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Ketchup</a> thank you! I'll have a go at it later today.
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Feneris</a> Churches and schools, definitely, especially schools as I don't think there is enough variation on smaller ones in the game atm. Between the colonial town mod at WOB and <a contenteditable="false" data-ipshover="" data-ipshover-target="<___base_url___>/index.php?/profile/3372-the-pilgrim/&do=hovercard" data-mentionid="3372" href="<___base_url___>/index.php?/profile/3372-the-pilgrim/">@
the Pilgrim</a>'s colonial houses mod here, I think the houses for the colonial style are pretty much covered. That being said, there are some houses that I want to do in the Port Royal theme to complete that part of the mod, along with a small chapel, meeting hall, school etc. The idea is that you can build them into a little settlement compound. The houses, meeting hall, and school will be some sort of modular addition of two story buildings with corners so that you can build them all into an inward facing square, with a little covered entrance way. I am also open to suggestions though, so if you think there is a particular building that would make a good house, or an area where there is something missing, by all means let me know and I'll see if I can add it in.
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ShockPuppet</a> thanks, and I'll have a look over the video this evening. The roof texture is the same I have used for all of the gray siding at the moment. I just kinda stuck it on the blacksmith for the time being and it kinda worked so I stuck with it.
This is the original texture...
<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2017_01/TexturesCom_WoodPlanksOverlapping0020_1_seamless_S.jpg.e775681f8df656f1697a087b5badb4cc.jpg" data-fileid="729">[img]<fileStore.core_Attachment>/monthly_2017_01/TexturesCom_WoodPlanksOverlapping0020_1_seamless_S.thumb.jpg.fbd002fcfcc407de8df09f93ada7bfd0.jpg[/img]</a>
But for the one I use I added some contrast and darkened it a bit...
<a class="ipsAttachLink ipsAttachLink_image" href="<fileStore.core_Attachment>/monthly_2017_01/GraySiding01.png.59d473249ed56610f3365794cc5b869b.png" data-fileid="730">[img]<fileStore.core_Attachment>/monthly_2017_01/GraySiding01.thumb.png.cea7070a711f9d82b4cc9ee10391d816.png[/img]</a>
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QueryEverything</a> that looks awesome! A great little farm you have going there. I love how the barn and stable fits in with everything else. These sorts of game shots are really helpful because while I test how things work and look in game, I don't often have time to play them (especially as it takes a long time to get the resources to build the more advanced buildings) so don't always see how they fit in.