a>?




<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2016_12/Screenshot137.jpg.ee46d5e3ca2e6d1e282a853cb385d609.jpg" data-fileid="524">[img]<fileStore.core_Attachment>/monthly_2016_12/Screenshot137.thumb.jpg.0542d3bdfc364d7cf214c26385a4bf13.jpg[/img]</a>




 




And <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/8298-stiles/&do=hovercard" data-mentionid="8298" href="<___base_url___>/index.php?/profile/8298-stiles/">@stiles</a> I toned down the white, but also removed some of it by adding more windows, more color to the window frames, and decreasing the overall height of the barn. 




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Gotta sort out those footprint textures... I'm just using what ever one was in the code I changed, in this case the vanilla storage.




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#97

I love it my friend!!!  Great job. 

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#98


Fabulous [img]<fileStore.core_Emoticons>/emoticons/smile.png[/img]/emoticons/smile@2x.png 2x" title=":)" width="20" />  At the moment I am using 2 different Dairy buildings, but they are so big!!!  I can't wait to try yours, they look far more compact and usable in my current map style.

I am using the "tiny" mod and building things in 2x4 & 4x4 puzzle pieces and I'm finding good 2nd & 3rd stage production buildings are far too big for these outposts.  




Great work, can't wait to see what you come up with next [img]<fileStore.core_Emoticons>/emoticons/biggrin.png[/img]/emoticons/biggrin@2x.png 2x" title=":D" width="20" />

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#99

<a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/9529-queryeverything/&do=hovercard" data-mentionid="9529" href="<___base_url___>/index.php?/profile/9529-queryeverything/">@QueryEverything</a> oh haha, well this might be a bit big for that... the footprint of the barn is only 2x4, but the whole thing together is 2x6.

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Now gotta make some resources for it to use then it can be put on the forge. Also trying to decide the best way to organize my mods behind the scenes.




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